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AKPiggott

Latest Posts

Page: 8 of 9
Posted in: WIP - Mace Windu SP Level
 AKPiggott
10-01-2002, 5:48 AM
#24
It'll have both gun enemies and saber enemies. Originally posted by Emon 2. Come to #TACC... Oooh... I don't go there anymore... I founded that channel.. and after not going a couple of weeks it was nicked off me by somebody who doesn't even visit...  [Read More]
Posted in: WIP - Mace Windu SP Level
 AKPiggott
09-30-2002, 12:34 PM
#16
OK, nice one. Thanks for volunteering. I'm not recruiting voice actors yet, but I'll bear it in mind....  [Read More]
Posted in: WIP - Mace Windu SP Level
 AKPiggott
09-30-2002, 3:34 AM
#14
Originally posted by WhiteShdw So your gonna use Sam Jackson as your voice actor? Sounds expensive ;) Heh.. I wish... I'll get somebody who's a real good sound-a-like.. I know this guy I worked with on my MotS levels who is a fantastic voice acto...  [Read More]
Posted in: WIP - Mace Windu SP Level
 AKPiggott
09-29-2002, 3:42 PM
#8
It's gonna be pretty big, but not over-whelmingly huge. I'm going for quality over quantity. Top class cutscenes with authentic voice actors and everything, killer story that is carefully narrated. If you want a good idea of the sort of levels I make...  [Read More]
Posted in: WIP - Mace Windu SP Level
 AKPiggott
09-29-2002, 4:00 AM
#1
You may (or may not) remember, but I posted some screenshots of a Malastare SP level where you control Mace Windu a few months back. Well, I decided to restart it. It looked very nice, but the layout was sloppy and all sorts. This time around, I'm ta...  [Read More]
Posted in: Jedi Starfighter MD3/Prefab
 AKPiggott
10-05-2002, 2:29 PM
#2
*Just bumping this request*...  [Read More]
Posted in: Jedi Starfighter MD3/Prefab
 AKPiggott
09-28-2002, 7:18 AM
#1
Is anyone making a Jedi Starfighter MD3 or Prefab? I need one for my Mace Windu Single Player level. You can check the progress of my level by visiting my Massassi EC page: http://www.massassi.net/ec/view.php3?user_id=187 Cheers....  [Read More]
Posted in: Q3Map 2.3.0-a20
 AKPiggott
10-08-2002, 5:13 AM
#25
Originally posted by Emon You don't use this like SoF2Map, infact you don't compile in GTK or JK2 Radiant at all. You have to compile it manually fromt the DOS prompt, or use a set of batch files like I made: http://emon.netfirms.com/Q3Map2_BATs.zi...  [Read More]
Posted in: Q3Map 2.3.0-a20
 AKPiggott
10-01-2002, 10:14 AM
#10
I take it it is used the same as SOF2MAP? With the same extensions?...  [Read More]
Posted in: Q3Map 2.3.0-a20
 AKPiggott
09-29-2002, 4:49 PM
#8
Does this compile any faster than the standard Q3Map? If so, this could be just what I need....  [Read More]
Posted in: Han Solo model in progress
 AKPiggott
09-26-2002, 4:51 AM
#148
Excellent stuff... I look forward to this one... What happened to your Tusken MC? Did you release it in the end?...  [Read More]
Posted in: WIP: Jerec
 AKPiggott
08-18-2002, 6:36 AM
#45
Totally awesome. Keep it up. Will Jerec have his cape? He always had it in the cutscenes, but not in-game....  [Read More]
Posted in: Klorel's Mace Windu in progress
 AKPiggott
06-28-2002, 6:10 PM
#226
Absolutely incredible... and it has facial bones.. I can use him in my SP level, yes! Klorel, you rule......  [Read More]
Posted in: Klorel's Mace Windu in progress
 AKPiggott
06-06-2002, 2:18 PM
#91
...and again......  [Read More]
Posted in: Klorel's Mace Windu in progress
 AKPiggott
06-04-2002, 6:09 PM
#88
Saw this at Massassi, I think this may help you out somewhat: There's a new version of my Ghoul2 model import plug-in for Milkshape3d available. It can be downloaded on my website. http://jedidreams.codealliance.ca/ New in this Update: -Changed the...  [Read More]
Posted in: Klorel's Mace Windu in progress
 AKPiggott
05-31-2002, 4:22 PM
#68
Hmm.. try e-mailing the model to spacermonkey.......  [Read More]
Posted in: Klorel's Mace Windu in progress
 AKPiggott
05-28-2002, 7:22 PM
#47
I have the "This Party's Over" taunt... I recorded it when I was making my own Mace skin a while back... e-mail me if you want it......  [Read More]
Posted in: Klorel's Mace Windu in progress
 AKPiggott
05-27-2002, 7:30 PM
#22
Fantasmatic! Are you gonna skin it yourself Klo'?...  [Read More]
Posted in: Klorel's Mace Windu in progress
 AKPiggott
05-26-2002, 5:10 PM
#12
I don't think it's like Half-Life where you animate yourself... you just anchor onto the humanoid skeleton.....  [Read More]
Posted in: Klorel's Mace Windu in progress
 AKPiggott
05-26-2002, 1:32 PM
#7
Ahh cool... big improvement, definately taking shape more now.. I think he needs to be a little bit better built though... [edit: Actually, instead could you make his tabard and sleeves baggier? Also is there any chance of having the tabard detail a...  [Read More]
Posted in: Klorel's Mace Windu in progress
 AKPiggott
05-26-2002, 11:39 AM
#5
* Pats Klorel on the back * As for the saving stuff... hopefully, Cheshire, Monkey, Blood or Sith will stop by and give some info.......  [Read More]
Posted in: Klorel's Mace Windu in progress
 AKPiggott
05-26-2002, 8:13 AM
#3
Oh yes! I desperately need a Mace Windu model for my Single Player level.. please please please include the facial bones so I can use him for cutscenes? Also, feedback regarding the model.. very good, as Brad said.. the tabard goes a bit further dow...  [Read More]
Posted in: Who wants to see Sideous vs Yoda in Episode III?
 AKPiggott
05-17-2002, 12:12 PM
#5
I think Yoda combat should be limited to Episode II... if we see him fighting in Episode III, it'll be less unique and special... not so much a defining point of the film... kind of like when DOTF played on Tatooine in Episode II, it should've just s...  [Read More]
Originally posted by JR_Incubus In ROTJ, when Anakin dies they burn his body (or it could be just his suit) like the did Qui-Gon and he's standing off to the side as a ghost with obiwan and yoda. So, I don't think you HAVE to fade away to become a g...  [Read More]
It sounded like they cut the "Anakin" out of the "Anakin, drop!" line in TPM... which was kinda cheap really.... plus I thought Jedi have to disappear when they die in order to become ghosts.......  [Read More]
Page: 8 of 9