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Darkkender

Latest Posts

Page: 55 of 57
Posted in: How to recruit an npc in less than 10 steps
 Darkkender
11-20-2004, 6:38 AM
#56
what you will need to do is enable screenshots in your swkotor.ini file it is a check under the seting up cheats. then you will push the printscreen key go into either gimp or photoshop and import from clipboard and edit it accordingly....  [Read More]
Posted in: How to recruit an npc in less than 10 steps
 Darkkender
11-18-2004, 2:26 PM
#52
if the portrait is showing black and not white then odds are you have the utc pointing to a non-existent line in the 2da. Does your game crash if you click on the photo or do you just not get to choose anything? I would also remove the clearallactio...  [Read More]
Posted in: Question to all
 Darkkender
11-20-2004, 3:47 AM
#2
2 editors are kotor tool you edit the utc's and any other gff editor you can find. but you really need to refer to the tools and mods stickie it has all this information there. here's a link incase you forgot.http://www.lucasforums.com/showthread.ph...  [Read More]
Posted in: Lightsaber Concepts
 Darkkender
11-20-2004, 4:47 AM
#3
wow those are great I'd love to see some of those as new models since limitations previously have kept us from doing so. yeah those are cool, but personaly, i think orignal concepts would be cooler true they would but we don't even have models any...  [Read More]
Posted in: New MDLOps
 Darkkender
11-18-2004, 1:54 PM
#19
Yes new features that allow me to remove one more utility from the dozens so as to be even better thanks man. By the way is that binary renamer feature the one you got the inspiration from my hex editing models thread?...  [Read More]
Posted in:  Sith Battle VibroBlade
 Darkkender
11-15-2004, 2:57 AM
#5
I wanna know who the twilek holding it is. Is he a custom recruit, or just a custom skin? But Awesome Blade I've Got To Get It!:bounce1:...  [Read More]
Posted in: lockup/crash
 Darkkender
11-08-2004, 5:01 PM
#11
Originally posted by Trozz thx ill try it my computer is Windows Xp SP2 Intel Pentium 4 3.00 GHz 496MB RAM IntelĀ® 82865G Graphics Controller 128MB Intel 1.3.0 OpenGL DX9.0C 2 things I can't recall which site it was but there has been numorous rep...  [Read More]
Posted in: Kotor and graphics cards
 Darkkender
11-15-2004, 4:23 AM
#13
I guess this is a bad time to mention the $59.95, I paid for my GE-Force 5500 w/256mb of vid memory not on sale at pc computer club this summer....  [Read More]
Posted in: Kotor and graphics cards
 Darkkender
11-10-2004, 10:51 AM
#10
actually the 64mb will run it however you will need to turn down almost all of the extra's available for graphics this will avoid pc bog down. I ran a 32mb card for a while and it worked I just had to tweak my machine. Of note the same machine had a...  [Read More]
Posted in:  Bastila's Revelation Robes ARE Available!
 Darkkender
11-08-2004, 6:23 AM
#46
Ok. *Stands against a red brick wall.* You can shoot me now! *pulls out New UZI by Svosh* *cocks Uzi* *gets ready to fire* Ahh forget it waist of ammunition and possibly a waist of what could be a good perspective modder. By the way it's ok ma...  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 Darkkender
11-11-2004, 8:30 AM
#134
None taken Xavier. If I had took more time before I could have been more clear....  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 Darkkender
11-11-2004, 7:54 AM
#132
the mod by Aranel is a pirated mod by Talchia...  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 Darkkender
11-09-2004, 7:24 AM
#128
Thanks for the kudos. Well my recruit is modeled after my online personality :) *edit* strange how my post was up before Darth333's and was the first one after cdrsdog and yet I check it out later and she got slid inbetween our 2 posts....  [Read More]
Posted in: how do i make masks invisible
 Darkkender
11-15-2004, 7:09 AM
#5
why would you want the mask invisable why dont you just make your own costum mask? please refer to the first paragraph of his post. Originally posted by override367 what is the easiest way to remove the masks ingame graphic? I want the icons to s...  [Read More]
Posted in: Holowan Plug-in betav0.3
 Darkkender
11-13-2004, 7:15 AM
#158
I would first recommend getting kotor mod manager. remove all the mods from your overide and have each one it will help determine any conflicts you have that might crash the game. Let me expand If you have duplicate files in your overide or files th...  [Read More]
Posted in: Holowan Plug-in betav0.3
 Darkkender
11-13-2004, 6:22 AM
#156
No offense, but please use punctuation in your posts. It helps people understand you and doesn't tick us off. Because not evrybody who posts to these boards uses english as there native language, not all of them are aware of our punctuation or gram...  [Read More]
Posted in: how to plant player made items in the game
 Darkkender
11-11-2004, 7:50 PM
#28
good to here. hope to see a mod from you soon....  [Read More]
Posted in: how to plant player made items in the game
 Darkkender
11-11-2004, 11:25 AM
#25
what you need to do is hex edit the mdl file when I get home I'll put together some instructions and post them for you....  [Read More]
Posted in: how to plant player made items in the game
 Darkkender
11-11-2004, 9:52 AM
#22
I apologize. I jumped the gun but I have noticed the questions that have been asked are answered in other stickies and threads....  [Read More]
Posted in: how to plant player made items in the game
 Darkkender
11-11-2004, 9:07 AM
#20
your going to need to hex edit the model files to add. It would be nice if you PM'd some of us instead of building new threads or reviving dead threads....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darkkender
11-08-2004, 6:28 AM
#850
Well I was actually considering just that a clean sweep install after doing a complete remove and cleaning the directory. as for nwncompiler and mdlops should they have there own menu options or where should i find them at since I'm beginning to thi...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darkkender
11-07-2004, 6:00 PM
#848
I'm sure the actual auto-update side works fine I think it is because I don't have a active connection or any form of network connection capability that kotor tool checks for automatically even though I have disabled the auto update feature....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darkkender
11-07-2004, 5:36 PM
#846
it is unchecked...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darkkender
11-07-2004, 3:33 PM
#844
My only problem with the auto updater is that kotor tool is on a machine that does not access the internet and it searches for a active connection and pops a error as soon as I start kotor tool which gets annoying after the 20th time in one evening....  [Read More]
Posted in: I created new dialog in KOTOR!!!
 Darkkender
11-08-2004, 4:40 PM
#29
I think you would want to have a script that activates a dialogue attached to the last statement within the dialogue file to activate a seperate dialogue....  [Read More]
Page: 55 of 57