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JCarter426

Latest Threads

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Posted in: Analysis of the Combat Animations
 JCarter426
04-21-2014, 8:31 PM
#1
Original posts can be found HERE (http://www.lucasforums.com/showthread.php?t=208456&page=2). The combat animations are in fact in the regular old animations.2da; combatanimations.2da is more like a seating arrangement. It lists all the attacks...  [Read More]
Posted in: Unused shuttle interior
 JCarter426
12-05-2011, 5:44 PM
#1
There is an unused model for the interior of the Telos shuttles. Screenshots here (http://i243.photobucket.com/albums/ff140/JCarter426/cockpit1.png) and here (http://i243.photobucket.com/albums/ff140/JCarter426/cockpit2.png). It was meant to appear i...  [Read More]
Posted in: KOTOR Movie Posters
 JCarter426
08-05-2008, 12:00 PM
#1
Just something I did for a project I'm working on... http://i243.photobucket.com/albums/ff140/JCarter426/LOTJ/poster1a.jpg (http://i243.photobucket.com/albums/ff140/JCarter426/LOTJ/poster1.jpg) (click for larger version) Sort of based on one of the...  [Read More]
Posted in: Question about multiclassing
 JCarter426
07-11-2008, 10:15 AM
#1
I know this is a long shot, but is it possible to change a character's class instead of giving them a second class? I'm tinkering with the possibility of adding an additional starting class by having the option to change classes early on, so even if...  [Read More]
Posted in: [WIP] Telos Expansion
 JCarter426
04-06-2008, 7:31 AM
#1
Hello there. :wavey: Some time ago I got to thinking (again) about how much I despise Telos. :xp: Over the past few days I've been debating with some of you out there over the quality of the planets of KOTOR 2. I never really liked Dantooine or Kor...  [Read More]
Posted in: Need help reskinning module
 JCarter426
04-04-2008, 7:31 PM
#1
I'm trying to create a couple of new areas on Citadel Station, and I'd like to reskin them a bit, but I'm having a bit of trouble. As in, the game crashes when I warp to the new module. Yeah, a little trouble. I think the problem might be with the m...  [Read More]
Posted in: Help with placeable g_trescivil003
 JCarter426
04-03-2008, 10:03 PM
#1
All right, I'm in the process of adding some placeables to Residential Module 082 West (204TEL) by editing the .git file. Problem is, some of them aren't showing up, specifically the empty footlocker, g_trescivil003. This is the entry in the .git fi...  [Read More]
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