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stoffe

Latest Posts

Page: 56 of 80
Posted in: GFFormatChecker (v0.1)
 stoffe
09-29-2006, 5:16 PM
#1
This is a very quick and simple utility I made for my own use to save some time, but I thought I could put it up here as well in case someone else would find it useful too. It goes through a selected bunch of GFF format files and check if they conta...  [Read More]
Posted in: Another problem with the Character editor
 stoffe
09-28-2006, 11:32 AM
#4
Have you tried to open the same file again? For some reason I get similar errors (though in English) very frequently while attempting to open GFF format files with KotorTool. But if I just press the "Continue" button in the error dialog and...  [Read More]
Posted in: Help with KotOR Tool...
 stoffe
09-27-2006, 7:03 AM
#3
all of a sudden I can't set Kotor Tool as the default program to open my .uti files. I plugged my external hard drive in and can set the Kotor Tool program from *that* as a default program, but *not* from my laptop's hard drive. I browse through the...  [Read More]
Posted in: .NET framework on mac!
 stoffe
09-25-2006, 4:43 AM
#7
It has a download link in the GFF Editor Section. It is the GFF Editor I have been using for some time now. ;) Hmm, does it support the new Vector and Orientation field types that were added for KotOR to the GFF format? Does it handle the 2DA 2.b fo...  [Read More]
Posted in: Global.jrl Merger (v0.3b)
 stoffe
09-18-2006, 1:18 PM
#1
EDIT(2006-09-19): Updated to version v0.3b which hopefully fixes a problem related to merging KotOR1 JRL files. Thanks to tk102 for pointing this out. I've put together a small utility that saves some time while combining the global.jrl files of di...  [Read More]
Posted in: How does a swoop bike get loaded into a race?
 stoffe
09-17-2006, 6:48 AM
#2
Hey guy's I was just wondering how a swoop bike gets loaded into a race, because as far as I can see the swoop bike doesn't have any entries in the 2da files that I have looked at (snip) P.S.: Also I looked for a .utc file in one of the modules for t...  [Read More]
Posted in:  Broken Bottle
 stoffe
09-17-2006, 10:27 AM
#6
I can't seem to extract anything from the 7zip archive either, I'm getting some error complaining there's not enough space available to extract anything from it. I guess the archive has been corrupted (too)....  [Read More]
Posted in:  Broken Bottle
 stoffe
09-17-2006, 7:01 AM
#4
I give this mod two thumbs up; the perfect alternate weapon to Atton's blaster. I love humorous mods like this, very original too. :) Perfect alternative to the hardcore Exile's lightsaber too. :) Has to be the ultimate humiliation for Darth Nihilus...  [Read More]
Posted in: Custom appearance for NPC??
 stoffe
09-17-2006, 10:56 AM
#6
I don't want to replace one one of the PC heads...I'd rather make a new appearance, just for the npc. It's supposed to be a unique palpatine... You'll have to modify two 2DA files to accomplish this. If you have some mod installed that already uses...  [Read More]
Posted in: KotOR I: Endar Spire on_enter file
 stoffe
09-15-2006, 9:14 AM
#2
This is a newbie question and I am sorry if this was asked before. Where can I find the on_enter file for the Endar Spire? The OnEnter script for that area is k_pend_area01, if you mean the first area where you wake up, and not the one where you fi...  [Read More]
If you are feeling adventurous you can try using this new tool (http://www.algonet.se/~stoffe/JRLMerger02b.rar). It's a tool for merging two global.jrl files together. Do note that this is still in the testing stage though, and may not be very foolpr...  [Read More]
Posted in: Description error...
 stoffe
09-14-2006, 3:59 PM
#4
Hm I'm using the German version... :( Is there anything I can do. Some kind of patch or so... It's frustrating to play the game without any discriptions! If you aren't using any German language mods you can change the language setting of your game...  [Read More]
Posted in: Description error...
