Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

wedge2211

Latest Posts

Page: 6 of 51
Posted in: Best Victory
 wedge2211
08-18-2006, 10:48 PM
#13
As the Empire, I once had the unenviable task of defending a wider front than the enemy had to--there was a large Rebel fleet concentrated at one planet in a hyperspace chokepoint, and I had perhaps three front-line planets in range that I needed to...  [Read More]
Posted in: Which feature are you most excited about?
 wedge2211
08-15-2006, 3:11 PM
#26
I'm most excited about the advanced features coming into the galactic map--such as the base deployment screens, the ability to launch sabotage missions, and corruption....  [Read More]
Posted in: BIG problem with my game. PLEASE help me out.
 wedge2211
07-09-2006, 9:01 AM
#3
I've seen that too, but in my case it pops up mid-game and I just have to exit and restart....  [Read More]
Posted in: Leaving the network....
 wedge2211
07-06-2006, 11:12 AM
#2
Well, it's been good to have you around. Take care!...  [Read More]
Posted in: Crazy Projectiles??
 wedge2211
06-23-2006, 2:10 PM
#16
Regardless of the specific example you had in mind... But in the end: it doesn't matter in the slightest. The game isn't any less fun, and in some respects, the game actually plays much better now than if everything had been totally 'canon.' And for...  [Read More]
Posted in: Crazy Projectiles??
 wedge2211
06-22-2006, 2:58 PM
#10
No you can't use your imagination. You simply can't call it Star Wars anymore if you throw the movies right into the bin. Apart from that, there is a huge EU out there (just so you know, Kyle and Mara are NOT canon). Part of that EU is used frequentl...  [Read More]
Posted in: Crazy Projectiles??
 wedge2211
06-21-2006, 5:08 PM
#2
I think that while some of them are canon--such as the old Clone Wars-era destroyer droids and the StarViper fighters--the Underworld will have access to many ships that are Petroglyph born and bred. Fine by me; I'm happy to give these developers fre...  [Read More]
Posted in: How strong is the Death Star II going to be?
 wedge2211
06-19-2006, 10:25 PM
#14
You don't even need to read up on the battle...just watch the movie. Admiral Ackbar, on board Home One, survives the battle!...  [Read More]
Posted in: How strong is the Death Star II going to be?
 wedge2211
06-19-2006, 3:29 PM
#6
btw, in ROTJ, the death star only fired once Twice, on-screen. It also may have fired more times than we were shown. I suspect that players wil only ever get to control the Eclipse as the Underworld faction. That is, that the Empire will only own th...  [Read More]
Posted in: Which Faction will control Eclipse
 wedge2211
06-17-2006, 12:28 PM
#13
The FoC timeline is after the Battle of Yavin, though...probably we'll see the second Death Star only. Which is just as good if not better than the original!...  [Read More]
Posted in: Which Faction will control Eclipse
 wedge2211
06-16-2006, 11:43 AM
#9
:lol:...  [Read More]
Posted in: Which Faction will control Eclipse
 wedge2211
06-15-2006, 6:10 PM
#3
I'd be willing to bet that the Eclipse only appears int he campaign. However, we already know for certain that the campaign will center of Tyber Zann's attempt to steal the Eclipse--so we'll probably only ever get to have personal control of the shi...  [Read More]
As I said before, I agree with that sentiment...but what about "new innovative different gameplay > boring old rote gameplay?" As others have pointed out, some of the features I brought up at the outset are similar or identical to gamepl...  [Read More]
Hmm, good points, especially with regard to resource-gathering and units. Maybe the Rebels could have a theif/recruiter minor hero, trained at officer academies, that's sort of like a smuggler for units: deploy them to an enemy world and they "s...  [Read More]
its not fair if the rebels can lie low and not get destroyed Well, of course, the Empire might find them and destroy them even as they're lying low. The Underworld is also supposed to be able to hide to evade military engagements. The strength of the...  [Read More]
You might be able to counter that in a few ways. One is to decrease the galactic map speed--then the Empire certainly couldn't search the entire galaxy in five minutes. Other ways would be to modify how Rebel forces can be discovered. For instance, a...  [Read More]
Okay, first, they only found out about that fleet when the fleet of Star Destroyers showed up on their scanners--not from Bothan spies. Second, they barely escaped. They definitely weren't "invulnerable to surprise" in that situation....  [Read More]
I'm not sure what you're arguing, Magna, but there are a number of problems with your statements: 1) Though the Rebellion had help from many systems in the galaxy, that help was clandestine. The ruling family of Alderaan tried to hide their involvem...  [Read More]
Posted in: Cloaking ability
 wedge2211
07-10-2006, 4:34 PM
#18
I don't know about that. A unit that hides nearby Rebels from the enemy minimap could be extremely effective. Likewise a unit that produces "ghost" minimap dots on the enemy radar. ...Particularly in concert...imagine if you see a small ar...  [Read More]
Posted in: Cloaking ability
 wedge2211
07-08-2006, 10:55 PM
#15
Ooh...the Rebel Minimap Scrambler? Or the Rebel Fog (of War) Machine? ;)...  [Read More]
Posted in: Thrawn confirmed!!
 wedge2211
07-06-2006, 3:56 PM
#37
One of the developer interviews mentioned a "Mon Calamari frigate." We weren't given a specific designation, but I'd expect it to be smaller than the MC-80 and have some interesting special ability or interesting weapon loadout (perhaps lik...  [Read More]
Posted in: Thrawn confirmed!!
 wedge2211
06-15-2006, 5:14 PM
#27
Uh, dude, Dreadnaughts (http://www.starwars.com/databank/starship/dreadnaught/index.html)have been a part of the Star Wars universe for a long time before you thought of including them in your Empire at War mod....  [Read More]
Posted in: Thrawn confirmed!!
 wedge2211
06-15-2006, 4:51 PM
#25
They will have "taken an idea" from just about ever Star Wars EU source there is. They're not preying on you. They're getting the idea for the Dreadnaught from the same sources where you took the idea for a Dreadnaught from. Such are the di...  [Read More]
Posted in: Arc Hammer
 wedge2211
06-15-2006, 4:53 PM
#20
Yeah, the Dark Jedi were active after the Battle of Endor and the founding of the New Republic. The Raven's Claw only came into Kyle's possession after he gave up the ways of the Force....  [Read More]
Posted in: Infiltrators
 wedge2211
07-06-2006, 4:17 PM
#7
A raid fleet of six Infiltrators can be incredibly powerful on the ground. I like to send them in, hotkeyed in groups of two, and have them move as a group. I'll build a bacta tank somewhere if possible, and turn most of the other build pads I encoun...  [Read More]
Page: 6 of 51