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stoffe

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Page: 54 of 80
Playing Neverwinter Nights 2 is more akin to playing Baldur's Gate II or Planescape: Torment than the original Neverwinter Nights The greatest thing about the game seems to be the companions, apparently, it is agonising to choose who to take with yo...  [Read More]
That's weird. The version of the game that is released in Europe on the 3th of November is UK-English, I think, like most. Hmm, perhaps it's just the site where I usually buy games that have the preliminary release date (December 3) set wrong then....  [Read More]
It will not be released in this corner of the world for more than a month. For some unfathomable reason the publishers tend to need a month or two to translate games from American to UK-English. :roleyess: I loved the first Neverwinter Nights so I'l...  [Read More]
Posted in: HELP! cant get kotor tool
 stoffe
10-31-2006, 1:48 PM
#3
:confused: There is a little button near the top of the page called DOWNLOADS and from there you should be able to download KT. The direct link is http://kotortool.starwarsknights.com/download.php?kotor_tool_setup.exe That link doesn't work current...  [Read More]
Posted in: Physics Processing Unit (PPU)
 stoffe
10-30-2006, 6:53 AM
#2
Is it useful or is it just a bag of hot air? Does anyone have one of these and if so, is it worth coughing up about $300 for? Sounds like selling hot sand in the Sahara Desert to me, as it is now. I haven't played any games where world physics have...  [Read More]
Posted in: Exile Saber?
 stoffe
10-29-2006, 6:10 AM
#4
I can't work out how the game grabs the item for the exile to use in the flashback, if I can do that, I can do this. The specifics of the "old lightsaber" is set during conversation with Atton aboard the Ebon Hawk in the 003atton.dlg file,...  [Read More]
Posted in: Anoying Problem
 stoffe
10-28-2006, 8:22 PM
#4
How do you give the new lightsabers to those characters? Directly in their UTC templates, or via scripts? Do those sabers MDL files have the same model name internally (but different file names)?...  [Read More]
Posted in: force power script problem
 stoffe
10-28-2006, 8:35 AM
#19
and by the way do you see something wrong in this passive force power script? The script contains a number of problems from what I have been able to see: object oSource = OBJECT_SELF; This declaration and assignment is unneccesary since oSource is...  [Read More]
Posted in: force power script problem
 stoffe
10-27-2006, 2:38 PM
#10
so what i need to do is to edit the dialog.tlk entries and put a new entry? Yes, you will have to add the name of the force power to the dialog.tlk file and point the name column of the line for your force power in spells.2da to the StrRef of this e...  [Read More]
Posted in: force power script problem
 stoffe
10-27-2006, 2:12 PM
#8
it gives me the name of it as: Power: that did not do anything what does that mean? I'd guess you haven't set the name column for your force power's line in spells.2da to the StrRef number of a dialog.tlk entry that contains the name of your power....  [Read More]
Posted in: force power script problem
 stoffe
10-27-2006, 1:19 PM
#6
is this better? Still some problems: SWFP_DaMAGE_TYPE = DAMAGE_TYPE_FIRE; Still same as before, SWFP_DaMAGE_TYPE is not declared anywhere. And the assignment is pointless since you don't use the variable anywhere anyway. effect eBeam = EffectB...  [Read More]
Posted in: force power script problem
 stoffe
10-27-2006, 12:44 PM
#4
this is the script is it ok? No, I spotted a few problems: SWFP_DaMAGE_TYPE = DAMAGE_TYPE_FIRE; The variable SWFP_DaMAGE_TYPE has not been declared. It's not used anywhere in the script below either. effect eBeam = EffectBeam(2053, oSource Th...  [Read More]
Posted in: force power script problem
 stoffe
10-27-2006, 12:23 PM
#2
Unrecognzied option " what does this problem mean? It means there is a syntax error in the script which cannot be discerned without looking at the code. A line number should have been specified along with the error message, so look at that lin...  [Read More]
Posted in: LCD monitor recommendations
 stoffe
10-27-2006, 12:16 PM
#10
Heh, I doubt you'll have a problem. :) I wouldn't be so sure about that. :) It seems that depends largely on resolution and graphics settings. I have a Radeon X1900XT (which admittedly isn't quite as powerful as the XTX), and when I tested playing...  [Read More]
Posted in: LCD monitor recommendations
 stoffe
10-26-2006, 7:10 PM
#2
I had viewsonic CRT monitors in the past and I liked them but I don't really know much about LCDs so I was wondering if anyone knows anything about this monitor or if you have any other good recommendations, preferably 20-22" - price doesn't mat...  [Read More]
Posted in: Help with script spawning NPCs (was: will this....)
 stoffe
10-25-2006, 5:18 PM
#3
if i use this script will this spawn atton, kreia and t3m4 in the same location in one script? No, since neither of them will compile. You assign Orientation to the variable r but it has never been declared, and you try to assign the integer value...  [Read More]
Posted in: Custom Title?
 stoffe
10-26-2006, 6:18 AM
#17
"karma badges and power" -TheSuperRodian "we can probably award Importance or Useful badges to users" -Sabretooth Why the need to label, rank, categorize and classify people in different groups of apparent worth? Judge people...  [Read More]
Posted in: Custom Title?
 stoffe
10-24-2006, 2:36 PM
#2
Maybe I'm dense, but why then not give everyone the ability to change their title directly then instead? The end result would be the same, only with less manual work required by the staff. Or am I missing something? :) If custom titles are meant as...  [Read More]
Posted in: Question About Religion
 stoffe
10-28-2006, 7:58 PM
#204
I respect their opinions. However, I don't believe anyone should be put into a circumstance, which they have to defend their beliefs. I thought with an nieve mind that we lived in a world of tolerance, and people were respectable enough not to step i...  [Read More]
Could someone please post a link for KristyKistic's "Athena Too" for TSL please? It would be greatly appreciated. A link (http://ds1.pcgamemods.com/core/18101/k2_athena_v1.2_.7z) :) Does anyone have the project yavin 4 mod from pcgamemod...  [Read More]
Posted in: Bodysuit Bastila
 stoffe
10-31-2006, 7:19 AM
#42
Sorry for reviving this old Thread but... Does anybody have a link to the newer version? Since PCGM is down, it's currently impossible to download this mod. :( I have edited the first post of this thread and put in a temporary download link that sho...  [Read More]
Posted in: High Level Force Powers V2.1 released
 stoffe
10-28-2006, 8:16 AM
#93
Force grip. It can't be resisted! And it offer no initial save altogether! So if a Sith Lord used it on me then I'm toasted...(Of course they didn't) Might I suggest that you tone down this power in particular in future update? While it is initiall...  [Read More]
A request: Could you include svцsh's collar Fix for the robe? Since the Exile robe does not use the standard robe model, but a somewhat shape altered variant of it, that will not work very well, since, if I remember correctly, svцsh's collar fix...  [Read More]
I have been doing some further minor tweaks to the models and textures of the head and outfits in this mod to make her look a bit more different from the other twi'leks in the game in general, and the twin sun she is based on in particular. I have...  [Read More]
Posted in: Where can I find mods?
 stoffe
10-28-2006, 8:16 PM
#126
I've been trying to find a mod that was at least loosely based on the D20 system, according to the author, that altered the featgain.2da and forcepowergain.2da files, which made the different Jedi classes much more unique from each other. I can't see...  [Read More]
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