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Gatherum

Latest Activity

Posted in: Looking for specific mod types (KOTOR)...
 Gatherum
11-30-2010, 2:58 PM
#4
Most mods that you will come across for KotOR and KotOR II will use the Override folder, which, to my understanding, is a folder in directories of those games (in TSL's case, you sometimes need to create it yourself) whose purpose is just that: to co...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters 2.0
 Gatherum
11-30-2010, 2:35 PM
#23
So that's how. Surprisingly simple. But then, I sort of like harIII's idea. It doesn't seem all that farfetched that one could put that sort of thing right after the character creation screen. Would be an interesting experiment. Still, I guess the...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters 2.0
 Gatherum
11-30-2010, 5:44 AM
#12
Aye, I figured. It would be really cool if there was a way to create a new menu at game startup with two options: Play "The Sith Lords" Play "The Jedi Masters" But, since it has not been done, I can only assume that it is lik...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters 2.0
 Gatherum
11-30-2010, 5:06 AM
#10
I suppose that I'll be the one to ask the inevitable, generic question... Is there any possibility that this might be somehow compatible with TSLRCM? I am not very well-learned on the nature of total conversion mods. Also, if there isn't, then I ha...  [Read More]
Posted in: Visual Enhancement 2011
 Gatherum
11-28-2010, 12:58 PM
#44
Not what I'm seeing...flipping the doors on Peragus seems to make them look worse. I'll check it again, though... EDIT: Nope. I would definitely not flip the Peragian doors. Edit: Confirming that the Harbinger textures do NOT require flipping. Edi...  [Read More]
Posted in: Visual Enhancement 2011
 Gatherum
11-28-2010, 8:56 AM
#42
So I downloaded the "CONSOLE COLORS 2011" archive from the external site. They're all PNG files. Are these supposed to be used, or...? Edit: Also, sorry for the double post, but I must stress that it would be very useful if we could have a...  [Read More]
thanks for the ideas, I'll keep those in mind. Sherruk was a character i hadnt considered because in kotor once a character dies, they're dead (which is why you dont fight calo nord on taris, he was meant to survive that) so it would take some extra...  [Read More]
Voted Other: Sherruk (or some personification of him: clone, cybernetic reconstruction, illusory apparition, etc). Just because Sherruk, as short as his screentime was, was a badass, and probably the most difficult foe in the game, at least when you...  [Read More]
Posted in: Recruit Veshanii
 Gatherum
03-31-2010, 8:42 PM
#3
Hire a VO?...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Gatherum
05-09-2010, 4:13 PM
#601
Nowhere. It's just a token that he put in there to indicate that the events of the mod are non-canonical....  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Gatherum
02-27-2010, 11:38 AM
#592
Nevermind; problem solved. Not sure how, but I'm guessing it had to do with one of the twelve and a half mods that I decided not to implement in the re-installation of the game....  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Gatherum
02-27-2010, 8:11 AM
#591
Let me start off by saying that this is the first time I've played the game with this mod installed, and I have to admit, I'm dumbstruck by the effort put into it. My utmost gratitude to Silveredge9 and anyone else who might have been involved (if th...  [Read More]
Posted in: Drewton's Skins
 Gatherum
09-01-2012, 4:21 PM
#145
^ Unfortunately, this does seem to be the case. It's a shame: once upon a time, I was eagerly looking forward to his Massive Improvement Mod. Ahh well. Probably better things happening in his life these days. One would hope, at least....  [Read More]
Posted in: Canderis's WIPs
 Gatherum
01-16-2011, 3:08 AM
#203
Hmm...regarding the Peragus sound changes, I like the new base ambient track. I notice that you also made a skin change to the mining droids to include red blood spots. A good start, though I think that the effect would work better if it looked like...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Gatherum
02-27-2010, 9:49 AM
#718
Executioner Demagog Placater Catalyst of Salvation Catalyst of Damnation Heretic Devotee Soul Eater Caucus of Mind Caucus of Body Caucus of Spirit Traitor Defender Many of these would, of course, be related to, or foil each other. ;D Also, if you...  [Read More]
Posted in: Requests for New Mod Utilities
 Gatherum
09-28-2009, 4:26 AM
#73
Is it possible to get a .dlg file merger? There are several .dlg files I want to combine to resolve compatablility issues with a few mods for example the USM with some restoration mods. Can anyone help? Seconding this. Of course, it has been said th...  [Read More]