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harIII

Latest Posts

Page: 12 of 21
Posted in: Creating New Selectable PCs
 harIII
12-12-2009, 6:18 PM
#1
I want to add several new PC heads but can't get it to work. I'm also not really sure of what i'm doing either, would anybody have a tutorial on doing this; I didn't see one on LF....  [Read More]
Posted in: Found a new module - possibly
 harIII
12-03-2009, 3:52 PM
#6
Just curious, then why would it just appear black if I warp to it; if it's a cut scene, wouldn't it play the scene?...  [Read More]
Posted in: Found a new module - possibly
 harIII
12-03-2009, 3:44 PM
#4
907MAL...  [Read More]
Posted in: Found a new module - possibly
 harIII
12-03-2009, 12:23 PM
#1
I was going through the module listing for K2 and found a reference to a Trayus Academy module that I don't think I've seen in the game. There are four modules that you travel through for the Academy but I think I've found a 5th one. The problem is...  [Read More]
Posted in: Modding Question
 harIII
12-01-2009, 11:34 AM
#2
I'm thinking all you really need to do is change the file name in order to rename it - this part I'm not familiar with, I've never really got into reskinning and making new clothes. But as far as putting it into the game this is really easy. You jus...  [Read More]
Posted in: Improved Handmaidens?
 harIII
11-30-2009, 8:23 AM
#11
Does anybody know who is the author of the mod that Marius Fett recommended?...  [Read More]
Posted in: Boolean and Number Tutorial
 harIII
11-29-2009, 8:26 PM
#4
I think that's why somebody created the TSLPatcher....  [Read More]
Posted in: Boolean and Number Tutorial
 harIII
11-24-2009, 10:50 AM
#1
Would anybody know of a good tutorial teaching people how to create, operate, and execute booleans and numbers in the globalcat.2da?...  [Read More]
Posted in: Portrait Problem
 harIII
11-21-2009, 4:55 PM
#5
Don't worry about it, I got it working now....  [Read More]
Posted in: Portrait Problem
 harIII
11-20-2009, 10:47 PM
#1
I am trying to create a new portrait for a character that me and a few others are working on and I'm having a problem trying to have the character use the portrait. I followed a tutorial but I cannot get it to work for some reason, it looks like eve...  [Read More]
Posted in: Making a New Launcher
 harIII
11-19-2009, 12:19 PM
#3
That's an awesome launcher and I would like to do something similar to that but I have no idea where to start. Does anybody know of a program to extract the contents of the exe file as well as build one?...  [Read More]
Posted in: Making a New Launcher
 harIII
11-18-2009, 4:36 PM
#1
I can reskin and rearrange the buttons on the Launcher menu for K2 but I would really like to add some buttons to it, is that possible. Also if I changed the picture and edited the entry in the launcher files could I play a video?...  [Read More]
Posted in: Does anybody know...
 harIII
11-15-2009, 5:38 PM
#1
Does anybody know of an in-game npc that looks a lot or fairly similar to Rohm Kota from The Force Unleashed (I can apply reskins if necessary and scars won't matter at the moment)....  [Read More]
Posted in: Revan Voice Acting
 harIII
11-15-2009, 12:22 AM
#2
If my logic is serving me correctly this project is entirely doable, though it will be very time consuming because I believe you will change every single dialog file not only by adding the VOs but making a two parts for every piece of dialog; an exam...  [Read More]
Posted in: Remove Item Script
 harIII
11-13-2009, 7:48 PM
#1
As in the name of this thread, I need a script to remove a specific item from the pc's inventory....  [Read More]
Posted in: Blade
 harIII
11-11-2009, 10:25 PM
#5
Holy ****, that is kick ass and if this were true, it would be EPIC with a K! With me being a conspiracy guy it doesn't sound too far from the truth......  [Read More]
Posted in: Animations
 harIII
11-11-2009, 7:17 PM
#14
It compiles correctly but the script isn't having the character use choke, any ideas?...  [Read More]
Posted in: Animations
 harIII
11-11-2009, 3:11 PM
#12
What about just a simple script that make the npc use Force Choke in a looping fashion?...  [Read More]
Posted in: Animations
 harIII
11-11-2009, 2:42 PM
#10
There's a problem with LIFT_CHOKE_HOLD....  [Read More]
Posted in: Animations
 harIII
11-11-2009, 1:31 PM
#8
I found something that I can use for the Mira animation but I'm having trouble locating something that will send Hanhar through a "choker" animation. Just having a Force Choke looping animation would work, would anybody know of something or...  [Read More]
Posted in: Animations
 harIII
11-10-2009, 6:46 PM
#4
I would check the scripts that are fired but the problem is that they're aren't any scripts; they don't show up in the script boxes of the dialog. Any ideas anyone?...  [Read More]
Posted in: Animations
 harIII
11-10-2009, 10:34 AM
#1
I am trying to make a cut scene and need to locate the two animations that were used when Hanhar was choking Mira on Nar Shaddaa at the Docking Bay. I'm having trouble trying to locate the animations, would anyone know what they are?...  [Read More]
Posted in: [KotOR] Trying to make a launcher...
 harIII
11-09-2009, 3:17 PM
#2
It depends: Launcher - Just change the file in the Launcher folder that for the background Main Menu - You have to find the file in the gui Textures of ERF...  [Read More]
Posted in: help with dialog trees and condition checks
 harIII
11-21-2009, 6:21 PM
#2
Well I can say if you are working with TSL, then you won't see the scripts in the dialog files; something that Obsidian did. But I do believe that there was a mod, part of the TSL Resotration Mod, that went back and somehow got them to appear. If you...  [Read More]
Posted in: Restore dialogue.tlk with KOTOR TOOL?
 harIII
11-21-2009, 6:22 PM
#2
I'm not sure but you can go to www.starwarsknights.com and download a fresh copy of the dialog.tlk there....  [Read More]
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