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Why do people want mods in a game?

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 Lord Tirion
10-20-2001, 8:59 PM
#1
I never understood this. If SWGB would allow people to use mods, then nobody would probably get a game going because everybody would have a different version and have to download the mods the host has. Why cant people just play the games as they are made?
 Maul403
10-20-2001, 9:24 PM
#2
obviously uve never played a mod for a game b4..at least not a good one..mods are fun..but i usually like the original game better except for Half-Life: Day Of Defeat

also as far as this game goes..if you are talking about custom scenarios hosts make u dont download em...actually u sorta do but it only takes about 2 seconds even on a 56k and the game automatically does it..if your talking about a TOTAL conversion...like SWGB to a WWII game then yes u would have to download it but think about it...there would be special rooms for the "big mods" and still the major majority of people would just play the regular game, not the mod, new people will buy the game every day
 ICP Ringmaster
10-20-2001, 10:26 PM
#3
that will suck i fwe have to have mods in the game... we will al have to have the same version and whats the piont of having one??
 Lord Tirion
10-20-2001, 10:50 PM
#4
"obviously uve never played a mod for a game b4.."

??? You tell me I am wrong, then you go back to say that I am right in what I say lol. Did I miss something here? =P
 JEDI_MASTA
10-20-2001, 11:27 PM
#5
i have no idea (but here is a good thing for you tirion nobody as far as i know has ever cracked the AOK engine) so that means no mods are going to happen unless somebody who is like a comp code cracking god does it
 darthfergie
10-21-2001, 1:22 AM
#6
Originally posted by Tirion *Nexsis*
I never understood this. If SWGB would allow people to use mods, then nobody would probably get a game going because everybody would have a different version and have to download the mods the host has. Why cant people just play the games as they are made?

well in some cases it inproves a game...and if it inproves the game people want it...I personally won't mind getting a mod if it is good enough...:)

I got such a great enjoyment out of the DeeZire mod that I might want to get one for GB...you never know...

Also...I don't know many people who have Half Life and don't have the Counter Strike mod...
 Pecker
10-21-2001, 7:59 AM
#7
A mod extends the life of a game. SWGB may last for 6months but a mod may extend the life for a few extra months.. and obviously the more mods the more changes.

If YOU don't like a mod you don't have to use or play it. Its quite simple.
 ReaperFett
10-21-2001, 8:08 AM
#8
lets put it this way. I have only bought one game this year. Why? Half Life mods. I regularly play Counterstrike, Opera, Action Half Life, Day of Defeat and Vampire Slayer. Makes it all better.

Think in a year. You could be bored of GB. Tried all tactics, used all units. What then? Well, if someone modded the Vong in, a whole new campaign for each race, plus a new one. Or maybe new units for each tech? Or EP2 races?

SO much to offer
 dr_death
10-21-2001, 8:49 AM
#9
mods can improve the game and keep the game interesting for years after.
in unreal tournement i have downloaded many great mods!!!
 Pecker
10-21-2001, 8:57 AM
#10
While im no half life fan, the mod community is fantastic. If not in quality in quantity and proof of what can happen if people put their minds together. I for one am looking forward to joining in with creating mods.
 ICP Ringmaster
10-21-2001, 10:25 AM
#11
but if there is a high demand..wont you need more mods?
 crazy_dog
10-21-2001, 12:03 PM
#12
Where can u get mods from, cos' I'm gonna make a mod to have the Vong, Criminal and Ep.2 civs.
 crazy_dog
10-21-2001, 12:07 PM
#13
Oh yeah, lets not forget the Ewoks, Jawas ( *imagines gaint sandcrawler moving towards his rebel town* :freakout: ) and making the Trashodans playable.
 Paragon_Leon
10-21-2001, 12:31 PM
#14
Mods make a game a genuine part of a community. A community tries to get as much massive fun out of a game as possible. Mods not only provide a new angle at an existing game; they also enhance the community-feel.
 Lord Tirion
10-21-2001, 1:20 PM
#15
I always thought that was what expansion packs were for...

