Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Achilles

Latest Posts

Page: 95 of 113
Posted in: lvl 40 doesnt work
 Achilles
08-11-2004, 3:25 PM
#6
Originally posted by ErinKing It works for me but than again I was level 10 before I became a jedi and I ran it from the start of the game :mob: :yoink: The name is King Erin King and this my 7th post :dsaber: :stick: Hmmm..maybe it's a mod that...  [Read More]
Posted in: My Personal Malak Robes Recolor
 Achilles
08-11-2004, 4:45 AM
#9
Originally posted by RedHawke Thats Darth RedHawke... Jedi Master Achillies! :D Lucasforums must have had a little burp or something... It wouldn't load anything for me for the last five minutes... Wierd! It seems to do that everynight about this...  [Read More]
Posted in: My Personal Malak Robes Recolor
 Achilles
08-11-2004, 3:59 AM
#7
Originally posted by RedHawke ^^^^ Glamador I just checked your Malak out and its pretty darned good! :D I like what you did with his lower jaw cover, and around the eyes, the only thing that could be improved is his abdomen, the metal down the mid...  [Read More]
Posted in: My Personal Malak Robes Recolor
 Achilles
08-11-2004, 3:23 AM
#4
Originally posted by Glamador did u read the comment directly below my link? its a .rar b/c i have a video along with the screenies in one file (easier for me to upload u know)...btw, its uploaded now and should work Would you mind posting a coupl...  [Read More]
Posted in: Republic Heavy Blaster are available for download
 Achilles
08-11-2004, 12:50 AM
#1
....from my website. Look for the new Ranged Weapon link in the navigatation bar. From the readme: Republic Heavy Blaster by Achilles ________________________________ Item Properties ________________________________ *Republic Heavy Blaster* <...  [Read More]
Posted in: Holowan Cloakworks mod question
 Achilles
08-11-2004, 1:01 AM
#2
Originally posted by Lord_Revan101 I want to know if the Holowan cloakworks mod comes with revans mask. I also want to know if there have been any problems with it before. Typing "Holowan Cloakworks" into the search field might be able t...  [Read More]
Posted in: Uh help? on utc files...
 Achilles
08-10-2004, 11:04 PM
#9
Originally posted by Darth333 Well I remember seing this. I think it happened to various people, including me. The reason: the game sometimes uses different .utc files with the same name, in different modules, with different contents :mad: Per exa...  [Read More]
Posted in: Uh help? on utc files...
 Achilles
08-10-2004, 10:27 PM
#7
Originally posted by nacho35 ...must have been some of those other guys huh Yeah, it was....someone....someone from the forums. Yeah that's it....  [Read More]
Posted in: Your new mods: release your source code!
 Achilles
08-11-2004, 1:35 AM
#13
Originally posted by Darth333 That is the idea: help people do what they want and get some autonomy. I was a noob myself not long ago and it is by reading and by looking at other people's coding (tk102 and Gameunlimited) and the source code availabl...  [Read More]
Posted in: Your new mods: release your source code!
 Achilles
08-11-2004, 1:04 AM
#10
Originally posted by Darth333 Thanks Jackel :) I hope people will really collaborate. It requires so little to add a folder of already existing files. The only reason that I was able to create my Mendah & Telkka Zil NPC mods was that the sourc...  [Read More]
Posted in:  Improved Sith Artifacts up at my site
 Achilles
08-11-2004, 3:27 AM
#15
Originally posted by RedHawke Sorry stingerhs... But I read somewhere that the override folder is part of the game engine itself, used by the developers to test things until they package it up into game files/modules, and seeing as KOTOR:TSL has t...  [Read More]
Posted in:  Improved Sith Artifacts up at my site
 Achilles
08-11-2004, 2:32 AM
#13
Originally posted by stingerhs hate to be the bearer of bad news, but they may not include the all-important override folder. *falling out of my chair* ....what?........  [Read More]
Posted in:  Improved Sith Artifacts up at my site
 Achilles
08-11-2004, 1:22 AM
#11
Originally posted by RedHawke Well mod making for KOTOR:TSL should be the same as we do for KOTOR today, you have to remember the item .uti files and the properties we can put on items really won't change that much for KOTOR:TSL, there will be new p...  [Read More]
Posted in:  Improved Sith Artifacts up at my site
 Achilles
08-11-2004, 12:58 AM
#8
Originally posted by RedHawke Exactly! :D And I'm glad you all enjoy them! :D I saw a message on the Obsidian forum today stating that KotOR II will do more to balance LS/DS specific items. Part of me is thankful, but another part wonders how we'...  [Read More]
Posted in: 3 Jackels Packs up at Pcgamemods
 Achilles
08-11-2004, 3:23 PM
#15
Originally posted by Doom_Dealer ^^^ o good god he;s going to eat the children!!! anyway, moving along..... Can we make a thing of making the effort to post the screenshots at pcg, I always make sure and it onlt takes a few mins, anyway, good w...  [Read More]
Originally posted by illuzion69 That's a fun weapon! You can never have enough melee weapons imo. :hit4: Nice work Achillies. I'm also looking forward to T7's version. Unless I misunderstood, as soon as T7's finished we'll be replacing the game's...  [Read More]
Originally posted by T7nowhere Ok sry it took so long to get some pics out but I had to run out and do a few errands. Ok the in-game shot were taken in the BOX. Stance (http://images2.fotopic.net/?iid=y3w4wk&outx=600&noresize=1&nostamp=...  [Read More]
Posted in: Force Pike Mod by Achilles is available for download
 Achilles
08-10-2004, 10:56 PM
#20
Originally posted by T7nowhere Achillies I can finnish the model tonite If you want to use it in your mod. I'll get a screen of it up in few minutes. It still doesn't have a texture But that shouldn't take to long to do. That would be great. I'm v...  [Read More]
Posted in: Force Pike Mod by Achilles is available for download
 Achilles
08-10-2004, 10:24 PM
#18
Originally posted by Mono_Giganto Actually, that pike looks like little more than a cylinder and a few rings on the end, Achillies, you could probably spend 15 minutes in gmax and make a stunning force pike. :) (Literally. Okay I know that was lame,...  [Read More]
Hi everyone, Upon closer inspection it seems that I may have gone a little overboard with v.1. I spent some time tweaking these blasters today to make them a little more reasonable. I've update the original message with the new stats and download...  [Read More]
Originally posted by stingerhs if ya just pm the spot ya have in mind, i can make my own. oh yeah, definately restrict them to scoundrels. it just gives them the advantage in combat that they've never had before. as for everyone else in your party,...  [Read More]
I noticed a few things last night regarding this mod. First off I forgot to build placeables for both weapons and second, I think I might have made the heavy blaster too powerful. I'll probably spend some time working on version 2 over the next few d...  [Read More]
Posted in: my item pack preview
 Achilles
08-11-2004, 1:18 AM
#28
Originally posted by stingerhs hey hybris, while your waiting for my pack, check out achillies disruptor pack. those disruptors are seriously sweet. Aaaa...the sweet sound of street cred. Thanks for the honorable mention :)...  [Read More]
Posted in: Revan's Armor + Mask ANIMATED?
 Achilles
08-11-2004, 1:26 AM
#10
Originally posted by svцsh Darth that would be a real high poly forest :p svцsh Well....T7 is making an axe.......  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Achilles
08-11-2004, 2:36 AM
#614
Originally posted by stingerhs hey anybody, i'm having a weird problem with my baseitems.2da. whenever i save it, it replaces every field with w_Shortswrd_001, which is field 4 column "defaultmodel". fortunately, i make backups, but to fin...  [Read More]
Page: 95 of 113