Some thing like this (
http://knightsoftheoldrepublic.filefront.com/file/Exile_Item_Pack;57068)
I tried to reverse engineer the .ncs file to get the .nss with DeNCS.
But when i recompiled the .nss with some alterations (just wanted to get rid of the armors casue i dont really like them) it didnt work out...so i kinda just abandoned it.
void main() {
vector struct2 = Vector(7.4417, 12.37265, (-0.03665));
int int1 = 1;
location location1 = Location(struct2, 0.0);
object oNearest = GetNearestObjectToLocation(64, location1, int1);
while (GetIsObjectValid(oNearest)) {
if ((GetTag(oNearest) == "MilLowFootLker")) {
CreateItemOnObject("g_i_credits014", oNearest, 1, 0);
CreateItemOnObject("bh_robe_32", oNearest, 1, 0);
CreateItemOnObject("bh_robe_34", oNearest, 1, 0);
CreateItemOnObject("a_belt_15", oNearest, 1, 0);
CreateItemOnObject("a_helmet_12", oNearest, 1, 0);
CreateItemOnObject("w_melee_21", oNearest, 1, 0);
return;
}
oNearest = GetNearestObjectToLocation(64, location1, (++int1));
}
}
thats the script from the file that i reverse engineered (casue i know diddly about scripting)
This script and the mod are not mine