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AKPiggott

Latest Posts

Page: 5 of 9
Posted in: PC Gamer UK Cover Disks
 AKPiggott
01-20-2003, 2:26 PM
#1
Just thought I'd let you guys know, in case you don't already. Your demo made the cover discs of PC Gamer magazine here in the UK. Well done, that should give you guys a bit more publicity....  [Read More]
Posted in: WIP: Episode II Obi-Wan
 AKPiggott
02-13-2003, 2:59 PM
#42
Hey Toonces! I like it a lot, maybe I can find a space for it in Party Crasher. Also, how are you doing on that model we talked about?...  [Read More]
Posted in: Party Crasher Level Feature at TACC
 AKPiggott
01-17-2003, 5:18 PM
#9
I've always tried to make my levels extremely rich in story. Basically I hate levels where you have a big story told to the player at the start and then you control the character through a series of shooting people only to get a very short and brief...  [Read More]
Posted in: Party Crasher Level Feature at TACC
 AKPiggott
01-04-2003, 5:03 AM
#6
Hmm.. I think there's a forum database error. In the thread index, it said that WhiteShdw was the latest poster, even though I had replied since. Strange....  [Read More]
Posted in: Party Crasher Level Feature at TACC
 AKPiggott
01-01-2003, 3:11 PM
#5
I've started downloading it, but I have it on pause right now. Does it have a story with cutscenes and everything?...  [Read More]
Posted in: Party Crasher Level Feature at TACC
 AKPiggott
12-30-2002, 2:01 AM
#3
Yeah me too. I hope it gets a few more JO submissions....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
02-17-2003, 4:30 PM
#386
Nope and I probably won't release anymore shots before the level gets released....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
02-03-2003, 7:43 AM
#378
About a month or so from now. Give or take an extra couple of weeks....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-25-2003, 4:49 AM
#370
Cheers. I've got no time to make my own textures (I'd rather devote more time to the level itself) and JK2 doesn't have that many textures that suit the theme, so modifying existing ones does the job perfectly without wasting much time....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-24-2003, 3:58 PM
#366
That's an idea. Is there a version of the model with no cap or goggles on? Shots, featuring Zy's Jedi Star Fighter model: http://www.massassi.net/ec/images/9503.jpg http://www.massassi.net/ec/images/9504.jpg...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-23-2003, 5:17 AM
#363
Originally posted by wedge2211 "They have Pod Racing on Malastare...very fast, very dangerous." The one mention of that planet in the movies, TPM. And there is a whole set of pod races on Malastare in the pod racer game. You could check t...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-22-2003, 1:46 PM
#360
It's supposed to be Malastare but I've taken a bit of creative license with it. I've basically got the purpley, rocky feeling of Malastare from the pictures I've looked at. But the planet isn't nearly as urban in any of these pictures as I've made ou...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-20-2003, 2:21 PM
#355
This level will be set entirely in this city. If I make a sequel, it'll take place somewhere else....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-08-2003, 10:05 AM
#345
Originally posted by boinga1 Are there going to be any sniper guns here? After running through SP several times, I truly hate large dark open areas with rodian snipers. Chucking loads of snipers in is just a lazy and crap way of making it challeng...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
12-30-2002, 2:03 AM
#339
That's from "Wrath of TiTo", GoZ_SpaceBoy's JK1 SP level. I got some more foggy shots here: http://www.massassi.net/ec/images/9092.jpg http://www.massassi.net/ec/images/9093.jpg http://www.massassi.net/ec/images/9094.jpg...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
12-21-2002, 7:02 PM
#334
This thread is still going? Even if I could change the saber combat system I wouldn't. My general idea of making levels is to make something that fits with the resources of the game in a way where the player can take what he knows from playing the o...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
02-03-2003, 7:43 AM
#128
About a month or so from now. Give or take an extra couple of weeks....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-25-2003, 4:49 AM
#120
Cheers. I've got no time to make my own textures (I'd rather devote more time to the level itself) and JK2 doesn't have that many textures that suit the theme, so modifying existing ones does the job perfectly without wasting much time....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-24-2003, 3:58 PM
#116
That's an idea. Is there a version of the model with no cap or goggles on? Shots, featuring Zy's Jedi Star Fighter model: http://www.massassi.net/ec/images/9503.jpg http://www.massassi.net/ec/images/9504.jpg...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-23-2003, 5:17 AM
#113
Originally posted by wedge2211 "They have Pod Racing on Malastare...very fast, very dangerous." The one mention of that planet in the movies, TPM. And there is a whole set of pod races on Malastare in the pod racer game. You could check t...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-22-2003, 1:46 PM
#110
It's supposed to be Malastare but I've taken a bit of creative license with it. I've basically got the purpley, rocky feeling of Malastare from the pictures I've looked at. But the planet isn't nearly as urban in any of these pictures as I've made ou...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-20-2003, 2:21 PM
#105
This level will be set entirely in this city. If I make a sequel, it'll take place somewhere else....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
01-08-2003, 10:05 AM
#95
Originally posted by boinga1 Are there going to be any sniper guns here? After running through SP several times, I truly hate large dark open areas with rodian snipers. Chucking loads of snipers in is just a lazy and crap way of making it challeng...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
12-30-2002, 2:03 AM
#89
That's from "Wrath of TiTo", GoZ_SpaceBoy's JK1 SP level. I got some more foggy shots here: http://www.massassi.net/ec/images/9092.jpg http://www.massassi.net/ec/images/9093.jpg http://www.massassi.net/ec/images/9094.jpg...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
12-21-2002, 7:02 PM
#84
This thread is still going? Even if I could change the saber combat system I wouldn't. My general idea of making levels is to make something that fits with the resources of the game in a way where the player can take what he knows from playing the o...  [Read More]
Page: 5 of 9