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ChangKhan[RAVEN]

Latest Activity

http://www.lucasfiles.com/index.php?s=&action=file&id=440...  [Read More]
http://www.lucasfiles.com/index.php?s=&action=file&id=440...  [Read More]
Posted in: Trigger_Hyperspace question
 ChangKhan[RAVEN]
02-29-2004, 5:43 AM
#4
You can make a ship that holds up to 8 players, but it's an unsupported feature (check out the shuttle's .veh file for the maxPassengers field). The problem is that the ship looks jerky to the passengers because those clients aren't controlling the s...  [Read More]
Originally posted by WadeV1589 It should be in the tutorial pack, if not, it's a trigger_hyperspace, target1 defines the direction, target2 defines the place you spawn at. Make a func_group with a key/value pair of hyperspace/1 I believe. Basicall...  [Read More]
Posted in: NOTE: to Siege Destroyer Server Admins
 ChangKhan[RAVEN]
02-26-2004, 12:43 AM
#8
Originally posted by Executor32 Hey ChangKhan, since you were asking about -/337-Siege Destroyer-OC48| (66.135.33.99:29070) just before I left it last night, I did some searching. I found out that it's a 1 GHz Duron machine running Linux, and is pro...  [Read More]
Posted in: NOTE: to Siege Destroyer Server Admins
 ChangKhan[RAVEN]
02-25-2004, 1:48 AM
#4
Originally posted by Lightning lol but that guy didn't even think people would join and he was just wanting to check the map. Yeah, it's early, yet, but I just don't want people thinking there's something wrong with the map because there are some...  [Read More]
Posted in: NOTE: to Siege Destroyer Server Admins
 ChangKhan[RAVEN]
02-24-2004, 8:56 PM
#1
First: never let sv_maxclients be above 16 (there's only 16 ships available, so the 17th guy's gonna be really annoyed... :) ) I've noticed some people running their servers on cable and DSL modems (some not even dedicated or are running a client an...  [Read More]
Originally posted by WadeV1589 1/10 for gameplay, it's worse than kotor. I prefer a large selection of ships to 2 ships per team with no goals but to shoot anything that's red. ... You must smoke a very high grade of crack......  [Read More]
Originally posted by Cataphract_40 You only got such an amazing score because you made the map :p :D Actually, Mike Majernik (Zero-Logic) made the map... but I did a lot of the vehicle code, so I've had a lot of practice... :)...  [Read More]
Originally posted by manoman81 [go ahead Chang...keep laughing] MUHAHAHAHAHAWWW! ;)...  [Read More]
Posted in: vehicle limit and new vehicle classes
 ChangKhan[RAVEN]
02-27-2004, 4:06 AM
#113
FYI, not sure if you figured this out, yet, but... if you increase the number of different types of ships, you have to make your mod a client & server-mod. A server-side only mod cannot increase the number of vehicle types because both the client...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 ChangKhan[RAVEN]
11-30-2003, 2:49 AM
#21
Originally posted by 71M Lol, I just stumbled across this. Hehe ;) Uh I half did that. I took the TIE Fighter mapobject, deleted it's solar panels and then modeled my own set of wings and inserted them in. The texture I used is a heavily cannabilse...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 ChangKhan[RAVEN]
11-25-2003, 8:04 PM
#18
Originally posted by Wudan http://www.cortocg.com/gallery/jka/render/atat_wip11.jpg Mike, Corto made this in XSI, and couldn't get it to run through carcass. By the time he'd finished he'd grown so attached to XSI that he was upset and was waiting...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 ChangKhan[RAVEN]
11-25-2003, 4:18 PM
#14
Originally posted by ChangKhan[RAVEN] My only suggestion is that the ship is off-center, so the bounds you have for it makes the bounding box extend past the back and leaves the front half of the ship non-solid. It needs to be moved backwards a bit...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 ChangKhan[RAVEN]
11-25-2003, 3:36 PM
#13
Originally posted by Manquesa Hey wow, i'm honored, the famous Mike Gummelt took notice of my work! Thank you. My only suggestion is that the ship is off-center, so the bounds you have for it makes the bounding box extend past the back and leaves...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 ChangKhan[RAVEN]
11-25-2003, 3:24 PM
#12
Originally posted by imyourfather http://www.cortocg.com/phpBB2/viewtopic.php?t=15 Bah, need to register... is it actually an animating vehicle or just a model?...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 ChangKhan[RAVEN]
11-25-2003, 2:59 PM
#10
Originally posted by imyourfather Right. They are less manuverable also. They had quite a big roll in ESB, though. The battle of hoth is my favorite part in Star Wars :atat: Now someone just as to make an AT-AT vehicle! :)...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 ChangKhan[RAVEN]
11-25-2003, 2:07 PM
#8
Originally posted by imyourfather Seems like I'm the only one who preffer a Snow Speeder over A-wing. They were the one of the reasons I loved ESB. Don't get me wrong, I also loved driving the mauverable A-wing in Rogue Squadron, but my favorite was...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 ChangKhan[RAVEN]
11-25-2003, 4:08 AM
#5
Excellent, I've been waiting for someone to make an A-Wing model! Do you think you can do a TIE Interceptor next (to balance it out - a fast, maneuverable ship for the Imperials)? It seems like that ship could be somewhat assembled from the pieces of...  [Read More]
Originally posted by Remirol Nacnud In JK:O and now JA, I just can't tell any difference between a sabre wielding enemy on the padawan setting and one on the jedi master setting..... I'm just going to do it on the jedi master setting this week, so...  [Read More]
Originally posted by jangofett804 I have a question. I want to be able to control all of the models, like Boba Fett, the rancor, etc. but I can't seem to figure out how to do their "special moves" like Boba Fett's jetpack and the rancor an...  [Read More]
Originally posted by Darth-Ra ok so far all questions i had about using npc models instead of player model and making it appear in cutscenes is nice and dandy, but is there a way to make it appear by default each new level load or save game load, wi...  [Read More]
Originally posted by mike-windu Mr. Chang, can you verify if the hilt bash does indeed work? I've tried many times,but to no avail.:confused: I agree, we need to stop bothering you, so this will be my last question hopefully:D BTW: RAVEN IS AWES...  [Read More]
Originally posted by Avitor I take it same is true for the Gaffi Stick, the Tusken rifle, and Boba's flame thrower? Not sure about the gaffi stick The tusken rifle you can use. I don't remember which weapon number it is, but you can give yourself...  [Read More]
Originally posted by crow_nest Why not ask the Raven guy? he should know... Hey chang, how do we use the sith scepter? Hmm... that's a hard one, I don't think that's possible. That was pretty much hardcoded into the AI of the character that uses...  [Read More]