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AKPiggott

Latest Threads

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Posted in: SV_SetBrushModel: Null
 AKPiggott
03-31-2003, 1:03 PM
#1
I've had this problem before and I've fixed this problem before, but I can't remember how and the forum search has been disabled (again). What I do remember is that it is caused by a brush of 0 thickness, but I have no idea how to track the brush do...  [Read More]
Posted in: Party Crasher Trailer
 AKPiggott
03-18-2003, 6:34 PM
#1
To quote a thread I posted earlier on in TACC forums: Originally posted by AKPiggott http://akpiggott.360viewonline.com/pctrailer.zip (approx 9.55 MB) Just a short trailer showing a few bits from the level. It's not exactly brilliant, I only made...  [Read More]
Posted in: PC Gamer UK Cover Disks
 AKPiggott
01-20-2003, 2:26 PM
#1
Just thought I'd let you guys know, in case you don't already. Your demo made the cover discs of PC Gamer magazine here in the UK. Well done, that should give you guys a bit more publicity....  [Read More]
Posted in: Party Crasher Level Feature at TACC
 AKPiggott
12-21-2002, 6:58 PM
#1
I've just sent a Party Crasher level feature to The Admiral's Command Chamber (http://www.commandchamber.net). There's some brand new shots and information on the level if anyone's interested. You can view it by clicking here (http://www.commandchamb...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
11-07-2002, 7:31 AM
#1
Toonces was kind enough to send me a beta of his Mace Windu model. So now I've had a chance to implement it in my upcoming SP level. Check out the shots: http://www.massassi.net/ec/images/8173.jpg http://www.massassi.net/ec/images/8174.jpg http://...  [Read More]
Posted in: "WARNING: RE_AddPolyToScene: NULL poly shader"
 AKPiggott
10-16-2002, 1:51 PM
#1
I've been getting this error in my map, the message "WARNING: RE_AddPolyToScene: NULL poly shader" repeatedly comes up and all GLM files appear textured solid bright white. This only happens when I compile my map with lights (using Q3Map2)....  [Read More]
Posted in: WIP - Mace Windu SP Level
 AKPiggott
09-29-2002, 4:00 AM
#1
You may (or may not) remember, but I posted some screenshots of a Malastare SP level where you control Mace Windu a few months back. Well, I decided to restart it. It looked very nice, but the layout was sloppy and all sorts. This time around, I'm ta...  [Read More]
Posted in: Jedi Starfighter MD3/Prefab
 AKPiggott
09-28-2002, 7:18 AM
#1
Is anyone making a Jedi Starfighter MD3 or Prefab? I need one for my Mace Windu Single Player level. You can check the progress of my level by visiting my Massassi EC page: http://www.massassi.net/ec/view.php3?user_id=187 Cheers....  [Read More]
Posted in: Weird Glass Bug
 AKPiggott
04-27-2002, 7:32 PM
#1
Hmm... I have a window, but when you smash it, the size of the window changes to about half the size and the pieces that fall only cover this smaller area. Anyone got any idea what's up?...  [Read More]
Posted in: Intro Music
 AKPiggott
04-27-2002, 4:32 PM
#1
It's stated in the built-in entity help that if you put two MP3 paths in a "music" key, the first one will play once as an intro and the second one will be looped afterwards. However when I do this, all it does is loop the intro file. This...  [Read More]
Posted in: "Enter the Dark Lord" (Vader SP Level)
 AKPiggott
04-03-2005, 3:30 PM
#1
These shots were taken about a week ago, so a couple may be a little out-date in some minor architectural details. http://www.massassi.net/ec/images/15741.jpg http://www.massassi.net/ec/images/15742.jpg http://www.massassi.net/ec/images/15743.jpg...  [Read More]
Posted in: Untitled Darth Vader Project (JA SP)
 AKPiggott
10-13-2004, 4:39 AM
#1
Here's a few screens of a level I started two days ago: http://www.massassi.net/ec/images/14982.jpg http://www.massassi.net/ec/images/14983.jpg http://www.massassi.net/ec/images/14984.jpg There's no "real" story for this level yet (othe...  [Read More]
Posted in: Auto-Caulking
 AKPiggott
01-03-2004, 1:05 PM
#1
Just returned to Radiant after a spell of six or seven months. I remember that there was a function that automatically caulked hidden surfaces. Was it a plug-in or a built-in GtkRadiant function? Either way, I can't find it anywhere....  [Read More]
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