Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

JCarter426

Latest Posts

Page: 9 of 10
Posted in: Need help reskinning module
 JCarter426
04-04-2008, 8:28 PM
#3
Oh, Mod_Name is literally the name of the module (as in "Entertainment Module 081, not "202TEL")? All right... Hmm...why does it keep crashing, then? I've renamed everything, edited the models with a hex editor, edited the .are and th...  [Read More]
Posted in: Need help reskinning module
 JCarter426
04-04-2008, 7:31 PM
#1
I'm trying to create a couple of new areas on Citadel Station, and I'd like to reskin them a bit, but I'm having a bit of trouble. As in, the game crashes when I warp to the new module. Yeah, a little trouble. I think the problem might be with the m...  [Read More]
Posted in: Help with placeable g_trescivil003
 JCarter426
04-05-2008, 2:39 AM
#5
I fixed it. When I dropped a copy of the placeable in my Override folder, the problem went away. I actually have had a similar problem in the past, but I didn't put the two together until now. Probably won't do wonders for the file size, but I guess...  [Read More]
Posted in: Help with placeable g_trescivil003
 JCarter426
04-04-2008, 1:00 PM
#4
I think u have put it on the wrong one, is there a placables section , in the file ? I'm pretty sure it's the right one (I checked with another .git to be sure). Make sure that the Z coordinate is correct. Unlike creatures, placeables do have an el...  [Read More]
Posted in: Help with placeable g_trescivil003
 JCarter426
04-03-2008, 10:03 PM
#1
All right, I'm in the process of adding some placeables to Residential Module 082 West (204TEL) by editing the .git file. Problem is, some of them aren't showing up, specifically the empty footlocker, g_trescivil003. This is the entry in the .git fi...  [Read More]
Yeah, but I can just type "warp 907MAL" if I want to hear that. :p...  [Read More]
Kreia’s speech is what steals the show to me. Same here. I've decided to stop playing after Dantooine, because it all goes downhill from there....  [Read More]
All of Jedi Knight: Dark Forces II's cutscenes, but especially the two opening ones: http://www.youtube.com/watch?v=6GfgtBuhOxk and http://www.youtube.com/watch?v=HdEthjXZg_Y&feature=related...  [Read More]
Posted in: Those "?" Force Powers
 JCarter426
03-29-2008, 3:56 PM
#8
Oh, I'd forgotten about Force Camouflage. There's also the Sith Lord power "Crush Opposition" (which is pretty useless). And there's a Jedi Master ability called "Inspire Followers"--I'm not sure if it's a feat or a power, though....  [Read More]
Posted in: Those "?" Force Powers
 JCarter426
03-29-2008, 10:09 AM
#6
Force Sight is nice, to see things as they appear to Visas. You can do that if you go into first person view with Visas or Kreia--for free. :p On Malachor V I found Force Breath useful. Never thought about using it there...I usually just avoid the...  [Read More]
Posted in: Those "?" Force Powers
 JCarter426
03-28-2008, 7:57 PM
#3
Beast Trick (Dxun) Force Breath (Nar Shaddaa) Force Sight (Visas) Battle Precognition (Handmaiden) Enlightenment/Force Crush (after Dantooine) That's all of them, I think. Handmaiden's is actually pretty useful. Beast Trick, Force Sight, and Force B...  [Read More]
Posted in: How do you edit the pc faces?
 JCarter426
03-23-2008, 12:06 AM
#4
To expand on this (at least for TSL), in KotOR tool go to the ERFS and expand that, then expand texture packs, then expand swpc_tex_tpa.erf (this is the high quality textures and in my opinion the only ones worth changing). Ah, I knew I'd forgotten...  [Read More]
Posted in: How do you edit the pc faces?
 JCarter426
03-22-2008, 10:52 PM
#2
1. Download KOTOR Tool. 2. Open KOTOR Tool and find the face you want (in ERFs-->P). 3. Extract the file as a .tga. 4. Open it in any image editing program. 5. Edit it to your desire. 6. Save it as a .tga and put it in your Override folder....  [Read More]
Posted in: Female Gamers
 JCarter426
03-25-2008, 4:00 PM
#165
The problem with romances in games is usually there's not enough character development (on either end) to make it believable. I can be convinced that people can fall in love very quickly... but I mean come on. Some of these even push that envelope....  [Read More]
Posted in: Worst Video Game enemies.
 JCarter426
03-30-2008, 2:23 PM
#103
Boc. I hate Boc. He is the most annoying thing I have ever seen. "You're an angry one, aren't you?" Die, Boc, die....  [Read More]
Posted in: Mass Effect for PC!!
 JCarter426
03-27-2008, 4:50 PM
#71
Aww...three weeks? :( Actually, this might be a good thing; I won't disappear from the face of the earth until late May, when I'm expected to anyway. :p...  [Read More]
Posted in: Strongest Enemy
 JCarter426
04-03-2008, 1:50 AM
#68
Funny. I always level up as much as possible before Dantooine, to a ) get the implant feats for free, and b ) make things slightly more difficult....  [Read More]
Posted in: Strongest Enemy
 JCarter426
03-31-2008, 4:01 PM
#65
Yes, you can. First one is on Dantooine, + two other worlds. After that its two maps left, its only when you have one map left to recover that Dantooine is destroyed, and then cant go back :) Its five maps remember.. Whatever. :p...  [Read More]
Posted in: Strongest Enemy
 JCarter426
03-31-2008, 12:36 PM
#61
...try going back too Dantooine after having recovered three of the star maps, and fight him then, when i did that i owned him completely. You're not supposed to fight him then! :p Also, you can't return to Dantooine after getting three Star Maps....  [Read More]
Posted in: Strongest Enemy
 JCarter426
03-31-2008, 12:01 AM
#59
Solution: Go to Korriban last. :p I find Calo Nord and Bandon tough just about every time I play. I don't think it has anything to do with the fact that Calo/Bandon himself is tough, but rather that my group is outnumbered, and the AI of KOTOR's NP...  [Read More]
Posted in: Strongest Enemy
 JCarter426
03-20-2008, 5:37 PM
#53
I'd have to say Malak, for reasons stated already. Though if I were to play now, I'd beat Malak on the first time. Sherruk, however... And to think they were going to give him two lightsabers!...  [Read More]
Posted in: KotOR II Character Imports
 JCarter426
03-23-2008, 12:12 AM
#50
I voted for those three as well. The droids are obvious, but I picked Brianna mainly because of Mr Chee's remark that she "maybe" joined the (female) Exile in K2. It would be nice for canon, plus she's an interesting character. And if the P...  [Read More]
Posted in: KotOR II Character Imports
 JCarter426
03-21-2008, 9:34 PM
#48
No, he's definitely dead. From Wook's article: In the deleted levels, HK-47 was supposed to come to an agreement with HK-51 droids, the successors of the HK-50s, so that these droids would destroy G0-T0 during the finale's G0-T0/Remote standoff. Lat...  [Read More]
Posted in: KotOR II Character Imports
 JCarter426
03-20-2008, 6:13 PM
#46
G0-T0's dead too. :p...  [Read More]
Posted in: KotOR II Character Imports
 JCarter426
03-20-2008, 4:56 PM
#44
Seriously, he only has about three lines in the entire game. That, and he's dead. :p...  [Read More]
Page: 9 of 10