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ChangKhan[RAVEN]

Latest Posts

Page: 3 of 10
Posted in: Siege Mode Mapping
 ChangKhan[RAVEN]
09-18-2003, 12:30 PM
#2
Originally posted by KnnOs Does anyone know if there is going to be a map editor released designed to support siege maps? They've become quite the rage on my college LAN since the game was released, but we'd like to start playing some different maps...  [Read More]
Posted in: Is anyone else getting this message??
 ChangKhan[RAVEN]
09-18-2003, 12:28 PM
#3
Originally posted by ps2maddenman Ok, I'm making sure the client isn't Aug 5th (beta people) and I connect to some games and after a few minutes it crashes with the error message "CL_ParsePacketEntities end of message" I'm getting so frus...  [Read More]
Posted in: Rolling seems buggy... anyone else?
 ChangKhan[RAVEN]
09-17-2003, 6:51 PM
#8
The roll code does not let you roll into a wall or off a ledge (one with a dangerous drop, anyway) because that would be annoying... :)...  [Read More]
Posted in: GameSpot Review: ONLY 8.4! WTF???
 ChangKhan[RAVEN]
09-18-2003, 12:34 PM
#38
Originally posted by traj ChangKhan: Well, I havent gotten to play it yet because im still at work. But seeing as how someone from Raven is responding to this thread, I wondered if he could comment on something. Keep in mind I have not played it ye...  [Read More]
Posted in: GameSpot Review: ONLY 8.4! WTF???
 ChangKhan[RAVEN]
09-17-2003, 2:52 PM
#17
Originally posted by Master William Well, maybe they are right. Just because other people are not all excited Star Wars fans who browse the LucasForums 24/7. They are not always right tough, because this could probably have been a large expansion,...  [Read More]
Posted in: GameSpot Review: ONLY 8.4! WTF???
 ChangKhan[RAVEN]
09-17-2003, 2:42 AM
#7
Originally posted by El Chupacabra 8.4 from Gamespot isn't bad...especially considering the game is a sequel with nothing much new besides a few saber stances. Gamespot usually rates things harder than a site like IGN, thats why I usually respect...  [Read More]
Originally posted by Schattenelb Iґm thinking about these great possibilities about making "spacemaps" for the siege mode where pplsґjust use the ties and xwings you guys have mentioned. Anyone who knows the bsp scale function Ydnar have...  [Read More]
Originally posted by kazesan Alright a few questions regarding some of the content we are talking about. [Content edited for reasons that cannot be explained. Well, I probably shouldn't be saying anything about it at all, so that's all I'll say...  [Read More]
Originally posted by ImmolatedYoda i must ask this after perusing the .npc files in the demo...are any of the JO models not in JA actually included with the game? (old reborns, lando, etc). They're all included in Jedi Academy because all the mode...  [Read More]
Originally posted by Zod Would we be able to use custom skins and models on pure servers? Because I know on most new games out you can't The rule about pure servers is this: the client cannot use any .pk3 files that the server doesn't have (this i...  [Read More]
Originally posted by ImmolatedYoda just to tell you guys...its already been posted that (not really spoilers, but oh well): there are no new hilts or player skins/models in the full version and space ships are not in the final game. all ive seen in...  [Read More]
Originally posted by xtrazx75 There are NO, repeat NO more body parts/hilts than what was in the demo.... dissapointed a little but there will be mods and updates eventually. Yes, it is extremely easy to add new sabers using the .sab files in ext_d...  [Read More]
Originally posted by Zappa_0 I got mine also today. It rocks! I didnt get no keychain but I have a License Plate Frame comming in a few weeks. The onlything bad about the JO conversion is some maps are untextured. I hope we can get that fixed soon....  [Read More]
Posted in: Medieval Conquest (JA)
 ChangKhan[RAVEN]
09-17-2003, 2:07 AM
#13
Originally posted by The5ID hello, I would just like you guys to know of a mod being made for JA called Medieval Conquest. Set in the roman date, MC(Medieval Conquest) will allow you to choose from 5 classes. . . . <snip>IF you think you can h...  [Read More]
Originally posted by Vivli Okay, if the spoiler tags don't show up, don't blame me lol! Okay, the cameo appreances the magazine listed were Luke and Chewie as we know, Boba Fett, Wedge Antilles and C-3PO. I don't imagine these are all the ones in...  [Read More]
Posted in: Ghoul2 Collision gone?!
