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Nodakrattler

Latest Posts

Page: 1 of 7
@Oddball_E8 are you reffering to my Mandalore's Mandalorians mod? I had used Mandalore's model with 3 reskins blue,red, and yellow and used the model files so I didn't have to make any .2da changes. I don't have a link to it and don't know how to get...  [Read More]
Posted in: [TSL] mjpb3's BloodRayne PC
 Nodakrattler
02-09-2006, 1:30 AM
#12
What about Lucasfiles.com (http://www.lucasfiles.com/index.php?action=category&id=0) . I'll admit to looking there onces and awhile to see if anything made it there that didn't get posted on pcgamemods.com....  [Read More]
Posted in:  Prequel Style Robes
 Nodakrattler
02-18-2006, 8:49 PM
#18
Are you spawning new robes in your game? I ask this because if you're loading an old save with these robes already in your inventory the changes for the master robes won't be seen until you respawn them. This is because the game saves the .uti info...  [Read More]
Posted in: I'm Trying To Make Compatible Two Specific Mods.
 Nodakrattler
01-18-2006, 11:03 PM
#20
Well... The Armour ones do... I had a problem with the tunics causing my game to freeze, but, I don't feel that that will be an issue anymore. You did use the apperance.2da that came with the mod right? If you edited an apperance.2da that you alr...  [Read More]
I would suggest useing a GFF editor for this adjustment as it will be easier and there less chance of error. Just open the .uti and look for the line labeled "Base Item" and put your new base item (Row Label) number there....  [Read More]
Posted in: I'm Trying To Make Compatible Two Specific Mods.
 Nodakrattler
01-17-2006, 11:03 PM
#11
You go to file-->Open GFF I believe... Or press Ctrl+O, default open then select the .uti's: a_jediarmour_01.uti(Bandon style), a_jediarmour_87.uti,a_jediarmour_88.uti(Kenobi styles). If you already made the correct Baseitems.2da edits you shoul...  [Read More]
My problem is as Nodakrattler suggested. I simply posted a response without refreshing the page. Arge... Anyway, the opening and reading of a .UTI file is still my current main issue. I'm also afraid of double posting. Is that a big issue here? Yo...  [Read More]
This link will take you to a post I made about doing this before. http://www.lucasforums.com/showthread.php?p=1966181#post1966181 Also read a few posts down about the .uti files for the robes. BTW what .2da merger, I've been around for awhile and...  [Read More]
Posted in: My first mod questions (yay~!)
 Nodakrattler
01-23-2006, 2:04 AM
#7
There is no .uti for the uniform. You will have to make a change to one of the body model columns in apperance.2da. Doing this will however change what ever items used the model already assigned to that column....  [Read More]
Posted in:  PVC Dancers Outfit
 Nodakrattler
01-22-2006, 7:17 PM
#19
The apperance.2da file needs to edited as well, since Visas doesn't have entries in the "model L" or "tex L" slots which are the ones used for the dancer model....  [Read More]
Posted in:  PVC Dancers Outfit
 Nodakrattler
01-09-2006, 9:28 PM
#13
Don't worry. I wouldn't know how to steal someones textures....even if I wanted to. Thanks, but I have another question. Will it work with ParasiteX's version? I know, I'm a questionaholic. But pleae......?...... Yes. These textures will work wi...  [Read More]
Posted in: My first mod...I need help.
 Nodakrattler
01-06-2006, 9:00 PM
#8
what about ones that start with l_? I believe most of those are textures for masks and other items. I think I also saw corpse textures in there....  [Read More]
Posted in: My first mod...I need help.
 Nodakrattler
01-06-2006, 7:20 PM
#6
That's exactly what I was looking for :D So if it says c_ it could even be an intelligent species (like rodians, twileks, etc.)? Yes and no. Most NPC's are under N_, but some may be under others, like the Trandosians are under P_. So I think the b...  [Read More]
Posted in: Handmaiden clothing
 Nodakrattler
12-19-2005, 8:49 PM
#2
I don't believe those clothes are included in that mod, but the clothes were done by the same person, stoffe -mbk-. Look for stoffe's signature there is a link there.(I don't want to post the link without permission)....  [Read More]
Posted in:  Sith Vibrosword at Darth InSidious request
 Nodakrattler
01-23-2006, 11:27 PM
#11
^^^^Which one? He already released them all in a pack. http://www.pcgamemods.com/mod/17393.html...  [Read More]
Posted in:  Combat Simulation Arena v4
 Nodakrattler
02-03-2006, 12:38 AM
#60
You build an armband at the workbench, and when you equip it and activate it, it will warp you there. Then when you want to leave just equip it again and activate and it will warp you back to where you were....  [Read More]
Posted in:  USM Released!!!
 Nodakrattler
01-25-2006, 11:01 PM
#236
First check to make sure everything is installed correctly and nothing else is causing a problem. If need be reinstall the mod....  [Read More]
Posted in:  USM Released!!!
 Nodakrattler
12-14-2005, 10:03 AM
#206
I managed to install KT and even compared the lines regarding robes and armor in baseitems.2da, but I can't see a difference between USM and Jedirobes mods. What am I doing wrong? In the baseitems.2da for jedi robes the lines 104 & 105 are new l...  [Read More]
Posted in:  USM Released!!!
 Nodakrattler
12-13-2005, 8:48 PM
#204
First you need Kotor Tool installed and then check this thread for instructions. How to install mods? (http://www.lucasforums.com/showthread.php?t=143422)...  [Read More]
Posted in:  Achilles' Lab Bench Mod is now available
 Nodakrattler
05-20-2005, 1:32 AM
#3
Achilles What's the difference between yours and envida's posted here. http://pcgamemods.com/10696...  [Read More]
Posted in: Mod Requests Thread (#5)
 Nodakrattler
07-18-2005, 3:49 PM
#95
Originally posted by mattay Oh and is it possible to make Darth Revan's robes (as seen when you meet his/her vision in the Korriban tombs) a unique item in game? (The reason I ask is because in KotOR 1 the cape at the back was not animated, which lo...  [Read More]
Posted in: Mod Requests Thread (#5)
 Nodakrattler
05-18-2005, 6:05 PM
#13
Originally posted by Seprithro not a bad idea matt, but why not a sith armor instead, ( i am one of those people who thinks its dumb to have storm troppers in the KOTOR era :D ) i could model a female sith armor (in time) if you like Hey Sep, W...  [Read More]
Originally posted by RedHawke Thanks people! :D Anything is better than that commoners outfit IMHO. It's just so... common! :p You aren't the only one. The only problem I had was figuring out how to install it and still use my custom clothes.:D...  [Read More]
Posted in: Your favorite Gun/ Attachment
 Nodakrattler
05-09-2005, 9:10 PM
#4
Out of those chooses I'd say sniper, it's a lot more fun sitting back and picking off your enemies as they try to get to ya....  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 Nodakrattler
12-17-2005, 1:15 AM
#109
Honestly, because there are so many possible character builds and item combinations, what I wrote is just a general guideline for the level required to play this mod, nothing more... sorry! You see, there was a general consensus that the game was &q...  [Read More]
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