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Paragon_Leon

Latest Posts

Page: 13 of 61
Posted in: League Idea
 Paragon_Leon
10-22-2001, 9:28 AM
#31
that is actually a solid suggestion. That person could be something like a Games Master. It's a very solid way of monitoring the League-games. If you have about two / three Games Masters like this, you can put up a very workable system....  [Read More]
Posted in: GE vills/workers are glithcy!
 Paragon_Leon
10-22-2001, 8:50 AM
#6
...and Nerfs of course. yeah, i see what you mean. Maybe if you put an option on 'Max. food' or something will you get more animals on a random map.....  [Read More]
Posted in: GE vills/workers are glithcy!
 Paragon_Leon
10-22-2001, 6:57 AM
#4
yeah, luring is a great tool. I haven't used it yet, but i'm going to train on it tonight. Is it just me or has GB a lot more indigenous life than AOK ?...  [Read More]
Posted in: Heyt there's a great preview over at Gamespy.
 Paragon_Leon
10-22-2001, 7:10 AM
#3
Is it just me or do the graphics from screenshots look significantly better than what i see on-screen myself in the demo ? Are we in for a graphical surprise once the whole game ships ? joy... :D...  [Read More]
Posted in: Rushing (poll: fun vs the win)
 Paragon_Leon
10-22-2001, 7:27 AM
#20
nice thread this is.. (Yoda voice) Winning is good, but fun is more important. Rushing was developed by people who wanted to get up on a ladder as fast as possible. It is a strategy based on one thing alone: winning. Very few people find it really...  [Read More]
Posted in: Will GB suffer from tank rush syndrome?
 Paragon_Leon
10-21-2001, 12:41 PM
#4
The mechs you're talking about are only available relatively late in the game. In the early minutes, you have to rely on troops to make a dent in the other player's economy. My friend's an expert in rushing and has already won quite a few games with...  [Read More]
Posted in: Why do people want mods in a game?
 Paragon_Leon
10-22-2001, 7:30 PM
#27
yes, but i can already see the discussion when they release the first add-on: "They didn't include the Vong ! How could they !" "AT-AT speed STILL is bad !" "Xizor should have been made selectable !" See what i mean...  [Read More]
Posted in: Why do people want mods in a game?
 Paragon_Leon
10-21-2001, 12:31 PM
#14
Mods make a game a genuine part of a community. A community tries to get as much massive fun out of a game as possible. Mods not only provide a new angle at an existing game; they also enhance the community-feel....  [Read More]
Posted in: Question about Scenario Editor.
 Paragon_Leon
10-22-2001, 12:23 PM
#5
The editor allow you to creat any playable civ as a playable opponent, or as a neutral bystander. So the possibilities of creating stories are almost limitless. However, building scenarios is complicated ! Don't underestimate it.. I tried making one...  [Read More]
Posted in: I'm not running
 Paragon_Leon
10-22-2001, 5:17 AM
#7
I believe that any person who claims he's going to destroy the Senate and then complains he isn't let on, has a serious hole somewhere. It's OBVIOUS and logical. And I'm sure the Senate Draft has something on this kind of thing in there. If you can'...  [Read More]
Posted in: PC Zone/PC Gamer reviews
 Paragon_Leon
10-21-2001, 12:21 PM
#15
I have the PC Gamer where Force Commander got it's review. It really got a 90 %, believe it or not. From my understanding, the game hasn't even reached gold yet, so i imagine PC Zone jumped the gun. They reviewed an unfinished product.....  [Read More]
Posted in: My strategy idea
 Paragon_Leon
10-19-2001, 10:32 AM
#2
it's ok... but you basically work on the premise that your opponent doesn't do anything while you come in with your second wave, and you figure you won't get hit from his attack.. How about building a forward base in that strategy ? That'll work.....  [Read More]
Posted in: PC Zone review
 Paragon_Leon
10-19-2001, 8:41 AM
#2
thanks for the heads up.. is that review online somewhere ? I'd sure like to read it......  [Read More]
Posted in: Three questions about the scenario editor
 Paragon_Leon
10-19-2001, 6:37 PM
#9
Hannibalscipio, that signature is directly quoted from an interview I had with that artist once. The key is that it's shedding some light on how easy we claim that something comes from God, when it's really just what we would WANT to be from God. It...  [Read More]
Posted in: Three questions about the scenario editor
 Paragon_Leon
10-19-2001, 7:44 AM
#2
1) No, you have to work with what's there. There are some units in the editor that you can't play with in the multiplayer games though, so you have a bonus then. 2) No. 3) Not to my knowledge... unless you'd use a code-editor and fumble around with...  [Read More]
Posted in: My first real multiplayer-battle..
