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newbiemodder

Latest Posts

Page: 1 of 14
Posted in: How to run a decent forum...
 newbiemodder
06-20-2013, 9:09 AM
#11
Oh, and one little thing....when you need help and decide to make a thread...make sure the title of your thread is problem specific, like "Need help with skinning -TSL" or something like that. I for one may not look at them when I periodic...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
05-01-2014, 11:44 AM
#119
Hey kids, newbiemodder here. I received a couple pm's recently asking about my projects so I thought I'd touch base seeing it's been quite a while. I haven't done any modding since October 2013. Long story but it involves an unexpected installing of...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
10-30-2013, 3:38 PM
#112
It's been quite sometime since I've had an update, so here we go.................. I shelved The Trials of Darth Herrco for now. Put it on the back burner. I didn't get the response I had hoped from the demo release. I know this may be a selfish rea...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
08-28-2013, 2:46 PM
#111
Who wants to do some voice acting?! Let me hear you :clap2: send me a pm...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
07-01-2013, 2:33 PM
#109
Little update, haven't done one for sometime so..... Trials of Darth Herrco Things are moving along after a long layoff, but I'm happy with the mod so far. Will probably need some voice actors so I may be contacting some of you out there who have p...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
04-10-2013, 10:10 AM
#106
@ kyrie - should be no conflict with either Onderon Expansion or Trials of Darth Herrco with DI's Tomb mod. However, I don't think it is compatible with the original Korriban expansion. I created a whole new 701KOR.mod file for that mod so I could ma...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
04-09-2013, 2:30 PM
#102
Ok....been a while. I haven't done any modding since before Thanksgiving. However, a few of recent inquiries by some people coupled with the news from LucasArts has kind of fanned the flames of modding....although very slightly....within newbiemodder...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
09-06-2012, 12:32 AM
#91
Little Tat update...most of modeling is done...working on the texturing...here are some pics...will be tinkiering with some textures http://www.lucasforums.com/picture.php?albumid=746&pictureid=9265 http://www.lucasforums.com/picture.php?albumid...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
08-21-2012, 5:12 PM
#89
Is there any chance the Mos Eisley models could work in KotOR 1? Sure, I can run the model thru Kaurora for a K1 version. No problemo. Might I suggest a larger landing area for the Ebon hawk than the one seen in KotOR1? It's been a while since I p...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
08-21-2012, 11:24 AM
#83
Hey all, getting back into the modding stuff now that summer is coming to an end. Had something banging around in my head so I decided to tackle it before restarting my story mods. It was inspired by the return of Canderis to our modding community....  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
06-28-2012, 10:23 AM
#80
Update: Things have slowed a little during the summer months with other things taking up my modding time. Kind of hit a slump on some dialog which is also adding to the slowdown. Hate writing dialogs :wornout: Also, I've decided to expand Herrco's la...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
05-06-2012, 11:05 AM
#76
Hey guys and gals...just an update on the Trials of Darth Herrco mod. Coming along very well I think...figure it's proabably 75-80% done. Pretty happy so far. Have another module and a half to finish plus some things to tie it all together. Here are...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
02-20-2012, 7:12 PM
#69
**UPDATE** Things are coming along nicely with the Trials of Darth Herrco mod. I'm on a pretty good pace and knocking things out one by one. Pretty happy so far. Here are some pics http://www.lucasforums.com/picture.php?albumid=746&pictureid=89...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
01-30-2012, 5:43 PM
#67
Ok, here we go.. I haven't played your korriban expansion mod yet I guess im going to have to find the time before this comes out... Well? What are you waiting for? :) question though, M4-78 was removed content from original game wasn't it? meanin...  [Read More]
Posted in: Newbiemodder's Mods - TSL
 newbiemodder
01-24-2012, 9:19 AM
#61
Hey all...getting back to modding following the holidays, so I thought I would give a little update. Switching gears a little bit. Going to put the Onderon Expansion on hold while I work on the mini-sequel to the Korriban Expansion. It won't be too...  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
09-02-2013, 7:13 PM
#76
It was compatible with the original release of rcm...should still be unless they made any additional changes to 701KOR .git file. U should be ok...  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
08-22-2013, 11:19 PM
#73
Private Message me your email...I will send you a generic fix...I thought I put one on a shared file somewhere but I guess I forgot.. Here is a link for a Sanctuary Fix http://www.mediafire.com/download/280nl6q1pnnlb3w/Sanctuary_Fix.zip It is an un...  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
07-01-2013, 2:21 PM
#70
Check my mod thread for a little update regarding this mod. http://www.lucasforums.com/showthread.php?t=206819...  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
06-23-2013, 3:54 PM
#68
Thanks Z. There seems to be some conflict with the retextured area I used causing it to crash for some people. The fix just restores the original game textures for the area....  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
09-16-2012, 1:36 PM
#51
Sorry about that glitch there mickotor. For some reason, some people get hung up entering the Sancturary. The workaround is the original Goto's yacht room without my retexturing....  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
02-01-2012, 7:57 AM
#47
I be if you check the .jrl file in your override, it will show the quests......The Great Escape and the Enemy Below....  [Read More]
Posted in: Newbiemodder's Korriban Expansion
 newbiemodder
01-17-2012, 6:54 PM
#44
Hey all- I recently noticed that some custom placeable statues were not included with the packaged up mod. Nothing major, just cosmetic. I packaged up the models in a zip...just drop them in your override. No other adjustements need to be made. Her...  [Read More]
Very nice Trex....fantastic work on all your space 'movies' in the clip....  [Read More]
Posted in: LDR's WIPs
 newbiemodder
05-17-2013, 6:44 PM
#169
I like what u are doing here LDR. Nice use of that crashed freighter. Is it too clean though? I would think maybe there would be more damage. Second, lighting. Too bright. You could try 2 different tactics. First, dim the lightmaps for each model, ma...  [Read More]
Posted in: Canderis's WIPs
 newbiemodder
01-26-2012, 8:54 AM
#235
yeah, yeah...I'll believe it when I see it....or when I don't see it. :)...  [Read More]
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