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Maybe it's just me, but those "my techbook can pee farther than your techbook"-debates seem rather pointless. Petroglyph will make the best game they know how, and if they have to ignore someting in a techbook in order to maintain gameplay... [Read More]
Better AI would be nice, although when I play I notice that it does indeed target the least defended planet. It doesn't seem to care much about strategic importance, which is a shame. Yes, it is annoying when your infantry gets squashed by vehicles... [Read More]
Tyber Zann is, as far as we know so far, the head of a criminal organization. He was made up specifically for the Forces of Corruption expansion pack, so you won't find any past referrences to him anywhere. Not much is known about him so far save tha... [Read More]
Hopefully there will be some sort of counter to the Corrupt ability, much like in Rebellion you could target your own planet with an Espionage mission to see if the other side was running any operations there. I'm thinking that Bounty Hunters will pr... [Read More]
I, too, think that the Rebels should have more "sneaky" options, possibly linked to the Infiltrator unit. A single Infiltrator could be sent out on a sabotage mission the same way you use Bounty Hunters and Smugglers, to take out (or TRY an... [Read More]
Another question, however, is: Will Underworld be a faction if you go back and play the "old" campaigns? Not a playable one, of course, but will their units be there to fight against? (Probably not, but one can always hope...)... [Read More]
I prefer the idea of the Eclipse being a "background" unit. The new SSD should be allowed to have the spotlight all to itself as the new supersized unit rather than becoming second to the Eclipse. Furthermore, the number of hardpoints on th... [Read More]
Darth-torpid stated pretty clearly in a post the other day that all the units shown in the videos are tweaked in some way for demonstration purposes. Yoda won't be nearly as overpowered in the final game, and it stands to reason that the SSD will be... [Read More]
I agree with you. It's not great to lose control of the battlefield even if only for an instant. I'm not among those who enjoy sitting around and doing nothing while watching my fleet or ground force get destroyed. My sentiments precisely! I usually... [Read More]
The really incredible stuff would be to be able to give orders to your units while in cinematic mode. That's what keeps me from using the camera too much; I like to keep my hand on the wheel, so to speak.... [Read More]
*Pushes Darth_Torpid into a room with an interrogation droid* And now, you shall reveal to us the contents of the new expansion pack... :vadar:... [Read More]
There are both TIE Phantoms and TIE Defenders in FoC, I've heard. Along with the TIE Interceptor that should be enough, don't you think?... [Read More]
Oh, and here's a thing. I know it's not a unit, but is the planet Myrkr in the game? It would be cool with a planet that neutralised all the Force abilities of Force-using heroes on it.... [Read More]
I think that the Underworld should not buy units in the conventional way that the Empire and Rebellion do. Instead, they should "hire" starship captains with some ambiguity as to what exactly they are getting. For instance, instead of build... [Read More]
I don't think he should be suave and debonair. I think menacing and sinister is a much better way to go. The dashing pirate captain style would work if the expansion was titled "Swashbucklers of the Outer Rim" or something, but "Forces... [Read More]
Probably something like double that of an ISD. Although with the new TIEs like the Interceptor and the Phantom there will probably be some of those thrown in the mix as well.... [Read More]
Could be. I was hoping for something along the lines of an "overwhelming firepower" icon that'll give it a little extra punch. Sort of like Red Squadron's Lucky Shot ability only not as powerful. That would fit well with its intended role a... [Read More]
Why does everyone automatically assume that the Underworld faction will be GIVEN the Eclipse? It's not as though they build it themselves; the Eclipse is under construction at some secret Imperial shipyard somewhere, and the Underworld campaign is ce... [Read More]
First of all, there are no Sith witches in the game. The Dathomiri witches have nothing whatsoever to do with the Sith. On the subject of the Lancer I agree with you. Why invent a new ship that does exactly the same when there's already an existing... [Read More]