 ChangKhan[RAVEN]
08-09-2003, 2:43 AM
#38
Originally posted by Smood I have heard that this cvar will be removed from Jedi Academy! I hope they do something to make up for this or include it, because it is just a fantastic fighting collision system! You're sources are obviously working fr...  [Read More]
Posted in: MP the Same as SP?
 ChangKhan[RAVEN]
08-09-2003, 7:39 PM
#12
Originally posted by Smood I apologize for that and will refrain from posting any more on the issue as you have stated. Sorry if I sounded rude, just trying to prevent incorrect info getting out there from... "unofficial" sources....  [Read More]
Posted in: MP the Same as SP?
 ChangKhan[RAVEN]
08-09-2003, 2:46 AM
#9
Originally posted by Smood I heard that it is not the same at all. Although it is not first hand info, it comes from trust worthy sources. They claim that the difference in combat is similar to the difference in combat in JO (MP vs. SP). Apparently...  [Read More]
Posted in: Have the radiomessages been in included?
 ChangKhan[RAVEN]
08-06-2003, 3:18 PM
#19
Originally posted by ChangKhan[RAVEN] Maybe... :) To clarify: For Siege: maybe. For CTF etc.: maybe not. For Duel: Maybe there aren't sounds (other than the taunt sound), but maybe there are, now, a formal set of gestures/anims you can bind to...  [Read More]
Posted in: Have the radiomessages been in included?
 ChangKhan[RAVEN]
08-06-2003, 1:01 AM
#15
Originally posted by oasisfan Have raven included radiomessages in the game? For CTF/Siege and all the oter gametypes. I was glad to hear the concussion rifle has made a come back :D Oasisfan Maybe... :)...  [Read More]
Posted in: lightsabers in multi same as 1.04?
 ChangKhan[RAVEN]
08-06-2003, 4:26 PM
#38
Originally posted by ILR "why isn't it the same exact code? Why doesn't it handle exactly like SP?"... why does it have to be just close? For one thing, SP and MP are totally different codebases. In SP, we don't have to worry about netwo...  [Read More]
Posted in: lightsabers in multi same as 1.04?
 ChangKhan[RAVEN]
08-02-2003, 2:10 AM
#22
Yeah, very late we realized that the saber battles, while cool and dramatic and drawn out in Duel, were just impractical in FFA and CTF since there's no reason to stand there and fight someone for 3 minutes. Especially since someone else will just co...  [Read More]
Posted in: lightsabers in multi same as 1.04?
 ChangKhan[RAVEN]
08-01-2003, 1:36 AM
#10
Originally posted by Kurgan Saber Damage: [ ]Classic [ x ]Hardcore Just set g_saberDamageScale to 2 or 3. In any case, Emon is right, it's not like either of them, Rich Whitehouse and I worked to make MP saber combat just like SP saber combat in J...  [Read More]
Posted in: Jedi Academy Released!? (nope)
 ChangKhan[RAVEN]
07-31-2003, 3:18 AM
#21
Originally posted by Smood It looks like those damn pirates are already getting jedi academy! I have seen something called Jedi Academy 'pre-gold' from *edit* various sources. Damn pirates!!! If they do have the build I saw in a screenshot, it's...  [Read More]
Posted in: Gamespy JA Preview
 ChangKhan[RAVEN]
07-31-2003, 4:16 AM
#22
Originally posted by Agen_Terminator http://www.gamespy.com/previews/july03/jk3japc/11.jpg oooh nice :) Oh and txa, i think that's drain, not lightning ;) Hmm, they obviously didn't crank all their detail options up. That level looks much more i...  [Read More]
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