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Darth333

Latest Posts

Page: 9 of 109
Posted in: [PC] Jade Empire General Discussion
 Darth333
02-22-2007, 11:48 AM
#13
The PC version will have a few extras that the Box version doesn't have, but for the most part it will be about the same. So far it seems that those extras will be things like additional fighting styles, weapons and the like. There will be no additi...  [Read More]
Posted in: Script for character name kotor 2 tsl
 Darth333
02-15-2007, 9:55 PM
#2
I am not sure I understand everything in your post but if you simply want to change you PC's name then, KSE is all what you need. You can get KSE on our website: http://www.starwarsknights.com/tools.php...  [Read More]
Posted in: AMD/ATI's answer to Nvidia's G80....
 Darth333
02-15-2007, 11:10 AM
#9
their catalyst control center can verge on bloatware on slower systems... But there's always Ati tray tools ;)...  [Read More]
Posted in: AMD/ATI's answer to Nvidia's G80....
 Darth333
02-14-2007, 12:22 PM
#4
that should give you some really good details on the cards. good stuff, although i'm a bit concerned as to why ATI needed such long cards (one is 9.5 inches and another is a whopping 12.5 inches). It looks like the additional 3 inches on the second c...  [Read More]
Posted in: AMD/ATI's answer to Nvidia's G80....
 Darth333
02-14-2007, 10:24 AM
#2
hmmm...those articles are almost 1 year old. This French article (http://www.clubic.com/actualite-67620-les-specifications-du-r600-en-partie-devoilees.html) says the card is said to be launched in Q1 2007...apparently in March or April according to...  [Read More]
Posted in: Pcgamemods down?
 Darth333
02-14-2007, 12:26 AM
#2
It's been down since a while now. It comes back sometimes but not for long. We don't have any control on this. If you need help finding a mod there, please post in this thread: http://www.lucasforums.com/showthread.php?t=167699...  [Read More]
Posted in: Forum Rules
 Darth333
02-13-2007, 1:07 PM
#1
Welcome to the best place in the Galaxy to discuss non LucasArts games (as always, modders are welcome to announce their mods for these games too!). During your stay, please follow these guidelines which should hopefully make the forum enjoyable for...  [Read More]
Posted in: Best Kotor1 moding tools
 Darth333
02-13-2007, 10:08 AM
#2
You will find tutorials at Holowan labs (look at the subforums at the top): http://www.lucasforums.com/forumdisplay.php?f=324 As for the tools, you will find a list here: http://www.lucasforums.com/showthread.php?t=152392 and a short introduction t...  [Read More]
Posted in: I can't seem to be able to convert .nss to .ncs
 Darth333
02-13-2007, 10:54 AM
#3
What is the script you are trying to compile? What happens when you try to compile a script? Does the compiler outputs an error message?...  [Read More]
Posted in: Codecs for KOTOR files
 Darth333
02-13-2007, 2:16 PM
#4
The files in the lip folder are the lipsync files. They aren't sound files. You may want to have a look at the music section in this thread: http://www.lucasforums.com/showthread.php?t=143421 I'm moving this thread at Holowan labs as it has nothin...  [Read More]
Posted in: I don't understand how to use KotOR Tool
 Darth333
02-15-2007, 2:16 PM
#5
Ok sorry in advance here, I know I'm being more than a bit dumb but I don't understand the terms in these tutorials. Erm, script, dialogue, .2da, modeling, module? Sorry some of them are probably self explanatory but when I read their tutorials I get...  [Read More]
Posted in: I don't understand how to use KotOR Tool
 Darth333
02-12-2007, 11:57 AM
#2
There are tutorials at holowan labs: http://www.lucasforums.com/forumdisplay.php?f=324 How to use it depends a bit on what you want to do so you want may check the tutorials by topics. An easy way to familiarize yourself with KT and kotor modding is...  [Read More]
Posted in: Scripts.
 Darth333
02-09-2007, 2:15 PM
#4
My game is uninstalled and I can't check but on the same principle mentioned by stoffe, wasn't there also a standard script called k_act_talktrue (or a similar name in both K1 and K2) that will ensure that a dlg branch is fired only once? In such c...  [Read More]
Posted in: Custom PC
 Darth333
02-08-2007, 10:24 AM
#14
I just got one from PCSpecialist.co.uk, I doubt they ship abroad though. What I did make sure of though is that it had upgradability. I picked the best motherboard on their list and skimped on most of the other components till it was in my budget (Ј...  [Read More]
Posted in: [K1]NPC exit script problem
 Darth333
02-06-2007, 10:43 PM
#3
If it can help, this script works for me (note that I didn't checked your coordinates. I replaced my coordinates by yours) : void main () { object oNPC=GetObjectByTag("n_chaal"); float x=109.08; float y=183.97; float z=0.0; int bRun=FA...  [Read More]
Posted in: Help, please...
 Darth333
02-08-2007, 10:48 AM
#11
This happened to me a few times, even with an unmodded game on xbox. I don't know what causes the bug (likely a script not firing well but everything looks fine :confused: ) but I just went out of the Hawk, did some more quests and tried it later on...  [Read More]
Posted in: troble Downloading the .map files
 Darth333
02-17-2007, 2:03 PM
#7
I can download without problems from this page: http://www.kotortool.starwarsknights.com/pgs/ktoolmap.php Try it again using the link I provided and let me know how it goes. Edit: make sure you aren't using any download accelerator....  [Read More]
Posted in: troble Downloading the .map files
 Darth333
02-03-2007, 12:49 PM
#4
It works fine for me but I'll look into it this afternoon and see if I can fix it. Are you sure you aren't using a download accelerator? Which map are you trying to download?...  [Read More]
Posted in: troble Downloading the .map files
 Darth333
02-03-2007, 11:31 AM
#2
Try downloading directly from this page: http://www.kotortool.starwarsknights.com/pgs/ktoolmap.php Also make sure that you aren't using any download accelerator...  [Read More]
Posted in: Custom Placeable Model Q(?)
 Darth333
02-01-2007, 4:57 PM
#5
You'd need to do this in Gmax but I wouldn't be able to tell you the details but I think Oldflash and t7 made some. A large rectangle shouldn't be complicated....  [Read More]
Posted in: Custom Placeable Model Q(?)
 Darth333
02-01-2007, 4:19 PM
#3
You need a .pwk file (object walkmesh). You can make your own but if you don't want to go through the trouble, you could also pick one from an existing object that has about the same shape as your custom object. Edit: meh...stoffe has beaten me to...  [Read More]
You know Dagobahn if people keep having that kind pessimistic belief, like you do about any kind of breakthrough technology, many coming future generations(as you see it) would die without seeing this possible hyperdrive technology realize. He wasn'...  [Read More]
Because your PC was enough of a moron to believe s/he was 'being pledged to a greater cause'. Yay, an eternity of undeath and servitude in a small patch of the Sword Coast. Argh! My post was supposed to read "would chose" and not just &qu...  [Read More]
Personally I think I'll just stop playing after the end battle and skip the ending narration entirely. :) I was thinking of simply cutting down the .dlg file for the ending narration for my next playthrough. This ending is probably the worst I've see...  [Read More]
Posted in: The Critic's 2 cents
 Darth333
02-03-2007, 11:41 PM
#578
I even uderstand the attitude Darth333 had when she approached me because my first attempt in 1977 to actually sell anything was met by Jim Baen as I mentioned in a previous posting. Not too sure what that means and I don't remember my words then. Th...  [Read More]
Page: 9 of 109