 stoffe
09-14-2006, 3:20 PM
#2
When I have changed the Properties of the blue lightsaber (or any other item), the discription of this thing isn't present anymore when I play the game. No name and no discription. Do you use a non-English language version of the game? If so that...  [Read More]
Posted in: Veridian Echo Mod part 1
 stoffe
09-24-2006, 2:52 PM
#20
Hope you like the new skin, and as always criticize it as much as you want. I'm always open to suggestions. http://static.filefront.com/images/personal/t/Torthane/57280/nvdxzvwsmu.jpg Overall it looks pretty good and is an improvement. Maybe it's...  [Read More]
Posted in: Stream Voice
 stoffe
09-15-2006, 11:42 AM
#12
I tried this method but it just doesn't work. iTunes started to play the file but nothing really came out, and after converting to mp3, the duration listed there is actually 0:00. Do you have the Miles Sound Tools installed? I can only get KotOR WA...  [Read More]
Posted in: [TSL] Main Menu...Readjustment
 stoffe
09-16-2006, 5:08 PM
#12
There does indeed seem to be something wrong with the 7zip archive on PCGameMods. I tried to download and decompress it, but I'm immediately getting an "Out of memory" error whenever I try to extract anything from that archive. (I have 2...  [Read More]
Posted in: Simple ERF/RIM Editor (v0.3)
 stoffe
10-01-2006, 6:57 AM
#12
I've uploaded version 0.2a8, which is another minor bugfix version. Seems like deleting a resource from an ERF/RIM file in v0.2a6 only deleted it from the index, the actual data was still kept in the file, unaccessible. While this didn't cause any tr...  [Read More]
Posted in: Master Chief Armor Perhaps?
 stoffe
09-30-2006, 6:15 AM
#12
I'll check that now. EDIT: You guys mean this?: http://img.photobucket.com/albums/v333/goldberry2000/Untitled1-1.jpg That one in the image is a regular Sith Trooper. Sith Commando armor is the appearance types 508, 509 and 510 (same armor in all th...  [Read More]
Posted in: Utility for 2DA converting(Text<->V2.b) and merging
 stoffe
09-22-2006, 6:48 AM
#19
Erm, what exactly does unaltered standard copy of 2da mean? I'm trying to merge USM and greatsabers. Which would be the unaltered standard copy? It means a clean copy of the 2DA file from the game data that has not been modified by any mods. You can...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 stoffe
09-30-2006, 1:55 PM
#206
I want to translate it to Russian, German and French. That is all. Hmm, I could try to put all the text strings in the TSLPatcher into a resource file instead, that might make translating it a bit easier, if there aren't any other changes than the...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 stoffe
09-30-2006, 9:23 AM
#204
It may sounds really stupid... May you release source code of your TSLpatcher, please??? No, that's too embarrassing. When I started writing the TSLPatcher and its support tool I hadn't written a line of code in 4 years, so it's an understatement to...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 stoffe
09-22-2006, 6:42 AM
#202
What I'm struggling with is making this mod compatible with other mods, specifically USM since it uses baodur.dlg. What I'm trying to figure out is how to get TSLPatcher to change existing dialog entries. I'm not trying to add entries to baodur.dlg,...  [Read More]
Posted in:  Greatsabers v0.2 at PCGamemods
 stoffe
09-22-2006, 2:47 PM
#32
This mod is causing me to crash when I try to enter Anchorhead. I didn't even think about this mod causing the problem, so last night I reinstalled Kotor thinking it must have been a corrupted file. When I loaded my save game and entered Anchorhead w...  [Read More]
Posted in: Hardcore Tsl
 stoffe
09-18-2006, 10:26 AM
#88
Just one question, what exactly are the effects of using the hardcore mod with achilles rebalanced mod? The fights in the game will become insanely hard since the difficulty enhancing methods used by the two mods are different and thus stack with ea...  [Read More]
Apologies for the bump, but I just wanted to ask about the possibility of including a feature. I just wanted to know whether it would be possible to add to the whereami script a part so that the feedback in Messages Log>Feedback also gives you wh...  [Read More]
Page: 56 of 80