 Paragon_Leon
10-19-2001, 6:48 AM
#8
glad to meet you. and people, thanks for the Power Core tip; I built a few, but it turns out my trooper-building was just a touch out of range.. :D...  [Read More]
Posted in: Multiplayer Game Thoughs
 Paragon_Leon
10-19-2001, 6:15 AM
#8
One thing i found is that you always - ALWAYS- need to make sure you have enough anti-air units at hand.. it's a real bummer to walk to your enemy's base, all the while being slaughtered from above by just a few fighters......  [Read More]
Posted in: Question regarding animal herding?
 Paragon_Leon
10-19-2001, 6:35 AM
#8
I agree with that... the first MP-game i had (see other thread), i just sent every nerf i came across to my food center and had them chopped up... it got me lots of food fast which helped me make more builders while advancing...which gave me a BIG bo...  [Read More]
Posted in: Trade fed UU
 Paragon_Leon
10-19-2001, 9:29 AM
#7
To every unit there's a counter-unit, so expect SOMEONE to be able to smash that Destroyer real fast.. Never depend on one unit too much.. Unless they are ATAT's and you're not playing against Rebels.. :D...  [Read More]
Posted in: Stop complaining...
 Paragon_Leon
10-22-2001, 7:22 AM
#22
this is from the Gamespy preview: Sights and Sounds -- Star Wars Style 'Visually, the beta is a bit strange in that it looks very grainy at 800x600 resolution, but improves dramatically at higher settings. LucasArts says that the graphics in the be...  [Read More]
Posted in: Vote, but please read first...
 Paragon_Leon
10-22-2001, 5:11 AM
#20
I have, and I'm going to leave it on as an example of what kind of posting is the kind that DOESN'T get you a Senate seat. I believe that says enough....  [Read More]
Posted in: The Anti-DSC Army: We Want You!
 Paragon_Leon
10-19-2001, 5:45 AM
#49
Don't worry, I don't need to be reminded of that.. :D We're keeping an eye on things from our end, folks. No need for some civil crusades. It's not like we're creating a mini-Middle-East here... ;)...  [Read More]
Posted in: Jedi Battle
 Paragon_Leon
10-19-2001, 6:12 AM
#7
Only when you use the editor, can you disable certain units and buildings. I would like to see a scenario with a Sith vs Jedi battle... hordes of lightsaber fights... A Holocron-island or something.. with transports carrying Jedi commando's all ove...  [Read More]
Posted in: This is a joke, right?
 Paragon_Leon
10-19-2001, 10:35 AM
#84
oops. Forgot about that. Don't mind me trying that next time.. :D I can tell that I'm weeks behind since my holiday. These little corrections tend to be painful ! :D :D...  [Read More]
Posted in: This is a joke, right?
 Paragon_Leon
10-19-2001, 10:17 AM
#82
I just was catching up on what was posted while i was gone and came across this thread... a good one for sure ! So here's my 2 cents: 1) The demo is just that; a demo. I found the SP mission sorely lacking and really missed skirmish. I can understa...  [Read More]
Page: 13 of 61