To me, Mods make the game "unofficial". I am not saying they are bad or good, that is up to how an individual views them. But I am just expressing my opinions on it.
 ReaperFett
10-21-2001, 1:26 PM
#16
but what if they dont make an expansion? Or if they dont have what you want?


Remember, making new levels is as such a mod. Adds to lifespan, makes you enjoy it more. Same
 WC_heavyarms
10-21-2001, 1:30 PM
#17
Depends on the type of mod. Most games, like Jedi knight or Rainbow six, only use 1 or 2 mods. Nm, JK uses about 15 or so, but still, most add fun cuz the default weapons usually suck. But
 Evaders99
10-21-2001, 2:14 PM
#18
Mods are quite nice. Its good that companies such as Sierra support mods - they've made Halflife and its mods so great. They know their product isn't perfect - and mods make not only a great fan base, but extend the reply a hundred times over.

Too bad Lucas never supports mods :(
 Maul403
10-21-2001, 8:27 PM
#19
expansions dont get u what u want all the time...say u are a WWII fan, the expansion to this isint gonna be about WWII so you download a free WWII mod
 nXs_Altus
10-21-2001, 9:12 PM
#20
Allot of what I will say has been stated but it bears noting again...

Mods extend the life of games... Often mods improve on an already greate game. Mods allow the average joe a chance at fame and maybe a little fortune. Moding allows you to do what game companies do, use an already developed engine to plug in what you think will be fun.

Some examples of where moding went well. Halflife - TFC (if you haven't heard of that, get out from under the rock). Halflife is basicaly a dead engine (as far as graphics and various other aspects go) but it has such a big following of fans that they have reinvented the game repeatedly and done such a good job they got the attention of the developer (sierra). Unreal and especialy Unreal Tournament. The game was made to be modded and it has been... hundreds if not thousands of mini-mods in the form of mutators or at least sound/skin packs as well as quite a few TC type mods which even have TFC for UT being made (or finished?) or a realism mod called infiltration. All these create new spice to an aging engine made by other people.

One thing worth noting about most mods is the lousy ones tend to disapear while the good ones have large followings. It is not quite as chaotic as it may seem with the idea that ever single person will have their own little mod that everyone else has to download... thats not quite true if you stick near the mainstream (and even then not to the extent that I described). If a mod comes out for SWGB AND YOU like it then you can hunt around to see who else has the mod and play with other people with it... if you don't like the mod then don't get it...

All in all a mod will take a game that goes stale in a few months and let you keep having fun usualy without having to pay big bucks for the next game that might not be what you are looking for. Imagine if mods were not a reality... instead of tons of people continuing to play a game (like halflife) the game would be abandoned by all but a handful of noobs and diehards. Mods don't nessisarily detract from the game they extend its life (though when the mod is better than the original like in st-armada it quite often detracts from the unmoded form, but then unmoded kinda sucks and people would leave the game behind much faster).
 darthfergie
10-21-2001, 10:42 PM
#21
Originally posted by ReaperFett
lets put it this way. I have only bought one game this year. Why? Half Life mods. I regularly play Counterstrike, Opera, Action Half Life, Day of Defeat and Vampire Slayer. Makes it all better.

Think in a year. You could be bored of GB. Tried all tactics, used all units. What then? Well, if someone modded the Vong in, a whole new campaign for each race, plus a new one. Or maybe new units for each tech? Or EP2 races?

SO much to offer

That would be so very nice...I WANT MY VONG!!!!;)

Mods are quite nice. Its good that companies such as Sierra support mods - they've made Halflife and its mods so great. They know their product isn't perfect - and mods make not only a great fan base, but extend the reply a hundred times over.

Too bad Lucas never supports mods
No company ever supports mods...they want more money out of the game so they want you to buy their expansion pacs...

