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Lit Ridl

Latest Threads

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Posted in:  Super Skip Taris mod release. 100% working!
 Lit Ridl
09-04-2006, 10:27 AM
#1
About mod: This mod will modify Trask’s dialog giving it some extra dialog options. There are 3 additional options (Skip Endar Spire, LS skip Taris, DS skip Taris.) Reason why it is called super: • It has both LS and DS skip Taris options • No...  [Read More]
Posted in: Help with mdlops please!!!
 Lit Ridl
06-28-2006, 11:29 AM
#1
My mdlops don't want to compile anything!!! It can compile items but after some seconds in game it freezes! One guy sais it freezes immediately! I have mdlops0-6alpha4 . Here is the error (http://s58.photobucket.com/albums/g242/Lit_Ridl/?action=view&...  [Read More]
Posted in: Force powers & enemies AI
 Lit Ridl
06-24-2006, 3:52 AM
#1
How can I make all force sensitive enemies to use my (not for release) and Stoffes (high level force powers v2.1) force powers? It looks like I need to change theirs AI, but how??? Help please!...  [Read More]
Posted in: Little k-gff tutorial with source
 Lit Ridl
06-17-2006, 10:06 AM
#1
Ok, as I said yesterday I have released little tutorial. Don't blame me that tutorial is without any pictures and filesize is too little (WINrar have compressed it too much and it has a little source) here (http://www.megaupload.com/?d=DTSRSPN8) . Tu...  [Read More]
Posted in: Sanity check failed. Help!
 Lit Ridl
06-17-2006, 3:58 AM
#1
When I am exporting my models their's sanity checks always failed! What does it mean, game will not understand my models?...  [Read More]
Posted in: Kotor Tool custom items
 Lit Ridl
06-16-2006, 3:11 PM
#1
It may sound stupid but I want to know how to add in Kotor Tool items, creatures and *.2da updates that I have created on my own. I tried to copy all of them to Global Templates (for KI and KII), but it didn't work. Help please....  [Read More]
Posted in:  Zombie planet & arena
 Lit Ridl
06-16-2006, 8:11 AM
#1
This mod was based on Fan48's request. I have released my new mod, it is not the first my mod, but only one released. The discussion of it you may find here (http://www.lucasforums.com/showthread.php?t=165710). This mod adds six new areas to Kotor I,...  [Read More]
Posted in: Gaining XP by killing enemies
 Lit Ridl
06-13-2006, 11:24 AM
#1
How can I get more XP by killing my own creatures in KI and KII? For example why you gain 1200 xp for killing Terantatek in KI and gain only 250 xp by killing rakghoules? How to set manually XP gained by killing creature. I tried to attach my script...  [Read More]
Posted in: !!!Module creating help!!!
 Lit Ridl
06-10-2006, 4:31 AM
#1
I am creating underwater module for KII. How to "create" water and water effects around me? I tried to use fog and ambient effect, but it is not what exactly I need. The second question. I tried to create snow planet for KI and KII. In KI I...  [Read More]
Posted in: Module starting waypoint.
 Lit Ridl
06-07-2006, 6:32 AM
#1
How can I change module starting waypoint? For example, when I warp to Taris underground I find myself somewhere near escape pods. How to change it to place near entrance? This module is not supported by Kotor Tool, I have to edit their git file. The...  [Read More]
Posted in: Modeling help
 Lit Ridl
06-04-2006, 2:23 PM
#1
I have made new blaster pistol model. I have created my10.mdl; my10.mdx; my10.txi; my10.tga; my10.uti. Models looks working. Textures too. I have based it on standard blaster pistol (as I remember g_w_blstrpstl001). I have changed it to my new model...  [Read More]
Posted in: Spawning creature help Kotor II
 Lit Ridl
06-01-2006, 12:35 PM
#1
I want to make spawning computer for Kotor II. Can somebody give me the code for basic spawning creature script? I need script that can be attached to dialog and when I click on some reply and terminate from computer I will see behind me hostile crea...  [Read More]
Posted in: Need dialog help ! ! !
 Lit Ridl
06-01-2006, 7:06 AM
#1
Can someone send me his (or her) english version of dialog.tlk file for KOTOR II? I have russian version of the game and if you now what Kotor Tool is doing with russian language! My e-mail on LucasForums is open. If someone can extract english files...  [Read More]
Posted in: How to make new maps?
 Lit Ridl
05-28-2006, 3:42 AM
#1
I am interested in map-making for Kotor Tool. Can somebody tell me how to create new maps for it? I tried to open Kotor Tool maps in Internet Explorer and they open! May be that maps are just bmp or jpeg files or something else?...  [Read More]
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