Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Lit Ridl

Latest Posts

Page: 3 of 11
Posted in:  3 mask's
 Lit Ridl
10-01-2006, 12:24 AM
#6
Yes, very good! If someone wants more same masks then someone may go here (http://www.pcgamemods.com/mod/16784.html), just found it....  [Read More]
Posted in: placeable
 Lit Ridl
09-19-2006, 2:07 AM
#12
You find a collision mesh that is roughly the same shape and size as your new object, and use that. Yes, thanks for translating that from my ugly English.:)...  [Read More]
Posted in: placeable
 Lit Ridl
09-18-2006, 12:38 AM
#10
Yes that is true that new models for placeables are easy but .pwk... Anyway you will find good .pwk if you will try the ones that are for original placeables. Or: you can simply place some placeables/doors around your placeable, that helps always. I...  [Read More]
Posted in: CORUSCANT
 Lit Ridl
09-12-2006, 2:05 AM
#12
Ok Coola, PM me (and say what you want me to do and give me your mail). I'll answer it. I may do any work on my holidays (2 days)....  [Read More]
Posted in: CORUSCANT
 Lit Ridl
09-11-2006, 5:53 AM
#10
I suggest giving taris a good reskinning to make it look like coruscant. Also for a cool quest idea you could put a star map on coruscant and remove the script that runs when you get the last map so that you can make your map one of the maps that you...  [Read More]
Posted in: CORUSCANT
 Lit Ridl
09-11-2006, 12:30 AM
#6
I may give you a lot of Coruscant models. To be used as a placeables and etc. And some advices may be....  [Read More]
Posted in: Super Enhanced for both KOTOR & TSL
 Lit Ridl
09-10-2006, 1:47 AM
#24
Good mod. But why have you used that .uti files? You may do all this by changing few rows in baseitems.2da. It has damage amount in it, for all item types. That will be easier for you and will be more compatible with all other mods. There some other...  [Read More]
Posted in: Text / Script Editing With Kotor Tool
 Lit Ridl
09-11-2006, 12:28 AM
#8
Thank you Darth333!...  [Read More]
Posted in: Offensive Force Powers
 Lit Ridl
09-09-2006, 2:14 AM
#2
May be more things? If you need I may help....  [Read More]
Posted in:  Super Skip Taris mod release. 100% working!
 Lit Ridl
09-08-2006, 10:26 AM
#22
Just one question though. How do I get this to work on xbox? I tried dumping the files in the override folder (which I didn't really expect to work), and Trask's dialog just became invisible, but still no skipping options. I don't know, and would be...  [Read More]
Posted in:  Super Skip Taris mod release. 100% working!
 Lit Ridl
09-05-2006, 11:39 PM
#15
I LOVE doing Taris too! I just wanted to do this request! And calm down Taris haters!...  [Read More]
Posted in:  Super Skip Taris mod release. 100% working!
 Lit Ridl
09-05-2006, 6:21 AM
#8
Hey, are there any bugs???...  [Read More]
Posted in:  Super Skip Taris mod release. 100% working!
 Lit Ridl
09-04-2006, 12:52 PM
#5
No, that took only 2 days - 1 for DS, one for LS. And 2-4 hours to do all other work, items were the most difficult....  [Read More]
Posted in:  Super Skip Taris mod release. 100% working!
 Lit Ridl
09-04-2006, 10:27 AM
#1
About mod: This mod will modify Trask’s dialog giving it some extra dialog options. There are 3 additional options (Skip Endar Spire, LS skip Taris, DS skip Taris.) Reason why it is called super: • It has both LS and DS skip Taris options • No...  [Read More]
Posted in: Help with area models & exporting them
 Lit Ridl
09-05-2006, 6:33 AM
#7
Hey, Isn't that my reskin for KII: TSL game level add-on?...  [Read More]
Posted in: script help
 Lit Ridl
09-01-2006, 6:22 AM
#2
Mmm... Haven't I sent you the whole reference? Or that replic was before your mail?...  [Read More]
Posted in: Problem with warpband mod! help
 Lit Ridl
08-31-2006, 1:25 AM
#2
Ah! That is old version... Download v1.1.2 - all bugs for that version are solved, even with item creator. Also you may ask for what you want to see in the next version of the mod. AND: Thiose files are not needed, don't worry, I've removed clone...  [Read More]
Posted in: Darth Malak's Jawpiece
 Lit Ridl
08-31-2006, 12:53 AM
#7
Oh! How good! I've just tested it on my LS personage. GUYS!!! IT LOOKS 100% BETTER IN GAME THAN ON THAT SCREENSHOT!!! You gave me an idea to do items for NPCs, like Calo Nord's headgear, Darth Bandon's armor, etc....  [Read More]
Posted in: Help With Adding TSL Planets To Galaxy Map
 Lit Ridl
08-29-2006, 3:16 AM
#5
Yeah, STOFFE THE GREAT!!! WE LOVE YOU!!! Is it possible only with the live planets? Will adding new row work (somehow I think no:()? off-topic: Are you game developer??? So many knowledges in one people......  [Read More]
Posted in:  Game Integrated Alignment Robe Pack
 Lit Ridl
08-26-2006, 3:35 AM
#7
Aha! Very cool-o-nice-o-good work....  [Read More]
Posted in: Module Editing
 Lit Ridl
08-18-2006, 12:38 AM
#9
mymodules folder?...  [Read More]
Posted in:  Simple Change Name CLASS
 Lit Ridl
08-16-2006, 8:39 AM
#2
TSL patcher... Want to say something bad and good. BAD: You can't modify the existing rows in dialog.tlk GOOD: You can create new rows in dialog.tlk and update classess.2da with this changes. changes.ini file will look like this: ; =================...  [Read More]
Posted in:  Zombie planet & arena
 Lit Ridl
08-22-2006, 3:33 AM
#22
I've fixed that bug for the future. The link is the same, upgrade link. (http://read753.narod.ru/zombv1.1eng.zip)...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 Lit Ridl
09-30-2006, 10:27 AM
#205
I want to translate it to Russian, German and French. That is all. And one bug: sometimes, especially when I use non-English languages, it gives me error (it don't want to create backup folder, so I have to do it sometimes.)....  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 Lit Ridl
09-30-2006, 5:49 AM
#203
It may sounds really stupid... May you release source code of your TSLpatcher, please???...  [Read More]
Page: 3 of 11