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redrob41

Latest Posts

Page: 11 of 20
Posted in: K1 - Republic Camouflage Armors
 redrob41
04-21-2010, 10:16 PM
#29
EDIT: Oh, and would there be a high demand for female skins too? Or should I just do it anyway? I always think that a mod is much more professional when both male and female skins are included for armours. When people only do it half way, it looks t...  [Read More]
Posted in: K1 - Republic Camouflage Armors
 redrob41
04-14-2010, 12:11 PM
#9
Another thing to watch out for when using patterns like this (that get mirrored), is that they don't form weird rorschach patterns. Right now he's got a big bright splotch on his cod piece that looks kinda like a big headed angel/vampire bat :lol: I...  [Read More]
Posted in: K1 - Republic Camouflage Armors
 redrob41
04-12-2010, 1:02 AM
#2
They seem very flat in the camo areas. I think that you should still keep the highlights and shading of the original armour, just so that the areas still have some rounded volume to them. The shading also helps make it look like cloth (the highlights...  [Read More]
Posted in: some head models won't load into NWmax
 redrob41
04-06-2010, 2:18 AM
#4
Thanks for the help Dak, that did the trick. I'm not doing any heavy editing with them, so I'm happy just to be able to view them, and take screenshots....  [Read More]
Posted in: some head models won't load into NWmax
 redrob41
04-05-2010, 3:27 PM
#1
there are a few TSL male head mdls that won't load into NWmax, even though I've run them through MDLOps just like any of the other, working, ones. When I try to import them, I get a MAXScript Rollout Handler Exception error, specifically --Unknown sy...  [Read More]
Posted in: Heads.2da Problem
 redrob41
03-10-2010, 4:39 PM
#9
don't forget, in K1 you have to hex edit the .mdl file, and replace all instances of the old default LS skin name with your new name (in this case P_CarthH01). However, you MUST make sure to use the same number of characters. So, if the model you are...  [Read More]
Posted in: Any projects in need of a modeler?
 redrob41
03-09-2010, 1:47 AM
#12
since I'm sure you'll get a plethora of requests, maybe it'll be easier for you to check out some of the mod request threads (http://www.lucasforums.com/forumdisplay.php?f=635), and then decide which ones that you might find fun and/or challenging to...  [Read More]
Posted in: TGA won't work?
 redrob41
03-04-2010, 1:33 AM
#4
another thing to consider, is that in TSL, the heads.2da file has an extra column for an alternate texture. If you copy the Disciple's line and make a new one with the default head model, just use your LS texture name (numbers and all) in the alttex...  [Read More]
Posted in: Menu avatar
 redrob41
03-09-2010, 1:08 AM
#7
I have been able to "erase" Sion in TSL so that he's invisible, but like you said you want to know how to replace him and the only thing I can think of is to replace his model and skins with another; though I haven't tried yet. I'm guessing...  [Read More]
Posted in: Menu avatar
 redrob41
03-04-2010, 2:06 AM
#4
I haven't succeeded yet at completely replacing a character in the menu. I have been able to edit the model so that it looks a little different though. I use Taina's replacer tool, similar to editing any other head or body model. The files to look fo...  [Read More]
Posted in: Help altering NPC appearance
 redrob41
02-20-2010, 10:08 PM
#6
once you've made a new line in the appearance.2da, you'll have to make a new .utc file that uses that appearance line, and equip it with your chosen armour. I'm not sure, though, how to change the module so that it uses your custom .utc, so you might...  [Read More]
Posted in: Twi-Lek Lekku change possible?
