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redrob41

Latest Posts

Page: 10 of 20
Posted in: TSL Textures
 redrob41
05-22-2010, 1:24 AM
#8
I don't get it. How are the textures not there? There are DS transitions for it in the game, right? That's because most of the K1 heads that made it into TSL were used as NPCs, not playable. For example, Luxa is easy to see she was one of the Asian h...  [Read More]
Posted in: TSL Textures
 redrob41
05-21-2010, 8:39 PM
#5
But what about the DS transitions for pfha02? I'm guessing that I can't just jack the ones from K1, yes? No. You'll have to draw them yourself, or cut selections out of the other asian female heads and splice 'em together. That's one of the reasons...  [Read More]
Posted in: TSL Textures
 redrob41
05-21-2010, 4:19 PM
#2
Obsidian used some, but not all, of the K1 assets and forgot to delete these unused textures or models. Hey all, I'm trying to get back into KOTOR modding and in the process of extracting the models and textures I couldn't find the textures for pfha0...  [Read More]
Posted in: Ultimate Head Mod
 redrob41
05-22-2010, 1:34 AM
#6
Aaida: 'Widowed' woman in the refugee sector. Lootra was/is her husband. Her head skin always seemed incredibly dark to me. I looked her up on Wookieepedia, and it looks like you made her even darker than in-game. Adana: The girl that's being held ho...  [Read More]
Posted in: Ultimate Head Mod
 redrob41
05-21-2010, 10:35 AM
#4
I try to think about the character when I make them, and for some reason, Bakkel struck me as a drug-abuser. maybe her pupils should be more dilated? You could also make her eyes slightly bloodshot, and more red tinge to the eyelid skin around the r...  [Read More]
Posted in: Help With .2da
 redrob41
05-18-2010, 8:33 PM
#6
When I replace mira's head model, I also rename the old head's textures to match. For some reason, the first "Light-side" skin (the default one) only shows up on mira when it has its original name (PFHC05). This is what causes my bug becaus...  [Read More]
Posted in: Dak's Big Skin Pack
 redrob41
05-18-2010, 1:09 AM
#5
the screenshots are looking pretty decent. I'll give it a download when it's ready. I think that you should learn how to use the TSLPatcher. That way, you could change things like the tattoos on Mira's dancer outfit, and NOT have to worry about inco...  [Read More]
Posted in: Problems with a Droid
 redrob41
05-18-2010, 1:11 AM
#4
so, was that the same droid that you were thinking of?...  [Read More]
Posted in: Problems with a Droid
 redrob41
05-07-2010, 2:16 PM
#2
you might want to check out Ӄhrizby's WIP http://www.lucasforums.com/showthread.php?t=198688&page=2 there is a video in post #41 you might find interesting....  [Read More]
Posted in: Body Model Textures in GMax
 redrob41
05-06-2010, 6:41 PM
#2
You need to have the correct texture (there are usually several for each body model) in the directory. To figure out which one, just open the .txt file that is created by MDLOps (along with the ascii mdl). Inside that .txt file is the name of the tex...  [Read More]
Posted in: Holty1-5 Space Suits
 redrob41
05-21-2010, 7:06 PM
#14
The term I'd use is desaturate. It's always tricky to use deeply saturated colours, because they often make peoples eyes bleed. Neutral colours look much more natural (like the grass in the background; it isn't bright red, it's neutral brown). Anoth...  [Read More]
Posted in: Lashowe as PC (TSL)
 redrob41
04-29-2010, 8:50 PM
#7
I don't want to hijack your thread, but I do already have a mod that includes a modified dancer model. My mod replaces the PFBL.mdl & mdx for all characters that use it. The uvw map is altered a little, but I think that Queen's texture should sti...  [Read More]
Posted in: Canderis's WIPs
 redrob41
05-17-2010, 1:22 AM
#103
Nope :D Its combinations of 14 eyes, and 14 different hair colors. 14X14=196 so, do you mean just 14 different colours of iris? Or have you changed the folds of skin or wrinkles around the eye socket too? Or how about the eyebrows, do they match th...  [Read More]
Posted in: Canderous Glory mod now in progress
 redrob41
04-25-2010, 4:15 PM
#79
you've still got a little bit of banding going on. On one side of the ground texture, the value is a little lighter than the other side. The seam is also still a bit noticeable, where the lines of the shadows don't match up....  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
05-19-2010, 3:27 PM
#844
You're killing me! Success!! :xp: Haha, redrob was having fun with the Rattataki beards methinks ;D great stuff, the Kalzerians (or w/e they were called >_>) looked pretty awesome. yeah, it was tough to come up with different weird beards, but...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
05-18-2010, 1:38 AM
#836
Those are a lot of heads to choose from and can't wait to see the males:) well, wait no longer. Since I had some appointments this morning, I took the day off work, and had the whole afternoon to record & edit video. The evening was quiet around...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
05-17-2010, 10:52 PM
#833
I can send you a few specifics on their appearance(which isn't very much), if you wish. Even a skin I did would probably help you get a better idea if it(its for a model in K1). I did some sleuthing... are you referring to your Renae Kauvo mod (http:...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
05-17-2010, 6:08 PM
#830
you already mentioned the custom headgear for the miralurka covering the eye sockets, will the head model / species have any other impacts on actual gameplay? I haven't made any custom headgear yet... but I will. It shouldn't be too hard to spawn a l...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
05-17-2010, 2:44 PM
#827
Mighty fine work man. Kudos for you. Great diversity. That's some nice variations of the normal heads. Great job redrob ;) Thanks, diversity is the name of the game (well, the name is Revenge of Revan, but you get the idea :D) That's a lot of heads....  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
05-15-2010, 4:44 AM
#819
Hello everyone. I've got a little surprise for you. I recently made a video showing some of the female playable character options that I've been working on. There is a bit of commentary, but if any one still has questions, I'll try to answer them as...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
05-13-2010, 7:23 PM
#816
what body model is the woman?/man standing under the tag jawas boss? It does not look familiar. Corellia starts to get populated.... http://img687.imageshack.us/img687/9823/k200234.jpg The guy on the right (facing camera) and there is also a woman...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
05-05-2010, 3:37 AM
#801
Combat!! http://img704.imageshack.us/img704/4045/k200345.jpg Quan looks bad@$$ in that fight scene. Awesome screenshot :D And the party member in the screens in the military uniform... is that the corillean guy? (Can't remember his name right now)...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
04-23-2010, 10:40 PM
#790
Does anyone else thin k that a type of warehouse system would be a good idea? i mean it really helps to make it more realistic and in a game that is one thing that is constantly looked for and always developers are overlooking these small facts that...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
04-22-2010, 1:12 PM
#785
Social group and development blogs where? I usually get there by going to my "user cp" page, and then on the left side of the screen, near the top under Networking, is a link to all the social groups. You might have to search for Revenge o...  [Read More]
Posted in: [WIP]The Redemption of Yuthura Ban
 redrob41
04-22-2010, 1:16 PM
#55
your skins look pretty good. They seem kinda familiar to me, but I know that there have been several Yuthura mods that use similar skin colour. I guess lots of modders like to replace her dead grey Sith skin with yellow....  [Read More]
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