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Emon

Latest Posts

Page: 6 of 39
Posted in: The JKA elevators and Bot Routing
 Emon
10-16-2003, 3:09 AM
#2
I'm not sure how without additional routing, or relying on the routes. You could have the bot waypoint be inside the trigger that brings the elevator up, and just check for its existence there. Then wait until the elevator is up, and have it move to...  [Read More]
Posted in: Loading a SP Mod in JA from menu...
 Emon
10-16-2003, 3:07 AM
#2
Er, load the mod like any other mod?...  [Read More]
Posted in: Official or not?
 Emon
10-15-2003, 3:41 AM
#2
Double check where you told the installer your JA\GameData directory was....  [Read More]
Posted in: skyportal trick?
 Emon
10-15-2003, 3:42 AM
#2
I didn't think that was done with a portal sky in UT. I always assumed they just made a bigass box with a big plane of water, and aligned it with the sky textures, which could have been manually placed, instead of doing it like you would in Q3 (with...  [Read More]
RC is release canidate, it's like beta, but usually a little more formal....  [Read More]
If you give me detailed information and your system specs, I'll submit them to BugZilla, because no one will read them here....  [Read More]
Posted in: Will there be a JK3 radiant?
 Emon
10-15-2003, 9:06 PM
#32
Yeah... That could do it. Uninstall any installations of GtkRadiant, delete and GtkRadiant directories from Program Files, and delete and Radiant directories in GameData (or base or whatever it is)....  [Read More]
Posted in: Will there be a JK3 radiant?
 Emon
10-15-2003, 12:57 AM
#26
Erm, because GtkRadiant already has those features. And, dude, if the box says Jedi Knight: Jedi Academy, and not Jedi Knight III, it's not JK3. You have it backwards. The working title is irrelevant, because it's a working title. The working title...  [Read More]
Posted in: Will there be a JK3 radiant?
 Emon
10-14-2003, 6:12 PM
#16
Originally posted by Greymon Um, GothicX, Ravensoft calls it JK3. I think thats pretty much definitive, is it not? http://jediacademy.ravengames.com/ RavenGames is a fan site, the official site is Raven Software (http://www.ravensoft.com/frameset...  [Read More]
Posted in: Will there be a JK3 radiant?
 Emon
10-14-2003, 4:42 PM
#10
As far as I know, that theme doesn't affect anything other that the grid colors....  [Read More]
Posted in: ARIOCHE terrain system
 Emon
10-13-2003, 10:23 PM
#3
It's just a fancy terrain entity, I'm planning on writing a tutorial soon....  [Read More]
Posted in: Mouse Problem with new GTK Radiant?
 Emon
10-14-2003, 5:41 PM
#21
I have found a fix! Unzip this file into your GtkRadiant directory in Program Files. http://emon.geekvision.net/files/libgdk-win32-2.0-0.zip It's an older DLL of libgdk, it's version 2.2.2 instead of 2.2.4. The Gtk+ libraries for Windows are still...  [Read More]
Posted in: Mouse Problem with new GTK Radiant?
 Emon
10-13-2003, 11:26 PM
#19
That's because you're using the old beta version. That file is BS, it's not the real thing....  [Read More]
Posted in: Mouse Problem with new GTK Radiant?
 Emon
10-13-2003, 6:07 PM
#16
I'm using my mouse as PS/2, but I can try USB....  [Read More]
Posted in: Mouse Problem with new GTK Radiant?
 Emon
10-13-2003, 2:26 AM
#10
I did, it didn't fix the problem, and only made the rest of my system worse....  [Read More]
Posted in: Mouse Problem with new GTK Radiant?
 Emon
10-12-2003, 6:49 PM
#7
"Microsoft Wheel Mouse Optical USB and PS/2 Compatible" Is what's printed on the bottom of the mouse. This one: http://hardware.pchome.net/2002/07/30/Wheel%20Mouse%20Optical%203.jpg To others with this issue: What video cards and drivers...  [Read More]
Posted in: Mouse Problem with new GTK Radiant?
 Emon
10-12-2003, 5:13 PM
#5
On the up side, I can load the entire Hoth Siege map in a few moments, where previous versions would take many minutes, if not lock up completely. Texture subsets is fixed, too....  [Read More]
Posted in: Mouse Problem with new GTK Radiant?
 Emon
10-12-2003, 4:58 PM
#4
You said dragging the grid in 2D makes it go right no matter which direction? I have the same thing, only it goes down. Dragging left and right make it drag left and right properly, but also make it go down. Dragging upwards makes it go down, and dra...  [Read More]
Posted in: Mouse Problem with new GTK Radiant?
 Emon
10-12-2003, 4:47 PM
#2
In the 2D view ports, no matter which direction I scroll with (using mouse 2), it always scrolls down. Moving downwards makes it go down, moving up makes it go down, moving left and right works, but it also makes it go down. Trying to use the 3D pre...  [Read More]
Posted in: Setting up GTK for JA.
 Emon
10-13-2003, 10:31 PM
#47
It's the same thing as on QERadiant.com....  [Read More]
Posted in: Setting up GTK for JA.
 Emon
10-13-2003, 1:31 AM
#44
...so why not just hold down freaking SHIFT. It's not that hard......  [Read More]
Posted in: OJP (Open Jedi Project)
 Emon
10-17-2003, 3:52 AM
#214
Textures is a horrible idea. They will get really big, really fast. Most mappers don't use the same models or textures unless it's something like a TIE-Fighter or a vehicle. Textures are so different from each other....  [Read More]
Posted in: OJP (Open Jedi Project)
 Emon
10-17-2003, 3:23 AM
#212
Maybe, although most people probably don't know what OJP is yet. Unified platform is only needed for code. I'm all for a model pack, but including it with the regular distributions is bloat. It's not like everyone is going to be using the same model...  [Read More]
Posted in: OJP (Open Jedi Project)
 Emon
10-16-2003, 9:39 PM
#207
Not sure if it belongs... My idea was giving mappers the code backbone, not the models. Seems like bloat....  [Read More]
Posted in: OJP (Open Jedi Project)
 Emon
10-12-2003, 12:19 AM
#201
I just had some oral surgery yesterday, so I'm quite a bit groggy this weekend, but I'll try to finish the menu files, sound packs, the installer (hopefully with the JO map extraction), website, etc. within a week....  [Read More]
Page: 6 of 39