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Lit Ridl

Latest Posts

Page: 8 of 11
Posted in: Finally KOTOR 2 ,cant find sion!
 Lit Ridl
07-01-2006, 2:01 AM
#7
It looks like you haven't Kotor II, other way it would work properly. I've read your previous thread, and I think you can't have the game in 2-3 hours. Resume: You haven't installed Kotor II: TSL. Anyways look through your PM. I've sent you a message...  [Read More]
Posted in: KOTOR II music mod
 Lit Ridl
06-30-2006, 12:41 AM
#2
Yes, it is simple replacing sounds in StramSounds. But be careful: make sure to give them the same names, or game will not understand. I don't know but if you want to export some original music from TSL you will need to decode it by RAD tools. Using...  [Read More]
Posted in: Help with mdlops please!!!
 Lit Ridl
06-30-2006, 3:23 AM
#10
Thank you Cchargin! I will send you them after organizing my models folder. I will send you area model too (*.max, and -ascii)....  [Read More]
Posted in: Help with mdlops please!!!
 Lit Ridl
06-28-2006, 11:24 PM
#7
I tried to compile heads, masks, bodies, melee, areas. And I can see working only placeables. I tried used replacer function for melee, areas, masks, heads and bodies! But game freezes rather quickly. Tomorrow I got serious system error because of it...  [Read More]
Posted in: Help with mdlops please!!!
 Lit Ridl
06-28-2006, 12:37 PM
#5
No, no, in the second post I was talking about And what is about my models don't want to work, or work only for few seconds? . They compiles without any errors but don't work in the game (TSL)!...  [Read More]
Posted in: Help with mdlops please!!!
 Lit Ridl
06-28-2006, 12:16 PM
#3
Yes, I have just found a little bug: I have extracted pfha05, and I needed pmha05. Thank you. And what is about my models don't want to work, or work only for few seconds?...  [Read More]
Posted in: Help with mdlops please!!!
 Lit Ridl
06-28-2006, 11:29 AM
#1
My mdlops don't want to compile anything!!! It can compile items but after some seconds in game it freezes! One guy sais it freezes immediately! I have mdlops0-6alpha4 . Here is the error (http://s58.photobucket.com/albums/g242/Lit_Ridl/?action=view&...  [Read More]
Posted in: Stupid .jrl files.
 Lit Ridl
06-28-2006, 9:19 AM
#2
It is easier ro do with Kotor Tool....  [Read More]
Posted in:  <Your Name Here>'s Robes (AKA the Exile's Robes)
 Lit Ridl
06-27-2006, 1:51 AM
#2
Little bit basic, but good work! For the first mod it is very good. Looks like you have used Achilles templates? Am I right?...  [Read More]
Posted in: How To Delete a Dialogue Tree
 Lit Ridl
06-27-2006, 2:13 AM
#8
Looks like I said to Dirtnose more than three times about it......  [Read More]
Posted in: Force powers & enemies AI
 Lit Ridl
06-24-2006, 3:52 AM
#1
How can I make all force sensitive enemies to use my (not for release) and Stoffes (high level force powers v2.1) force powers? It looks like I need to change theirs AI, but how??? Help please!...  [Read More]
Posted in: NPC Waypoints
 Lit Ridl
07-01-2006, 9:24 AM
#2
May be you need this thread. (http://www.lucasforums.com/showthread.php?t=142290) ....  [Read More]
Posted in: Dialog Question
 Lit Ridl
06-24-2006, 2:51 AM
#5
For me it is easily to edit originals (in sub-levels) Disciples conversation field and rename on the same manner his dialog name (Ex: you have changed his conversation Value(s) to to sub_enclave now rename his dialog name to sub_enclave.). I mean lit...  [Read More]
Posted in: Question about a mod Im planning on making
 Lit Ridl
06-22-2006, 4:33 AM
#2
The quickest (but not the easiest) way is to replace their's appearances in appearance.2da . The easiest but long way is to find all dARK Jedis in the game and replace theirs appearance in *.utc file....  [Read More]
Posted in: Creating Maps
 Lit Ridl
06-19-2006, 1:47 AM
#3
You may see only supported maps in Kotor Tool's map editor but they are large enought. In other things I agree with RedHawke. Little remodeling (wolakmeshs,layouts,other brrrs...) may help to remodel the existing are a little, anyway it is not new le...  [Read More]
Posted in: .pth files
 Lit Ridl
07-01-2006, 9:28 AM
#5
I've just found this thread, it may be helpful. (http://www.lucasforums.com/showthread.php?t=142290) . Stoffe, where may I get your program? I want it!...  [Read More]
Posted in: .pth files
 Lit Ridl
06-19-2006, 1:43 AM
#2
I want to know it too and hope someone will answer it. As I know in the most cases NPCs and PC are moving from waypint-to-waypint, it is by the script, I don't remember it's basic code, but it can be easily found in source scripts. May be paths are a...  [Read More]
Posted in: Little k-gff tutorial with source
 Lit Ridl
06-17-2006, 10:06 AM
#1
Ok, as I said yesterday I have released little tutorial. Don't blame me that tutorial is without any pictures and filesize is too little (WINrar have compressed it too much and it has a little source) here (http://www.megaupload.com/?d=DTSRSPN8) . Tu...  [Read More]
Posted in: Kotor Tool custom items
 Lit Ridl
06-18-2006, 3:09 AM
#11
Thank you all, guys! (Now I will not try to find out these option)...  [Read More]
Posted in: Kotor Tool custom items
 Lit Ridl
06-17-2006, 10:56 AM
#8
Oh, I have forgot to ask one thing. Is it legal to change icons for Stoffe TSL patcher? And is it Ok that I use it for KI?...  [Read More]
Posted in: Kotor Tool custom items
 Lit Ridl
06-17-2006, 10:54 AM
#7
If to be true it is not what I was tring to find... Example of what I want: I have myownitem.uti in my Override directory. I want to add it in placeable with name maintoff.utp. I open its inventory, choose Custom and see nothing! On some screenshots...  [Read More]
Posted in: TGA files
 Lit Ridl
06-18-2006, 4:12 AM
#7
Many people have different methods, but I find the simplest method is to load the model into gmax or 3ds, apply the "Unwrap UVW" modifier and save the UVmap. with the uvmap you will know exactly where everything is located. I feel myself st...  [Read More]
Darthrevanrlz, look up in this thread. In it's starting you will see my reply with describing of it (How do you looking through your own thread??? I don't understand.)....  [Read More]
Posted in:  Zombie planet & arena
 Lit Ridl
06-19-2006, 2:14 PM
#6
I understand what did you mean, but I don't like getting trouble with galaxy map (the most difficult thing in scripting for me. Vile of difficulties in csripting.). You may get it by talking to Canderous and go to the Mission's arena by talking to Mi...  [Read More]
Posted in:  Patterned Jedi Robes
 Lit Ridl
06-27-2006, 2:02 AM
#12
Is it just me, or are the links not working correctly? Try this link. (http://knightsoftheoldrepublic.filefront.com/file/Patterned_Robes;63150) It is working. Cool mod. But I think they are not enough brightness in robes mod. Will you allow me to ma...  [Read More]
Page: 8 of 11