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Prime

Latest Posts

Page: 132 of 138
Posted in: Availability...Winter 2003?!
 Prime
04-14-2003, 10:29 AM
#7
Originally posted by StormHammer I just hope they take as long as they need to get a fully-polished game out of the door. There were a couple of show-stopping bugs in JO's SP on release (Lando and the two Kyles among them), so I hope they use any ex...  [Read More]
Posted in: Character Customization
 Prime
04-13-2003, 7:14 PM
#2
Originally posted by SithLord13 What are your thoughts on how they should handle this, I seen SW:G and theres is great, but will JA be like it, and the second thing how will they handle MP with it is what I wonder? but hey other then that I like the...  [Read More]
Posted in: New , and i got a question??
 Prime
04-13-2003, 7:20 PM
#12
Originally posted by Darth Groovy Reason#447 why PC games are better, and the XBOX sucks... Reason #448 is that as far as I know the XBox players can download exactly 0 skins, maps, and mods......  [Read More]
Posted in: Raven, Please Do Your EU Research
 Prime
04-13-2003, 7:03 PM
#28
Originally posted by Boba Rhett "Canon of the EU" ... rofl. Indeed :) Originally posted by Silent_Thunder Hmm, I thought I recalled hearing something about a cloned Emporer... But the way you guys make it sound the EU totally nullified e...  [Read More]
Posted in: Raven, Please Do Your EU Research
 Prime
04-13-2003, 1:15 AM
#23
Originally posted by Rad Blackrose LucasArts is a company founded for Star Wars games, and guess who has to examine the story line down to the tee? George Lucas. Uh, Mr. Lucas has nothing to do with the storylines of games, books, comics, and so on....  [Read More]
Posted in: Raven, Please Do Your EU Research
 Prime
04-12-2003, 1:09 PM
#6
Originally posted by Wavey Davey One of the things that really annoyed me about JO was that it did not follow the canon of the EU...I'll try not to turn this thread into a flame war. First of all, to a large percentage of Star Wars fans, the EU book...  [Read More]
Posted in: lightstaff / dual sabres
 Prime
04-11-2003, 1:42 PM
#5
Originally posted by Master_Payne you forgot, less strenght in each hand, means less damage and less defense, you may block twice range, but half strenght so a "clash of lightsabers", will have a little disadvantage(?), that if they made t...  [Read More]
Posted in: QUestions about Mapping Modeling and skinning?
 Prime
04-11-2003, 1:11 PM
#2
I believe the story is that Raven will be releasing various tools to allow you to convert models, maps, and so on into Jedi Knight: Academy......  [Read More]
Posted in: How do you feel about a Cooperative MP mode?
 Prime
04-11-2003, 1:26 PM
#4
Originally posted by Zodiac That sounds not so fun at all to me, because it'd mean the enemy = the pc. And PC enemies never appeal to me, because they just can't cope with another person being your opponent. But coop mode would be nice in another...  [Read More]
Posted in: Model format in JDK III
 Prime
04-11-2003, 1:46 PM
#3
Originally posted by BloodRiot I'd say that although the basics of glm may stil lbe there.. the characters themselves will be diferent... It will probably be GLM bodyparts that the game assembles together to form a full character model. So i'd say...  [Read More]
Posted in: Will there be rpg qualitys in mplayer?
 Prime
04-14-2003, 11:49 AM
#21
Originally posted by Blademaster_109 I think if u r farther in the game, and have more force powers u should be able 2 use them in multiplayer. an example is in JO everyone got the same about of points like 90 to use. So this way if u r farther in t...  [Read More]
Posted in: Will there be rpg qualitys in mplayer?
 Prime
04-13-2003, 7:38 PM
#15
Originally posted by ryudom FPS: first person shooter... but yeah whatever heh LOL, well, I may not be shooting people with my lightsaber, but the end result sure is the same! :)...  [Read More]
Posted in: civilian npcs
 Prime
04-14-2003, 10:43 AM
#23
Originally posted by StormHammer I agree with you 100%. Having lots of alien NPCs in city/town areas is essential to give it the Star Wars feel. I don't think we need to see branching conversation trees, or anything, but it would be neat to 'use' pe...  [Read More]
Posted in: Linux... somebody had to mention it.
 Prime
04-12-2003, 1:28 PM
#14
Originally posted by JaledDur It would be nice if there was enough documentation so that we could do it ourselves. I think it is safe to assume that that is not going to happen......  [Read More]
Posted in: Saber blocking, manual, or automatic?
 Prime
04-14-2003, 11:18 AM
#102
Originally posted by Deadeye I personally like the manual blocking mostly for use in saber duels. As far as saber vs gun combat, I would like to see an autoblocking system that deflects blaster bolts, but if you hit the block button at the moment of...  [Read More]
Posted in: Saber blocking, manual, or automatic?
 Prime
04-13-2003, 11:17 PM
#98
Originally posted by Solo4114 Ok, so if the guns fire pure energy with no concussive effect, why do they so obviously recoil in the movies? And why do they fire in bolts instead of rays???? HMMMMMM??? Don't have an answer for THAT now DO ya, smart g...  [Read More]
Posted in: Saber blocking, manual, or automatic?
 Prime
04-13-2003, 7:36 PM
#93
Originally posted by Solo4114 Against guns, you could have a different calculation come into effect. Whereas your blocking likelihood decreases quickly against a concentrated sabre attack, against a single opponent firing continuously at you, you co...  [Read More]
Posted in: Saber blocking, manual, or automatic?
 Prime
04-13-2003, 1:35 AM
#91
Originally posted by boinga1 By manually blocking, do you mean *hold down a button and block whatever comes your way* or *hit a button to block every individual shot*? And btw I don't think that a system where blocking probability decreases is good...  [Read More]
Posted in: Saber blocking, manual, or automatic?
 Prime
04-12-2003, 1:25 PM
#87
Originally posted by Wavey Davey Saber throw is actually used twice in the movies. Allow me to retort... Originally posted by Wavey Davey Vader, as everyone knows about and might i add that that was not ineffective because he wasn't trying to kill...  [Read More]
Posted in: Tavion: The new villian of JK3?
 Prime
04-11-2003, 1:37 PM
#29
Originally posted by Rad Blackrose Tavion's presence had more holes then an afghan (I hope that's how you spell the blanket, not the people of the nation). You mean plot holes? I'm not quite sure what "holes" you are refering too....  [Read More]
Posted in: Location! Location!
 Prime
04-14-2003, 10:35 AM
#27
Hoth hand Tatooine are definitely the places I want to go, and it appears that I will get my wish. Corellia would be cool to. How about Endor as well? I always like going through forests......  [Read More]
Originally posted by HertogJan Yeah you should be able to block the red stance one way or another. But you can block red stance. If you are in red stance you can easily block a red swing. Even yellow can block it to some extent. Originally posted...  [Read More]
Originally posted by Blademaster_109 i kinda want jkIII to be slowed down but not to much. If it is it can be less button smashing and know what ur doing type of thing. Since there are always going to be a lot of people who don't want to take the ti...  [Read More]
Originally posted by MattJedi the way i see it any laser blaster in the game shouldn't need ammo, it shouldn't need to ber reloaded, Thermal Detonators, rockets and repeater and the other non energy based weapons should cause they are none energy ba...  [Read More]
Posted in: WIP: Quinlan Vos
 Prime
04-13-2003, 7:54 PM
#127
Originally posted by Shotokan but still... in the council or not, hes still one of the cool jedi out there. On this, I think we can agree :)...  [Read More]
Page: 132 of 138