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Achilles

Latest Posts

Page: 98 of 113
Posted in: .ncs function question
 Achilles
08-09-2004, 7:03 PM
#4
Originally posted by Darth333 Huh? :confused: What do you want to do? One thing you can sometimes do is to call the ExecuteScript function. You can have a look at the script in my MInd Trick forcepower if you wish, it calls that function and the s...  [Read More]
Posted in: .ncs function question
 Achilles
08-09-2004, 6:36 PM
#1
Has anyone ever tried to edit a function in a .ncs, then copy it into the Override folder? Does it work? I would try it myself but I don't have any savegames near the script that I want to test. TIA...  [Read More]
Posted in: Possible Unlimited Levels
 Achilles
08-09-2004, 3:55 PM
#7
I must be missing something. Unless you change the leveling structure, the most your going to get out of removing the cap is 1, MAYBE 2 levels. Seems like an awful lot of trouble for very little reward to me. Hence why I think I've got to be missing...  [Read More]
Posted in: Possible Unlimited Levels
 Achilles
08-09-2004, 3:10 PM
#4
Originally posted by nacho35 Just because the level cap hasn't been broken yet, does not mean that it can't be! That is true. Based on what we've seen though, it is hardcoded, as Darth333 stated. But if the information that we have is wrong and yo...  [Read More]
Posted in: Calo Nord Desert Reskin
 Achilles
08-09-2004, 3:06 PM
#8
Originally posted by Doom_Dealer ye i know, it was coljas wasnt it?? i remember seeing him releaseing it and noticing the similarity, but just to make it clear i did make it before colja(?) released that mod. Both skins are very nice. Guess it jus...  [Read More]
Originally posted by RedHawke Thats exactly what I thought the regular Sith Uniforms looked like as well, gray Star Trek Uniforms, so I made the robes look as close to them as was possible! :D Beam me up Scotty... er'... I mean Zaalbar! :D It's la...  [Read More]
Originally posted by RedHawke Due to the praise the Gray Jedi Robes got from my Bright Multi-Colored Jedi Robes Pack, I finished up some of my other Dark Jedi and Sith Master Robes I had made... and forgot about, thanks in part to svцsh and his coo...  [Read More]
...from my website. Just look for the Weapons link from the homepage. From the readme: Massassi Battle Staff by Achilles ________________________________ Item Properties ________________________________ *Massassi Battle Staff* <Korriban, Sh...  [Read More]
Originally posted by MattColejk True but Cassus Fetts Blasters do more damage, and thats when they havent been updated Last time I checked, Fett's blaster was a one handed weapon. Since this is a two handed weapon, it's significantly more powerful...  [Read More]
Originally posted by nacho35 What is the +2-12 after the critical strike bonus? I don't think I have seen that before or just haven't noticed it. That's referred to at Massive Criticals. Opila crystal will allow you to apply these stats to a light...  [Read More]
Originally posted by MattColejk hehehehehehehehehehehehe :D:D:D Thx Achillies, but i do have one problem, its a bit weak look here: http://massassi.yavin4.com/sw/g_pike.htm this descirtion makes it seem a horriblely nasty peice of work and to hav...  [Read More]
Posted in: Revan's item_saber Mod Final
 Achilles
08-09-2004, 3:32 AM
#2
Originally posted by Wampire I have uploaded the final version of the Revan's item_saber mod Revan's Robe http://img30.exs.cx/my.php?loc=img30&image=h21.jpg Light_side Robe http://img30.exs.cx/my.php?loc=img30&image=h22.jpg Dark_side Ro...  [Read More]
btw, for those of you haven't had the chance to test these out, they make Mission a bas-@$$. You might not want to leave her on the Ebon Hawk anymore :)...  [Read More]
Originally posted by MattColejk WTF!?!?! THATS YOU AND Doom_Dealer that have made mods but not released them. GRRRRRRRRRRRRRRRR :D:D I orginally got about 90% of the way throught them and then something shiny caught my attention and it was all ove...  [Read More]
Originally posted by Darth_ToMeR A lot of mods you're doing. Good work. Two of them were mods that I made about a couple months ago but never released, one was an item that only needed a placeable, the fourth was the only one that I had to do any...  [Read More]
Posted in: Hooray, My First...
 Achilles
08-09-2004, 4:15 PM
#25
Originally posted by Helter I haven't yet found the file where Malak is shown jawless so I guess I'm not done yet.:rolleyes: ERF's>TexturePacks>swpc_tex_tpa.erf>N>N_JediMalakH02 I hope that helps....  [Read More]
Posted in: Hooray, My First...
 Achilles
08-09-2004, 4:11 PM
#24
Originally posted by stingerhs YOU DON'T WATCH SPORTS!!!????!!!! I consider it to a be supreme waste of time and attention. No offense to anyone on the board who feels otherwise....  [Read More]
Posted in: Hooray, My First...
 Achilles
08-09-2004, 3:03 PM
#22
Originally posted by Darth_ToMeR Too colorful for sith lord. Huh? It's black and red...the same colors that he was before, but he reversed them. Changing the skin to be mostly black seems pretty reasonable to me, but that's just my opinion....  [Read More]
Originally posted by numark79 Sup, recently the game has been getting really choppy in terms of both graphics and sound. I've tried setting all the graphic settings down to a minimum, but it doesn't seem to really help. Also, I have a bunch of mods...  [Read More]
Posted in: Xanetia's Armour up at pcgamemods
 Achilles
08-09-2004, 3:34 AM
#23
Originally posted by Jackel Far as i know there is only one axe model (:( ) so ive just named it "Mandalorian vibroaxe". I know T7 is working on some models maybe we can convince him to make some axes for us. Bad news followed by good...  [Read More]
Posted in: MY last mod until KotOR2...
 Achilles
08-09-2004, 4:18 PM
#33
Originally posted by Mono_Giganto :) Glad I'm liked around here. Thanks Achillies, right now I could use all of the help I can get, heh, aside from HS I got band camp starting tomorrow, anything that can speed up the process is wonderful. Well ch...  [Read More]
Posted in: MY last mod until KotOR2...
 Achilles
08-09-2004, 3:33 PM
#31
Mono, FWIW I finished a merchant reference last night that might help you make your decision. Check out the Tutorials & References link on my website if you're interested....  [Read More]
Posted in: Screenshots for the sake of screenshots
 Achilles
08-09-2004, 3:29 PM
#177
Originally posted by MattColejk <Loyld Grossman> Well now i see that this particular person doesnt wish to hide this MARVELLOUS view, and the flooring is just imaculate, if this home had funiture, then this would be the home of a casual man. t...  [Read More]
Posted in: Screenshots for the sake of screenshots
 Achilles
08-09-2004, 5:44 AM
#173
These are kinda fun.... http://img68.exs.cx/my.php?loc=img68&image=Crattis.jpg http://img22.exs.cx/my.php?loc=img22&image=roomwithaview.jpg...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Achilles
08-09-2004, 3:49 PM
#611
Originally posted by jedi_5002 Several characters, n_selkath.utc (for Doom Dealer's, A Guide to SW: KoTOR Module/Dialogue/Script Creation) and several others (g_thug01.utc, p_bastila.utc, p_t3m4.utc). It is not adding an item. It is just clicking on...  [Read More]
Page: 98 of 113