OK a lot of people keep on asking me why there version of GTK is crashing when they click this button, or when they complile a map it tells them that it is leaked when it is just a plain box.
Im hoping that this thread will be used by all and we can help each other.
I have also started making some new tutorials on the GtkRadiant 1.3.12 and what each button does, how to make a Siege map etc.
Anakin
Well, heres a bug for GtkRadiant 1.3.12:
Hitting the "s" key while a patch mesh is selected will cause Radiant to crash.
All the textures for the water shaders are "missing".
<GtkRadiant-1.3.12.exe:2568>: GtkGLExt-WARNING **: cannot create GdkGLContext
<GtkRadiant-1.3.12.exe:2568>: GtkGLExt-CRITICAL **: file gdkglwindow-win32.c: line 297 (gdk_gl_window_impl_win32_make_context_current): assertion 'GDK_IS_GL_CONTEXT_IMPL_WIN32 (glcontext)' failed
Im running a 128MB Radeon 9000 with the most recent drivers on WinXP.
If you give me detailed information and your system specs, I'll submit them to BugZilla, because no one will read them here.
Yea, thats what is happining to me to, if anyone could find out how to fix it please tell me, I can't use My Gtk at all now.
ok if ppl are going to post bugs please use this format it will save alot of trouble and make fix bugs easyer
Bug Title
O/S
Build
Service Pack Level
System Specs
Video Driver
Disctiption of problem
Steps to take to reproduce it
inlude your system info use the system info tool in windows and save it and do the same with your dxdiag log include them as well
also if you enable drwtsn32 in win2k and xp by typeing this in the run box its will generate a error log
drwtsn32 -i
also to go here
http://www.microsoft.com/whdc/ddk/debugging/default.mspx) and download Debugging tools for windows
and run GTK with this command its will generate a snapshot of what is happening at the time of the crash
From the command line, run
CDB -pvr -pn GtkRadiant-1.3.12.exe -c ".dump /mh c:\snap.dmp;q"
doing this will help the radiant team fix these error and issue
quicker the more info you supply the easyer it will be to fix issues
ok i dont know if i missed anything out this is standard bug reporting practices what i use when beta testing for microsoft slightly changed
I tried using bugzilla, but its a maze finding out if my bug has already been submitted. Ill take your advice though.
i prefure the MS bug reporting system lot easyer to submit a bug but thats basicly ms gudie lines for bug reporting
So what's the deal with all the missing shader textures?
Old versions of the shaders - get the official GTK from
http://www.qeradiant.com/)
Originally posted by gothicX
Old versions of the shaders - get the official GTK from
http://www.qeradiant.com/)
Thanks GX, you have my undivided attention. One more question...
I downloaded the "Official" release off Jediknight.net and it is the one I am having this problem with. Is the one on QERadiants site the true official release?
In short, and this is not directed at you, but WTF is the deal as far as the "official" editor?
The "official" version is 1.3.12 and has no RC as part of the name. If you have the correct version you'll be able to see all the sky shaders if you load up that directory, you should also get no missing shaders in the system directory.
Try uninstalling GTK then deleting base\shaders, base\scripts and base\textures, followed by a re-install of GTK. I had to do that once to get it to work correctly.
Originally posted by WadeV1589
The "official" version is 1.3.12 and has no RC as part of the name. If you have the correct version you'll be able to see all the sky shaders if you load up that directory, you should also get no missing shaders in the system directory.
Try uninstalling GTK then deleting base\shaders, base\scripts and base\textures, followed by a re-install of GTK. I had to do that once to get it to work correctly.
Okay... I downloaded and installed this version; GTKRadiantSetup-1.3.12-Raven.exe
Downloaded it right off Q3Radiant.com main page
I do have the sky and system shaders and textures. What I am asking is why the water shaders are showing a red and black box that says "shader texture missing" in the common and yavin folders. Did they not include them or are they there for the sole purpose of making Bespin Water 2 the only usable water shader?
Strange enough, those water shaders show up perfectly fine for me. As Wade said, clear the shaders directory before install.
If during installation a boc pops up about read-only files, make sure you choose "Yes to all". That *should* do it.
Originally posted by gothicX
Strange enough, those water shaders show up perfectly fine for me. As Wade said, clear the shaders directory before install.
If during installation a boc pops up about read-only files, make sure you choose "Yes to all". That *should* do it.
Okay I did that, re-installed and now there are a few water shader textures that show, but there are still a lot of missing water and now a few skybox shader textures.
You don't have any red and black squared "shader image missing" showing up at all?
g|MakeCurrent failed
QgluErrorString: GL_INVALID_OPERATION - The specified operation is not allowed in the current state.
An unrecoverable error has occured.
Woud you like to edit Preferenced before exiting Radiant?
Yes No
====================
this is a bugger, i done everything nearly, i dont know what i havent done.
Originally posted by Darth Kaan
You don't have any red and black squared "shader image missing" showing up at all?
I certainly have sevral, but that is how it was supposed to be. Don't worry about those.
RC is release canidate, it's like beta, but usually a little more formal.
Originally posted by gothicX
I certainly have sevral, but that is how it was supposed to be. Don't worry about those.
10-4 Goth. Thanks again, I finally got it going.
Originally posted by Darth Kaan
Okay I did that, re-installed and now there are a few water shader textures that show, but there are still a lot of missing water and now a few skybox shader textures.
You don't have any red and black squared "shader image missing" showing up at all?
please help :'( im in tears
g|MakeCurrent failed
QgluErrorString: GL_INVALID_OPERATION - The specified operation is not allowed in the current state.
An unrecoverable error has occured.
Woud you like to edit Preferenced before exiting Radiant?
Yes No
====================
this is a bugger, i done everything nearly, i dont know what i havent done.
I have something like that... GTK wont even run!
lol, same here, i doubble click the GTK icon, and then it comes up with that, so i cant do owt.
the error i get is this
g|MakeCurrent failed
QgluErrorString: GL_INVALID_OPERATION - The specified operation is not allowed in the current state.
An unrecoverable error has occured.
===========================
How to fix it
===========================
Crank your desktop colour from 16bit to 24bit or 32bit ( or higher ) it just wont run any lower
thaks goes to lukeskywalker1 for this, he posted it in the other thread, i was just simply putting it in correct one.
Congrats luke !! :)