I'm trying to create a couple of new areas on Citadel Station, and I'd like to reskin them a bit, but I'm having a bit of trouble. As in, the game crashes when I warp to the new module. Yeah, a little trouble.
I think the problem might be with the module.ifo (specifically, what to put in the Mod_Name entry), but I'm not sure. I'm also not sure what to name my new textures.
Anyway, I was wondering if anyone could help me figure this out (or, better yet, do it for me :p).
Generally, I advise to keep all fields such as AreaName the same. The Mod_Name entry, however, shouldn't cause problems AFAIK.
Oh, Mod_Name is literally the name of the module (as in "Entertainment Module 081, not "202TEL")? All right...
Hmm...why does it keep crashing, then? I've renamed everything, edited the models with a hex editor, edited the .are and the .git...