There are a few exeptions...such as CounterStrike and a few others. But you must remember they wanted their money so they DID make it into a game because it was so popular...
 Lord Tirion
10-21-2001, 11:34 PM
#22
I think most of you missed my point. Then again, I think it was my fault because I didn't make it clear enough. I meant mods in a RTS like this or AoK. There have always been expansion packs for each of their AoE series and I think it is safe to say there will be one for SWGB as well. :)
 Maul403
10-22-2001, 7:00 AM
#23
no i didint miss your point...expansions dont get you what you want all the time
 Lord Tirion
10-22-2001, 4:21 PM
#24
That is soley opinions. Mods get out of hand when people make them to make the game easier. Once that happens, the true gameplay is compromised and it becomes a toy rather than a strategic contest. So far, every single expansion I have bought has completely satisfied me.
 darthfergie
10-22-2001, 5:36 PM
#25
Certain mods make the game easier...but the only mod I have for RA2 (DeeZire) adds tons of depth to the game and actually (I think) balances it out better...
 WC_heavyarms
10-22-2001, 7:26 PM
#26
They will add on to this, don't worry.
 Paragon_Leon
10-22-2001, 7:30 PM
#27
yes, but i can already see the discussion when they release the first add-on:

"They didn't include the Vong ! How could they !"

"AT-AT speed STILL is bad !"

"Xizor should have been made selectable !"

See what i mean ? Mods are a fan-made thing, providing something for fan-desires and since they are made by fans of the original game, they are not aimed at destroying the game but enhancing it.
 Maul403
10-22-2001, 7:54 PM
#28
That is soley opinions. Mods get out of hand when people make them to make the game easier. Once that happens, the true gameplay is compromised and it becomes a toy rather than a strategic contest. So far, every single expansion I have bought has completely satisfied me.
and your saying yours is not an opinion? also who says you have to download the mod? if ppl make a mod ppl dont want/like it will flop. expansions are good and fine w/ me...but mods are just as good if not better than expansions when made the right way :)
 Xirion
10-23-2001, 12:32 AM
#29
:p
Thats all i have to say
 Lord Tirion
10-23-2001, 12:32 AM
#30
"and your saying yours is not an opinion?"

Actually I made it quite clear it was in mutliple posts.

"also who says you have to download the mod?"

Every mod I have seen was downloadable.


"if ppl make a mod ppl dont want/like it will flop. expansions are good and fine w/ me...but mods are just as good if not better than expansions when made the right way"

Which is rare and far in between. Besides, like others have said, I dont think Ensemble has made a game yet that has let mods be used.

A game is a game when its made. There is always going to be somebody who is not satisfied. I just find it frustrating when multiple people make tons of mods and it slows everything down and you have to worry about what version can play with which and it gets out of hand. I know there are a lot who agree with me on this as well. There are also some that disagree and thats fine too. But I think there should be a line between a finished product and how much a person can tamper with it to alter it.
 darthfergie
10-23-2001, 12:40 AM
#31
agree yet I disagree. It really depends on the quality of the mod...like if I see the mod mentioned in PC Gamer because they like it then I'll probably download it and at least take a quick look at it...If I don't like it then I just re-install my original(which might be bad for some comps but it hasn't caused any problem so far)...
 Maul403
10-23-2001, 7:05 AM
#32
i meant you dont have to download it if you dont want it...and good mods are not few and far between, there are many good mods for good and bad games..there are also many bad mods..there are also many good expansions, as well as bad expansions....so i guess we are stuck in the middle somewhere

also it seems like you are worried about a bad mod being made that everyones gonna play...well if its bad then why would they play it? :)
 Paragon_Leon
10-23-2001, 7:13 AM
#33
...which is showing the real appeal of mods: they provide what fans really WANT.
 Lord Tirion
10-23-2001, 10:27 AM
#34
"i meant you dont have to download it if you dont want it...and good mods are not few and far between, there are many good mods for good and bad games"

Could very well be. I don't have any games that really use mods besides Unreal Tournament and even that I have kept my game the way it is and thoroughly enjoy it.

"..there are also many bad mods..there are also many good expansions, as well as bad expansions....so i guess we are stuck in the middle somewhere"

I couldn't agree with you more on that. It all depends on our individual preferences. For example, I would never buy Jedi Knight because to me, the graphics were horrendous. I can't get involved in a game in which the graphics are really bad. It is more of a distraction to me. Yet, on the other hand, JK has a large fan base. So all in all, it all depends on what players like you and myself are willing to tolerate in an individual game's aspects.
 Maul403
10-23-2001, 7:20 PM
#35
well..im glad we agree on SOMETHING! LOL :)
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