 redrob41
02-02-2010, 3:17 AM
#2
I haven't tried the female head model, but I have tried to change the male one. I had a lot of problems with it when I ran it through Taina's replacer. See this thread for more: http://www.lucasforums.com/showthread.php?t=196415...  [Read More]
Posted in: Mod of the Year 2009: KotOR I Voting
 redrob41
01-29-2010, 12:12 PM
#8
I know this suggestion is late, but you probably could've made two separate polls, one for BOSSR vs RFC&B, and one for all the others as runners up. I know that my own little mod hasn't got a hope against those two juggernaughts (but I'm ok with...  [Read More]
Posted in: New Apperance Reskin Problem
 redrob41
01-28-2010, 10:22 PM
#11
Edit: It worked, and of course I tried it again at another head and it works. Now I must only understand the patcher and then the case is scratched. Or can I explain this in a short? (wink, laugh) Thank you for the help. You are welcome. I was a l...  [Read More]
Posted in: New Apperance Reskin Problem
 redrob41
01-28-2010, 3:24 PM
#9
Please find attached the pictures of the Potraits 2da, Heads 2da and Appearance 2da. http://img685.imageshack.us/i/apperancebeispiel.jpg/ http://img130.imageshack.us/i/headbeispiel.jpg/ http://img193.imageshack.us/i/potraitbeispiel.jpg/ unfortunate...  [Read More]
Posted in: JuniorModder's The New Jedi Order
 redrob41
02-12-2010, 10:36 PM
#24
Ju'un http://img9.imageshack.us/img9/5066/swkotor2200910262016002.png Helayna http://img3.imageshack.us/img3/2900/swkotor2200910311547417.png Speaking from experience, I'd suggest using head models that have both a Goggle Hook and Mask Hook. Otherwi...  [Read More]
Posted in: Combat Suit Replacement
 redrob41
02-17-2010, 5:45 PM
#21
I can really see the jump in detail on your version 4.1a... great job :thumbsup: Are you going to add that same level of detail to the older ones (but keep the old colour schemes)? I still like the thatch-like detail in the camo areas of version 2,...  [Read More]
Posted in: Canderous Glory mod now in progress
 redrob41
03-10-2010, 10:30 AM
#67
Though, your floor texture, the grass, is very tiled. I mean its very visible. You can't escape that its a tiled texture, but I think it could use a tweak... Unless, it's less visible when you walk about with a character? Maybe you could make it loo...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
04-21-2010, 7:28 PM
#782
Sooo are you goiing to do something special :) you mean besides making dozens of unique characters, with interesting and interwoven story lines? Betryal, accusations of treason, and a profound mystery? :raise: If you are looking for more info speci...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
04-20-2010, 3:51 PM
#780
no i want to figure it out but my main concern is am i going to be hunted the entire times AGAIN........ You will start out as a padawan, beneath the notice of most people (besides fellow Jedi). Nobody will be hunting you, but events will unfold to...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
04-20-2010, 1:33 AM
#775
but im still confused as if the sith lord is revan or a different character. if it is a different character then were does he come in? wouldn't you rather play it and find out than know beforehand? i know i would. it seems like you want him to tell...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
03-11-2010, 12:46 PM
#727
Today i will discuss a feature called Holonet News. You can see it in action by viewing the video update. http://www.megaupload.com/?d=H5IMI0R4 You Tube: http://www.youtube.com/watch?v=nJvJA_mRp0Q Great idea. I think I'll make a new outfit for th...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
02-17-2010, 6:26 PM
#698
Nice! I really like the Mando skins, not only changing the color, but adding new designs and making the helmet not even look like a Crusader one (like the 1st one and the last one). Yeah, I played around with the models a fair bit. By doing it this w...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
02-16-2010, 6:29 PM
#695
Just a quick update. Since my modding time has been sparse as of late, I've only managed to squeek out some head re-colours. For me, these have been quickly put together, and I probably won't do much re-moddelling. The only one that I'll do some sign...  [Read More]
Posted in: New DS Underwear for Bastila & PCs
 redrob41
04-14-2010, 1:44 PM
#22
well, it's taken about two and a half years, but my first KotOR mod ever has reached over ten thousand downloads at FileFront :D Thanks to everyone who has tried it out, and (hopefull) enjoyed it! Time to celebrate :band1...  [Read More]
Page: 11 of 20