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Hekx

Latest Posts

Page: 9 of 16
Posted in: sv_privateclients
 Hekx
03-18-2003, 9:10 PM
#2
You should have sv_privateClients set to the amount of private slots, while sv_privatePassword is the password to access the places on the server. To fill one of the private slots: If sv_privatePassword is goat.. You need to type /password goat befo...  [Read More]
Posted in: The Clonetrooper has a new look!
 Hekx
03-18-2003, 9:56 AM
#4
Excellent. I like the worndown armour look. :)...  [Read More]
Posted in: Closer to the films if...
 Hekx
03-17-2003, 2:50 PM
#2
I personally liked the sound of removing Sabre Throw and replacing it with manual blocking. :) Vader is the only one who throws his sabre in the movies, and that looks nothing like the one in JKII. :D The ideas sound good, but just remember, most t...  [Read More]
Posted in: Hello, and......
 Hekx
03-16-2003, 5:58 PM
#4
I think both of those features are in ForceMod Beta 2. Dual pistols and dual stream jetpack....  [Read More]
Posted in: First Model Ever
 Hekx
03-16-2003, 6:00 PM
#12
Looks nice. ;) When you release it, release a Kyle sabre replacement and a JediMod / OmniMod mod compatible version. :)...  [Read More]
Posted in: Star Wars Game Idea
 Hekx
02-23-2003, 3:42 PM
#5
I like the idea of it, I hope something similar gets made. It should follow the structure of a mix of KOTOR, SWG and JKII. :) You shouldn't be able to run over to kill Vader, since that's mostly the whole plot of SW destroyed....  [Read More]
Posted in: WIP: Deedlit - Record of Lodoss War
 Hekx
02-22-2003, 9:50 PM
#4
Nice ears. :D Keep the female player models coming along. Anything beats playing as Kyle. ;)...  [Read More]
Posted in: Ishi Tib Model
 Hekx
02-22-2003, 8:29 PM
#5
I just wanted to post a picture of the Ishi Tib, because I didn't really know what it or he was before I read SW.com. ;) Star Wars Databank Entry (http://www.starwars.com/databank/species/i****ib/img/movie_bg.jpg) Nice head he's got eh? :D I think...  [Read More]
Posted in: "City Street" - My first map, be kind...
 Hekx
03-05-2003, 3:09 PM
#11
From what I've heard, using teleports to different areas on the map increase frame-rate. It's useful for interiors of rooms. I'm not a mapper, so don't quote me on that. ;)...  [Read More]
Posted in: "City Street" - My first map, be kind...
 Hekx
02-22-2003, 9:02 PM
#7
Sign me up for the BETA. :) Just for the final thing: Some glowing signs like ones seen on the Coruscant Promenade map would look great for the backstreet alley feel. Smoke effects also look great. If you get some good sound effects for certain part...  [Read More]
Posted in: "City Street" - My first map, be kind...
 Hekx
02-22-2003, 3:21 PM
#5
Okay, Image's are fixed now. Thanks. :) Picture 1: Looks very good, maybe some more graffeti on the walls? Empire hatred, Imperial signs, etc. Picture 2: Excellent lighting. :) The behind the bar could do with some appliances and things. Picture 3...  [Read More]
Posted in: Orbital Transfer Station test
 Hekx
02-22-2003, 3:24 PM
#15
There seems to be only one area that never gets killed on the lift. I must've tried it 5 times, and at least 3 of those times I got killed. I stood by the edge at one point, which ended in being killed straight away. Some other times the lift doesn't...  [Read More]
Posted in: Orbital Transfer Station test
 Hekx
02-22-2003, 2:38 PM
#13
I got stuck on one of the parts of the map instead of falling down to the ground. It could have been model scalling, but here (http://www.hekx.cjb.net/beta/Shot12.jpg) it is anyway. The other problem I've found with the map is one of the lifts (http...  [Read More]
Posted in: This has been bugging me for some time now...
 Hekx
02-22-2003, 2:19 PM
#21
How was Darth Bane defeated? Maybe he clouded the existence of his apprentice (Sidious?) I think I read Sidious killed his Master. But I think the Jedi do know all about the Sith, since they were a big threat to the Republic and the Jedi Order....  [Read More]
Posted in: Some dood - Jerec Model - Need perm.
 Hekx
02-23-2003, 3:51 PM
#13
The file's up at Massassi.net (http://www.massassi.net/levels/files/2611.shtml). Good work. :)...  [Read More]
Posted in: Some dood - Jerec Model - Need perm.
 Hekx
02-22-2003, 11:14 AM
#11
The author of the Jerec model is inbredyokel (http://www.lucasforums.com/member.php?s=&action=getinfo&userid=47708). You can send him a PM about the model. ;)...  [Read More]
Posted in: WIP: Barriss Offee
 Hekx
02-22-2003, 4:42 PM
#15
It's good to see another female model in the works. :) There's not that many JKII Female models about to reskin.....  [Read More]
Posted in: New Model: Ibuki
 Hekx
02-22-2003, 9:06 PM
#9
Great work. Your other model was excellent. It's cool to see the community making so many female player models to balance out the game. :)...  [Read More]
Posted in: Do we want Qui-Gon?
 Hekx
02-22-2003, 2:14 PM
#42
It would be cool to see Qui-Gon in Episode 3 as a Ghost, his voice is in EPII. :) Either way, GL better clear up the 'disappearing' to be one with the Force questions involving Mr Jinn. :p...  [Read More]
Posted in: SW Lego
 Hekx
02-22-2003, 8:42 PM
#55
Is there a Lego Coleman Trebor? If there is, please send me a PM with the info. ;)...  [Read More]
Posted in: Jedi Academy Mod 1.0
 Hekx
02-22-2003, 8:59 PM
#29
Custom hilt selection would be great aswell as multiple taunts. ;) I think if you replace that file, you replace the actual mod. So unless you have edited the Jedi Academy Mod source code and compiled it, I doubt it'll add the features. :)...  [Read More]
Posted in: wip: Gimli
 Hekx
02-22-2003, 8:33 PM
#18
Looks good on overall apperance. (Gotta love that facial expression.) The only problem I noticed is the depth of his head being a little large. If I remember Gimli right, it should be about 70/ 80% of it's current width back-to-front. Other than th...  [Read More]
Posted in: Helm's Deep
 Hekx
02-22-2003, 12:03 AM
#14
Is there any screenies? I think I might've seen some at the Massassi.net forums, is that the same project?...  [Read More]
Posted in: Model Ideas 4 others.
 Hekx
03-03-2003, 5:43 PM
#54
Wondeful work. ;) That's the problem that seems to be coming with some of the SW Models. Take Coleman Trebor for example, his head is quite detailed, so the amount of poly's used there is high. So if someone ever decides to do detailed alien models...  [Read More]
Posted in: WIP - Bothan Jedi Master
 Hekx
03-01-2003, 5:20 PM
#95
Bumpty Bump. Can a mod please move this to the showcase forum? I know the person who's taken up the project of BradFu, and he's been quite busy with work lately. Hopefully he will finish it eventually. :) -Edit Thanks for moving it. :)...  [Read More]
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