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AKPiggott

Latest Posts

Page: 3 of 9
Posted in: SV_SetBrushModel: Null
 AKPiggott
04-06-2003, 12:27 PM
#13
Don't worry... sorted... I tracked this weird error to the autocaulk. Luckily I had a backup that I made before I autocaulked. So I basically copied that back, put all my area portals back, removed some of the stuff that I removed before and then I w...  [Read More]
Posted in: SV_SetBrushModel: Null
 AKPiggott
04-06-2003, 11:27 AM
#11
Well, I just tested the level. And it runs even slower. I opened the map up again in Radiant and those same brushes have gone back to being structrual.... what the hell is going on?...  [Read More]
Posted in: SV_SetBrushModel: Null
 AKPiggott
04-06-2003, 8:16 AM
#10
Hey Emon... regarding what we were saying about detail brushes earlier. I opened the level in Radiant today and found that for some really bizarre reason, most of my detail brushes had been turned into structrual brushes. I have absolutely no idea h...  [Read More]
Posted in: SV_SetBrushModel: Null
 AKPiggott
04-05-2003, 5:09 AM
#8
Emon, I haven't been able to find you on any of the chatrooms... can you just run all this by me in this thread?...  [Read More]
Posted in: SV_SetBrushModel: Null
 AKPiggott
04-02-2003, 3:25 AM
#7
OK, so that'll be early this evening. No problem. I case I don't see you, I wanted to ask you a couple of things. I've compiled the level on full since the autocaulk and it doesn't run much better, so I'm going to need you to explain the use of dist...  [Read More]
Posted in: SV_SetBrushModel: Null
 AKPiggott
04-01-2003, 3:10 PM
#5
Weird... I tried brush cleanup again... and it fixed it!! Whoo... Emon: Keep checking the Party Crasher chatroom, I wanted to ask you some stuff....  [Read More]
Posted in: SV_SetBrushModel: Null
 AKPiggott
04-01-2003, 3:45 AM
#4
I don't have any entities like that. I've been removing entities lately, I can't risk adding any because of an error I keep getting. The error came about when I did an auto-caulk on the entire level to improve the poor performance that the beta test...  [Read More]
Posted in: SV_SetBrushModel: Null
 AKPiggott
03-31-2003, 1:03 PM
#1
I've had this problem before and I've fixed this problem before, but I can't remember how and the forum search has been disabled (again). What I do remember is that it is caused by a brush of 0 thickness, but I have no idea how to track the brush do...  [Read More]
Originally posted by txa1265 I asked that myself, and got a 'definitely ... don't know;-)" from Chang. I am hoping that they do. Imagine 'kill the sith' or 'kill the jedi' missions, or 'escape' or 'rescue' whetever ... nice possibilities for ex...  [Read More]
I wonder if we'll see a random mission generator like in SOF2....  [Read More]
It's unfair to flame Fluke, we are afterall all entitled to an opinion which should be respected. If someone doesn't like something that you like, feel thankful that you got a better experience out of it. Personally I'm glad Raven are doing the new...  [Read More]
Originally posted by Anakin 3.Those of you who are ranting at people like Emon, Akpiggot, razoraces and myself, stop it, we have been in this community for over 5 years (most of us) and we have grew up with this game and edited it until the cows hav...  [Read More]
Mike, any chance you could keep a lot more elements soft-coded for us SP editors? It'll be great if the player model, saber colour and other little bits could be modified in some sort of DAT file or through ICARUS....  [Read More]
Posted in: WIP Sith Lord (SP)
 AKPiggott
03-26-2003, 5:26 PM
#28
Great stuff frendon. I've always wanted to play a Vader level (I actually started working on one before I started Party Crasher). If you haven't already, please read my cutscene article (http://www.commandchamber.net/articles/cutscenes/index.php). Y...  [Read More]
Posted in: Party Crasher Trailer
 AKPiggott
03-21-2003, 4:27 AM
#9
TheForce.net trailers? They aren't JKII levels are they?...  [Read More]
Posted in: Party Crasher Trailer
 AKPiggott
03-19-2003, 11:14 AM
#6
Other JKII trailers?...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
03-31-2003, 4:06 AM
#434
Originally posted by Emon By the way, AK, I noticed that you didn't do helpusobi 0 in your gamestart.cfg, or it doesn't work. Cheats are still enabled after I start the game. Yeah I know. I use noclip a lot to test areas in the level and I couldn'...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
03-30-2003, 4:32 AM
#430
Got my first beta report from one of my testers today. He was very pleased with the level, but there's an annoying bug that I hoped I'd got rid of. His saber also turned out blue in-game, which is rather strange. I'll have to see what the other test...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
03-28-2003, 10:04 AM
#427
Originally posted by Higginson Good news AK, u send it in to jk2files.com? Yeah, but they haven't posted it yet. I didn't bother with JediKnightII.net because they seem to hardly ever update their files these days and Massassi is just out of the q...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
03-26-2003, 5:17 PM
#420
Originally posted by JDKnite188 *tear goes down cheek* Well, I did release a trailer after saying that. I don't want to release anymore because I think I've hyped this level up too much as it is....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
03-31-2003, 4:06 AM
#184
Originally posted by Emon By the way, AK, I noticed that you didn't do helpusobi 0 in your gamestart.cfg, or it doesn't work. Cheats are still enabled after I start the game. Yeah I know. I use noclip a lot to test areas in the level and I couldn'...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
03-30-2003, 4:32 AM
#180
Got my first beta report from one of my testers today. He was very pleased with the level, but there's an annoying bug that I hoped I'd got rid of. His saber also turned out blue in-game, which is rather strange. I'll have to see what the other test...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
03-28-2003, 10:04 AM
#177
Originally posted by Higginson Good news AK, u send it in to jk2files.com? Yeah, but they haven't posted it yet. I didn't bother with JediKnightII.net because they seem to hardly ever update their files these days and Massassi is just out of the q...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
03-26-2003, 5:17 PM
#170
Originally posted by JDKnite188 *tear goes down cheek* Well, I did release a trailer after saying that. I don't want to release anymore because I think I've hyped this level up too much as it is....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 AKPiggott
03-18-2003, 6:37 PM
#158
Apart from the closing cutscene... I've done everything on this level, I am just waiting on voices, models and skins......  [Read More]
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