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Master Zionosis

Latest Posts

Page: 14 of 21
Posted in: looking for two scripts...
 Master Zionosis
06-01-2007, 2:43 PM
#4
Nothing is working. I mean, NOTHING. I'm using the module editor for these, and I used the 001EBO template. I deleted all triggers, and put the first convo in a new "onenter" script, which I attatched to Module Propeties > Area > Even...  [Read More]
Posted in: looking for two scripts...
 Master Zionosis
06-01-2007, 1:24 AM
#2
Ok, you can use this script to make the NPC move to a desired location, but you will need to get the coordinates for where you want the NPC to move to first, i beleive this should work, it is similar to TK102's NPC Move to a location and vanish scrip...  [Read More]
Posted in: Modules of Sleheyron
 Master Zionosis
05-31-2007, 4:03 PM
#10
Any modulenames for the Rakatan temple and the other thing, the real Tatooine star map quest that was going to involve a sarlacc. Not sure on the modules names, and yeah the original Star Map was going to be in the temple i mentioned, the sarlacc pi...  [Read More]
Posted in: Modules of Sleheyron
 Master Zionosis
05-31-2007, 3:51 PM
#7
Too bad :( But is there other cut areas for K1 or TSL that still is in the game folder? Yepo, there's the area that was going to be used as a secret Rakatan temple on Tatooine, and there is another one that I'm not sure what it is....  [Read More]
Posted in: KOTOR mods
 Master Zionosis
05-31-2007, 10:34 AM
#8
Thanks! Unfortunately only less than one third of the file seemed to come through... The archive seems to open though so maybe only the file size information was incorrect. I guess I'll just try it and see if it'll work. What about MECK Project - The...  [Read More]
Posted in: KOTOR mods
 Master Zionosis
05-31-2007, 9:52 AM
#6
well like i said i would like a new storyline... A new storyline eh?, well, if by a new storyline you mean a complete overhaul of the game, then there is only one for KotOR 1, and thats Gsccc's "Reign Of The Sith", though its not completed...  [Read More]
Posted in: modules of M4-78?
 Master Zionosis
06-02-2007, 10:57 AM
#18
lol, you know kotor tool has a function to search through the NWscript for functions Yeah i knew, i just err... Forgot. :lol:...  [Read More]
Posted in: modules of M4-78?
 Master Zionosis
06-02-2007, 10:39 AM
#16
I'm pretty sure there's a SetAreaFog() scripting function... Yeah that does sound familiar, i think i saw it in the TSLRP decompiled scripts pack, but theres allot of modules in there, could take some time to find it, :wornout: EDIT: Sort of......  [Read More]
Posted in: modules of M4-78?
 Master Zionosis
06-01-2007, 8:18 AM
#11
Then again, the hologram states that Vash is on Korriban... I have heard that there was originally meant to be a character on Korriban called Dvakhvar Ghrarhk (or something like that), who was going to be sort of like the Disciple (and be instead of...  [Read More]
Posted in: Can this be done with KotOR?
 Master Zionosis
05-29-2007, 7:50 AM
#5
Unfortunately, (which is a word I'm using allot lately) it isn't possible it has been disscussed here before and due to many reasons it can't be done, one of which, KoTOR doesn't support multiple PC's walking around the room, and with KotOR crashing...  [Read More]
Posted in: RECRUIT VROOK!
 Master Zionosis
05-28-2007, 11:37 AM
#3
I have. Give me your email and I'll send it. Send your email to Mindtwistah through PM, keeps the spam bots away ;)...  [Read More]
Posted in:  Darkside Bastila Head Reskin
 Master Zionosis
05-28-2007, 4:22 PM
#9
Wow, nice mod, well creepy, which i love, well done....  [Read More]
Posted in: adding an item to the exiles room
 Master Zionosis
05-27-2007, 10:09 PM
#4
Small note of clarification: actually the first parameter of CreateItemOnObject is the TemplateResRef (the name of the .uti file without the .uti extension), not the Tag. Usually these two are the same, but they don't have to be. Dang it, i always g...  [Read More]
Posted in: adding an item to the exiles room
 Master Zionosis
05-27-2007, 4:15 PM
#2
You could script the armor into the footlocker, using a script like this: void main() { CreateItemOnObject("YOUR_ITEM_TAG", GetObjectByTag("CONTAINER_TAG")); CreateItemOnObject("YOUR_ITEM_TAG", GetObjectByTag("CONT...  [Read More]
Posted in: [WIP] Tweak Mod
 Master Zionosis
05-29-2007, 9:40 PM
#4
sounds really good but those are pieces of copyrighted music and you can get into legal trouble for releasing said music in a mod if im thinking right if not continue on and forget about this post Yep that would be true, you would need Lucas's permi...  [Read More]
Posted in: Restuss dancing. Chapter 6
 Master Zionosis
05-31-2007, 6:16 PM
#2
LOL, ROFLLMFAO, that is hilarious....  [Read More]
Posted in: [WIP] Yavin 4 Planet Mod Translation
 Master Zionosis
06-02-2007, 9:45 AM
#35
Actually, DK, you're a one-man-wrecking-crew. Really, nice work guys. I had assumed there was another translator due to the rapid progress. :bow: Well, the translating progress will slow down now, i sent the page of Override files text to -DK- and...  [Read More]
Posted in: [WIP] Yavin 4 Planet Mod Translation
 Master Zionosis
05-31-2007, 4:35 PM
#31
Hahahah. Now I'm flattered, being one-person-team. LOL, i was about to say that, haha, yes i only have one translator the superb -DK- hehe. In progress news, all modules have been translated and the Override files text is now being translated, so o...  [Read More]
Posted in: [WIP] Yavin 4 Planet Mod Translation
 Master Zionosis
05-30-2007, 8:35 PM
#28
Wow :nod: ... I suppose this won't have -voice- sounds for all that text? right? still looks awesome anyway ... great job!! :) Hmmm... Funny you should say that, well it was going to be a surprise but since it has come up early ill give in and tell....  [Read More]
Posted in: [WIP] Yavin 4 Planet Mod Translation
 Master Zionosis
05-29-2007, 9:35 PM
#24
Ok time for another update, I have play tested the modules we have done to my best ability and i can now say that module's 1-7 are now 100% done, wooooo. All thats left to do is the final 3 modules and the files that go in the Override folder. Not m...  [Read More]
Posted in: [WIP] Yavin 4 Planet Mod Translation
 Master Zionosis
05-27-2007, 12:56 PM
#22
Ok a quick update, unfortunatly as the modules are backwards and I'm warping to them because they are backwards, it keeps warping me into locked rooms so i can't get out, lol, so no screens at the moment, but the modules are building successfully, mo...  [Read More]
Posted in: Handmaiden as female Exile
 Master Zionosis
06-01-2007, 11:53 AM
#5
How difficult would it be to assign Handmaiden to, say, Goto's slot? I have used KSE to give myself both Handmaiden and Disciple (briefly change the gender as needed upon the initial encounter), and the only problems are the unavoidable 'hims' that c...  [Read More]
If you can't download it this way, this mod is included in the Holowan Plugin. Btw i am still looking for the visas unveiled mod. Luckily this was in one of my mod folders, I've sent you a PM with a temporary link....  [Read More]
That would be the upload then, it's nothing to do with the download....  [Read More]
Looking for This mod. But since it can't be downloaded from PCgamemods or Nequams site, perhaps someone can upload it somewhere or something. Actually that is one of the fortunate files from PCGM that still works in our method. you can download it...  [Read More]
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