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Lil' Jawa

Latest Posts

Page: 3 of 4
Posted in: Eliminating the Starting Class
 Lil' Jawa
01-14-2004, 11:52 AM
#3
Perhaps if one was to run exe through a dissassembler then trace it back and edit what controls starting classes(if it is in fact hard-coded)...  [Read More]
Posted in: playing as Bastila
 Lil' Jawa
01-06-2004, 8:45 PM
#4
Hmm why do I get the odd thought that you guys will be playing the game mostly without any armor or other clothing? :D:rolleyes:...  [Read More]
Posted in: Darth Revan Reincarnate 1.1: Extra chEEse
 Lil' Jawa
01-06-2004, 2:56 PM
#9
Originally posted by HazardX @Jawa: I've found one thing you could improve: You call 10x UT_DarkHigh to make the player evil, but you only need to do this once: SetGoodEvilValue(oTarget, 0); // to become evil SetGoodEvilValue(oTarget, 50); // to be...  [Read More]
Posted in: Darth Revan Reincarnate 1.1: Extra chEEse
 Lil' Jawa
01-05-2004, 10:44 PM
#5
Originally posted by Stator It isn't working for me at all. I get 100xp for the door opening and that is it. I can even open the door myself without switching to Trask. Am I supposed to compile all of those .ncs files or something before copying the...  [Read More]
Posted in: Darth Revan Reincarnate 1.1: Extra chEEse
 Lil' Jawa
01-05-2004, 8:26 PM
#1
Just finished it, it's available to download at here (http://www.sith-res.tk) or if that link doesn't work then here (http://w1.842.telia.com/~u84203091/). For those of you already running a game started with 1.0 it shouldn't cause a problem though i...  [Read More]
Posted in: lightsabre colors
 Lil' Jawa
01-05-2004, 11:56 AM
#1
Been browsing the 2DAs a bit, and found lightcolor.2da, seems game supports more colors on them though they are not in game..perhaps we will find a way to add say, white or black sabres then :)...  [Read More]
Posted in: RIM extractor
 Lil' Jawa
01-05-2004, 11:46 AM
#2
Now all we need is a editor for the .are files......  [Read More]
Posted in: Help me, oh uber-modders!
 Lil' Jawa
01-05-2004, 10:13 AM
#2
I suppose you could level use GiveXPToCreature and ShowLevelUpGUI to level someone up quickly and force them to level though I know of no way to drain levels, google doesn't either I can say :)...  [Read More]
Posted in: How to get an item activated-script to fire?
 Lil' Jawa
01-04-2004, 10:08 PM
#5
Perhaps the fact that the original script is actually named "k_ptar_sitharm" has something to do with it?...  [Read More]
Posted in: I created new dialog in KOTOR!!!
 Lil' Jawa
01-04-2004, 8:05 PM
#2
Good too see that you got my script working now;)...  [Read More]
Posted in: Scripting
 Lil' Jawa
01-04-2004, 8:16 PM
#2
Be sure to have NWN and the toolset installed then just dump the KOTOR_MODULE into the NWN\module directory, it should appear in list of modules just open it and start scripting/making dialogs. Any troubles pop in on IRC.....  [Read More]
Posted in: New mod for game difficulty
 Lil' Jawa
01-04-2004, 1:53 PM
#2
Very nice :)..hmm do the bosses get harder with it too? I mean like will Calo Nord be near impossible and Malak godlike?:eek:...  [Read More]
Posted in: Reskinning possible!
 Lil' Jawa
01-04-2004, 2:05 PM
#4
I knew you could do it! :) Though to say the truth, I think Bastilas new outfit looks kinda.... creepy :P...  [Read More]
Posted in: 2DA Editing!
 Lil' Jawa
01-03-2004, 5:06 PM
#3
very nice :) so the game doesn't care if you place decompiled 2das in override? strange why they would have to bother compiling them then I think when they never done so for previous games(I mean they are just text files, it's not like you are saving...  [Read More]
Posted in: mod boards?
 Lil' Jawa
01-03-2004, 5:03 PM
#3
that's one of reason the I'm thinking of doing it, besides it would be easier if you could like upload your mods to posts and not have to scramble around with slow servers etc fer every script you do don't you think?...  [Read More]
Posted in: mod boards?
 Lil' Jawa
01-03-2004, 1:05 PM
#1
I've thought about opening some specific modding forums on my site where everyone could get their own board for their little projects etc where they could post their files, news and discuss their mods and general modding..though i'm wondering if anyo...  [Read More]
Posted in: Fun and frustration with scripting! need help
 Lil' Jawa
01-05-2004, 11:35 AM
#22
I had intended on posting something here, but now I forgot because I got a 404 error after pressing reply button to post it..they really need to upgrade their servers here because they are waay to overloaded.. Anyway I found a funny thing, check the...  [Read More]
Posted in: Fun and frustration with scripting! need help
 Lil' Jawa
01-04-2004, 6:08 PM
#18
I'm releasing a new version of my mod so you wont have to edit it if you want to play neutral or have different starting items etc like many requested. I'll post it shortly....  [Read More]
Posted in: Fun and frustration with scripting! need help
 Lil' Jawa
01-03-2004, 5:47 PM
#14
wow a triplepost :)..that just shows how much these forums suck though :/...  [Read More]
Posted in: Fun and frustration with scripting! need help
 Lil' Jawa
01-03-2004, 1:16 PM
#12
the variable JediPath is one set in Datooine ie it's null until you get there so why use it(you can't make any new dialogs to get opinions or ask the player yet) so I don't see the point in merely copying the dantooine script and thinking it will all...  [Read More]
Posted in: Maybe no mods support cause of Xbox?
 Lil' Jawa
01-02-2004, 9:22 PM
#6
I doubt it, because the crowd which are already considering buying a console wouldn't see a PC as an option(many already have PCs in their homes anyway) and either way, they would need Microsoft Windows to run KOTOR so I don't think Microsoft care th...  [Read More]
Posted in: need help on winamp
 Lil' Jawa
01-03-2004, 8:48 PM
#3
I think perhaps this is the fourth thread about this, please use the forums SEARCH function to find an answer for your question!...  [Read More]
Posted in: Male Twi'Lek Player
 Lil' Jawa
01-01-2004, 1:22 PM
#4
Is it just me or are blue twi'leks so much hotter? :P Anyway, I know it was possible to polymorph your character to change model in NWN but now it seems they have removed the EffectPolymorph function in nwscript unfortunately..maybe there's another...  [Read More]
Posted in: Help
 Lil' Jawa
01-02-2004, 9:09 PM
#7
You have the latest patch right? Try checking your framerate and lowering detail settings like garbagechov said that should help.....  [Read More]
Posted in: we gotta start modding..
 Lil' Jawa
12-31-2003, 1:00 PM
#52
Ahh, anyone tried compiling with MSVC 2003 yet?...  [Read More]
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