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Emon

Latest Posts

Page: 37 of 39
Posted in: JK2 editing tools crash
 Emon
08-26-2002, 1:39 AM
#4
Intel might be better for dual CPUs for this sort of thing, not so sure. Can you disable one CPU at startup anyhow?...  [Read More]
Posted in: JK2 editing tools crash
 Emon
08-25-2002, 11:46 PM
#2
1. Very kickass system. But why did you bother with dual CPUs? It looks like you've got a gaming machine, and dual CPUs are actually slower for gaming. 2. For GTKRadiant, make sure you install it to your GameData folder... If you did, well, I have n...  [Read More]
Posted in: WIP: Jerec
 Emon
08-14-2002, 10:31 PM
#22
You open up ShaderEd, add a texture, select a blend mode (usually GL_ONE/GL_ONE for solid textures), check any kind of features you want, etc. Consult the Q3 shader manual. I had a bookmark, but I just reformatted, use google....  [Read More]
Posted in: WIP: Jerec
 Emon
08-14-2002, 9:14 PM
#18
Why do so many people have trouble with shaders? They are SO easy....  [Read More]
Posted in: texuring cylinders error
 Emon
07-24-2002, 11:19 PM
#3
Try the patch texture window thing, SHIFT-S I believe....  [Read More]
Posted in: TUTORIAL - Making models solid without clip
 Emon
07-24-2002, 6:15 PM
#6
Someone make this into a sticky/stuck thread!...  [Read More]
Posted in: TUTORIAL - Making models solid without clip
 Emon
07-23-2002, 7:21 PM
#3
Nifty!...  [Read More]
Posted in: Anyone else had this problem
 Emon
07-23-2002, 3:18 PM
#3
*Sigh* I can't help you anymore. You just aren't smart enough to follow an extremely simple process from an extremely simple tutorial. Sorry, but there's nothing I can do....  [Read More]
Posted in: func_button trigger_multiple question
 Emon
07-23-2002, 2:57 AM
#6
If you trigger a trigger won't the trigger that was the target of the first trigger get triggered?...  [Read More]
If you READ the tutorial word for word instead of skimming it and saying, "Oh yeah that I think I know what that is." You won't have problems. I know you aren't reading it carefully because you are having so much trouble. If you ARE reading...  [Read More]
I switched to another server, it must have gotten jacked up. Fixed now....  [Read More]
If you are having problems with my tutorial, it's you, not the tutorial....  [Read More]
Originally posted by Gram_Reaper hey emon does studmans npc thing really work, cause before that guy was full of @#$% all the time It's not studman's, it's Mike Gummelt's from Raven. He sent me the same exact e-mail like two weeks ago but it got p...  [Read More]
Uh, dunno... Didn't freeze for me....  [Read More]
It adds NPC_spawner, doesn't replace NPC_*****....  [Read More]
Maybe, maybe not....  [Read More]
I have no clue, but that's what we heard from Raven....  [Read More]
I have written a tutorial which will explain the simple process of creating a new NPC for JO singleplayer and how to get it into the game. You can access this tutorial by going to the following page: Http://joediting.cjb.net/newnpcs.html I will...  [Read More]
Posted in: WIP: Joruus C'baoth
 Emon
07-12-2002, 7:48 AM
#7
Originally posted by Delmar oh cool.. he definitely has a gandalf/saruman feel to him That's exactly what kind of character Joruus is. Great work, are you gonna make a Jorus C'Baoth model, too? Oh, wait, he'd be identicle, nevermind. ;)...  [Read More]
Posted in: JK2 Coding chatroom!
 Emon
07-07-2002, 9:39 AM
#9
Too bad I'm not into coding for JO, at least not yet....  [Read More]
Posted in: 3D Studio Max 4.2 and Jedi Knight 2
 Emon
07-11-2002, 6:23 AM
#14
Sooo...what's your point? You want to use 32 sided brushes that are slower and can't be adjusted via geometry detail instead of patches which are faster and can be adjusted with the geometry detail in the options menu? Fine, go ahead....  [Read More]
Posted in: 3D Studio Max 4.2 and Jedi Knight 2
 Emon
07-11-2002, 3:40 AM
#12
Uh, you can't make a real round cylinder because that's impossible. "Curved surfaces" which you see in movies are just a **** load of polygons put together. The denser you make the cylinder in GTKRad, the rounder it will be....  [Read More]
Posted in: 3D Studio Max 4.2 and Jedi Knight 2
 Emon
07-09-2002, 1:45 AM
#8
Radiant is much, much, much easier and more powerful for building levels in JO or Q3. Not to mention is a hell of a lot faster....  [Read More]
Posted in: The Geonosian Arena WIP
 Emon
07-09-2002, 11:43 PM
#38
Right. Also, that arena floor is flat, all you need is some minor variation in elevation....  [Read More]
Posted in: GenSurf
 Emon
04-28-2002, 11:54 AM
#3
CTF, CTY... the team modes of gameplay?...  [Read More]
Page: 37 of 39