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Darth333

Latest Posts

Page: 62 of 109
Posted in: Travelling to other planets IS possible, try it.
 Darth333
12-02-2004, 6:15 AM
#32
Originally posted by tk102 I cheated that in with a custom tool of my own device which I never released. :confused: :confused: :confused: Sorry but you draw my curiosity :D Edit: ah ok now I know :p...  [Read More]
Posted in: Hardcore Mod and Modding
 Darth333
12-05-2004, 11:52 AM
#3
Talchia edited k_ai_master.nss. You'll find the source code in this thread: http://www.lucasforums.com/showthread.php?s=&threadid=120989 (last post)....  [Read More]
Posted in: Kotorfiles Up on 8th
 Darth333
12-05-2004, 6:17 AM
#8
We have a sticky for hosting sites....  [Read More]
Posted in: have a serios problem
 Darth333
12-04-2004, 4:46 PM
#2
I moved your thread to the proper forum: The Work Bench. Holowan labs is for KotOR modding. You will find a description of our forums here (http://www.lucasforums.com/forumdisplay.php?s=&forumid=321) . Try reloading a previous save, it could sol...  [Read More]
Posted in: Need help Compiling with Kotor Tool
 Darth333
12-05-2004, 9:20 AM
#8
What error do you get exaclty? And are you sure that you are not saving as blabla.nss.txt instead of blabla.nss? Check the properties of your file or go into My Computer>tools>folder options>view and uncheck "Hide extensions for known...  [Read More]
Posted in: Need help Compiling with Kotor Tool
 Darth333
12-04-2004, 2:11 PM
#5
I tried it using Kotor tool and it works too :confused: Do you have Fred's version of nwnnsscomp.exe in the same folder as Kotor tool?...  [Read More]
Posted in: Need help Compiling with Kotor Tool
 Darth333
12-04-2004, 1:28 PM
#2
What script are you trying to compile exactly? Could you paste it here?...  [Read More]
Posted in: Opening the main door on Dantooine
 Darth333
12-04-2004, 2:36 AM
#3
And for next time Mods=Holowan Labs ;) also closing the thread since you found the answer....  [Read More]
Posted in: KOTOR II Forum
 Darth333
12-03-2004, 2:49 PM
#3
Err...we already have one :D check this page with the descriptions: http://www.lucasforums.com/forumdisplay.php?s=&forumid=321 ...and we even have a brand new suggestions forum to which I am moving this thread ;) Telos Tourist Bureau (http:/...  [Read More]
Thanks! This tool will be very useful! And good choice for the icon :cool: you scared me with this earlier today :D...  [Read More]
Posted in: In need of Item Placement help
 Darth333
12-03-2004, 8:44 AM
#2
It depends where and how you want to place them in the game. Where exactly do you want to place the items? Scripts give you more flexibility. If you want to place an item in a locker with Kotor tool, you have to make sure the locker is unique or you...  [Read More]
Posted in: Possible mailing list on SWK website?
 Darth333
12-03-2004, 4:49 AM
#4
Err...ok...ChAINz, I have a proposal: you find a way to give days 36 hours instead of 24 without changing the lenght of the year and I'll find a way to add this on the site...deal? :D and nice seasonal avatar btw ;)...  [Read More]
Posted in: What kind of a Stormtrooper carries a box thing?
 Darth333
12-03-2004, 9:40 AM
#9
Great work :) :monkey1: :monkey4: :3headed: :3headed: :monkey4: :monkey2:...  [Read More]
Posted in: Scripts fired after dialog end
 Darth333
12-01-2004, 5:08 PM
#2
DelayCommand(60.0, StartNewModule("AREA51"));...  [Read More]
Posted in: Kotor editing tools
 Darth333
12-01-2004, 5:13 PM
#6
Originally posted by RedHawke Yes they have some hiccups, as would any other tool program that doesn't have any "official support" from a game company. :rolleyes: but Windows has that too :compcry: and since this is going nowhere... loc...  [Read More]
Posted in: Giving movements to created models?
 Darth333
12-04-2004, 2:53 AM
#36
Err...I was just trying to figure out what this thread was about...there are soooooo many topics.... About the katana type of sword, look at svцsh's "ice sliver" at page 4 of his WIP thread (http://www.lucasforums.com/showthread.php?s=&am...  [Read More]
Posted in: Academy Years
 Darth333
12-03-2004, 6:48 AM
#71
((Name: Darth333 Ocupation: Moderator Force power: Force Persuade - Force Lightning [Force persuade]Play nice!If problems arise with your game rules settle them in a peaceful and civilized manner![/Force Persuade]))...  [Read More]
And thanks to you for making this update! :sheepdanc...  [Read More]
Any of the the other two. All the editors in the guide are good. I use them too depending on what I want to do. It' just that the other one makes things easier sometimes....  [Read More]
Originally posted by StoneDragon The NWNE editor is not working. Yes I noticed this not long ago. I'll try to find an alternate download site if it exists because this editor was quite good and with TSL coming in February, it could be very useful t...  [Read More]
Posted in: New Skin: Armure Noire v1.0
 Darth333
12-03-2004, 4:40 AM
#28
Originally posted by ChAiNz As long as you're not actually posting it (such as pcgamemods) and/or claiming it as your own work, there shouldn't be a problem with it. I would however include the original readme (if one exists) in your zips when you m...  [Read More]
Posted in: Script help needed: spawning npcs
 Darth333
12-02-2004, 6:15 PM
#56
check my post above, I did some cleaning but what you have should work....  [Read More]
Posted in: Script help needed: spawning npcs
 Darth333
12-02-2004, 6:05 PM
#54
Take the OnEnter script of your area, rename it to blabla.ncs. Then paste this in notepad (change the tags as appropriate) and save it with the name of your old OnEnter script and compile: void main() { int nPlot = GetGlobalNumber("MY_PLOT&quo...  [Read More]
Posted in: Script help needed: spawning npcs
 Darth333
12-02-2004, 7:12 AM
#50
Originally posted by Xavier2 hmmm...The OnEnter already has the Default script from the AREA which NEW_AREA is based on. Would it corrupt something?:confused: I sent you an identical script the other day to spawn a door that uses the Execute Scrip...  [Read More]
Posted in: Script help needed: spawning npcs
 Darth333
12-02-2004, 5:27 AM
#48
Put it in the OnEnter field....  [Read More]
Page: 62 of 109