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Darth Anarch

Latest Posts

Page: 9 of 12
Posted in: FOC Video at Gamespot
 Darth Anarch
06-27-2006, 1:54 PM
#4
Petroglyph haven't revealed the new units for the Rebels yet, except for the B-wing, Yoda and the "new and improved" Luke. I'm thinking there will be more, but we'll have to wait and see....  [Read More]
Posted in: FOC release date...
 Darth Anarch
06-27-2006, 1:46 PM
#7
I figure September if we're lucky; October if everything's on schedule; November if Petroglyph need a little extra time... and next year if something goes horribly wrong....  [Read More]
Posted in: Which Faction will control Eclipse
 Darth Anarch
06-16-2006, 5:55 PM
#10
In the campaign only the Underworld will have a chance at controlling the Eclipse. In Galactic Conquest, though... hard to tell. The logical thing would be the Empire, but as Darth Andrew said they already have both Death Stars. It would be cool if...  [Read More]
Posted in: Planet Mandalore
 Darth Anarch
07-02-2006, 5:26 PM
#10
He's talking about how only the stuff that's actually shown in the movies is considered irrefutable canon. Other stuff from the Expanded Universe may be official (as in "entered into the Databank and made into official Star Wars lore") but...  [Read More]
Posted in: Question (Dev Help or otherwise)
 Darth Anarch
06-11-2006, 9:09 AM
#3
I think it was said somewhere that the system requirements would be the same. I even seem to remember that one of the devs said something about tweaking performance a little so it would run better on low-end machines....  [Read More]
Posted in: New tech?
 Darth Anarch
07-04-2006, 5:48 PM
#5
I agree with Popcorn; they will probably not add more levels to the Tech level system. They might tweak existing units a little to get things to fit with the new ones, but I doubt that there will be any reason to add a whole new level....  [Read More]
Posted in: Cloaking ability
 Darth Anarch
06-11-2006, 10:05 AM
#11
And the Underworld won't be the only ones with cloaking technology. The Empire get the TIE Phantoms, and I'm sure the Rebels will get some sort of cloaked ship as well. I like the idea; it should add a little something to the space battles....  [Read More]
Posted in: EaW matchup: Emperor V Yoda?
 Darth Anarch
06-11-2006, 9:08 AM
#8
I think they'll be relatively evenly matched. The outcome of a fight might rely on whether or not any of them were hurt before the fight began, if there are other units available to support one of them, etc. And that introduces another question: wi...  [Read More]
Posted in: when is FoC released?
 Darth Anarch
07-04-2006, 5:49 PM
#6
I certainly hope it will be sooner, but October 24. sounds pretty realistic to me....  [Read More]
Posted in: Thrawn confirmed!!
 Darth Anarch
07-03-2006, 2:58 PM
#34
They both will probably give some sort of bonuses to the ships involved in the battle, like Tarkin and Fleet Officers do....  [Read More]
Posted in: Thrawn confirmed!!
 Darth Anarch
06-28-2006, 5:26 PM
#29
If Bel Iblis makes it into the game it will almost certainly be post-Endor. It makes no sense to add a hero in the expansion pack that concentrates on the ESB/RotJ time period and then insert a character as he was before even the events of the origin...  [Read More]
Posted in: Thrawn confirmed!!
 Darth Anarch
06-11-2006, 8:59 AM
#16
Yes, there's no reason to change Vader flying in his TIE. He's already working fine as both a ground and space hero. I would have thought they'd do the same with Luke Skywalker and Red Squadron, but apparently not....  [Read More]
Posted in: Arc Hammer
 Darth Anarch
06-16-2006, 4:52 PM
#22
Would be nice if they made Kyle Katarn available as a hero in Galactic Conquest as well....  [Read More]
Posted in: Arc Hammer
 Darth Anarch
06-06-2006, 7:44 AM
#4
I like the idea of a mobile space factory. Like a smaller space station, only it can (presumably) hyperspace away. And speaking of Kyle Katarn... doesn't his ship, the Mouldy Crow, reside in the game code somewhere? They might implement it in the e...  [Read More]
Posted in: Infantry
 Darth Anarch
06-08-2006, 7:59 AM
#9
No, but it doesn't make sense either that they just stand there and allow themselves to be squashed. My reasoning was that if you put them in "Take Cover"-mode, they automatically dodge aside when someting tries to run them over....  [Read More]
Posted in: Infantry
 Darth Anarch
06-06-2006, 7:32 AM
#6
It would be nice if they made infantry so that it wouldn't be so easy to run them over with vehicles. For examples, when they're in "Take Cover"-position they would be immune to being run over. And yes, terrain that can only be traversed...  [Read More]
Posted in: Eclipse ?
 Darth Anarch
06-06-2006, 7:29 AM
#18
Could be, could be... I wonder what you'd have to do to blow it, though....  [Read More]
Posted in: Eclipse ?
 Darth Anarch
06-04-2006, 10:02 AM
#8
Relax, there will be tons and tons of turbolasers on the Executor....  [Read More]
Used correctly Luke as a stealth unit can be a lot more effective than if he was simply a killing machine. I'm thinking reconnaissance, forward observer for artillery, diversions... mmmmmmmm......  [Read More]
Posted in: Question regarding Defender
 Darth Anarch
06-03-2006, 10:26 AM
#26
They'll either be more expensive or (I think) have significantly less firepower. The Phantom will probably be more of a reconnaissance unit than a front-line combat unit....  [Read More]
Orbital bombardment will be a feature in Forces of Corruption....  [Read More]
100% wrong. He needs a clear area and obviously, the middle of a base is not a clear area. There can be ajustments to how big a clearing somebody needs to deploy various units. Smaller for infantry and bigger for vehicles. Also wrong. You assume th...  [Read More]
But if you allow the invading player to land his troops anywhere he wants you ruin the whole point of land battles. Allow me to elaborate: If the defender doesn't have planetary shields: The attacker can land his troops inside the defender's base. I...  [Read More]
To quote some wise person from another thread: "Gameplay > realism"....  [Read More]
One Bulwark? In Rebellion I had a whole fleet of the things......  [Read More]
Page: 9 of 12