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UniKorn

Latest Posts

Page: 9 of 11
Posted in: ICARUS vs. COG (anticipating ICARUS2)
 UniKorn
02-22-2002, 11:40 AM
#2
That is why we will be building our single player with the co-op mod : complete freedom. But the icarus language is still pretty powerful....  [Read More]
Posted in: Editing WILL be allowed!!!!!
 UniKorn
02-22-2002, 2:23 AM
#6
Of course it will be!...  [Read More]
Posted in: Editing the Q3 engine...
 UniKorn
02-22-2002, 3:05 AM
#4
I just started fooling around with gmax and it is actually very good....  [Read More]
Posted in: Gmax
 UniKorn
02-20-2002, 9:58 AM
#6
I suggest you use gmax for modelling and not for level editing....  [Read More]
Posted in: Gmax
 UniKorn
02-18-2002, 2:34 AM
#4
gMax supports the quake3 engine. So even if you wouldn't be able to directly import them from gmax it shouldn't be too difficult to convert them to jk2....  [Read More]
Posted in: JO models
 UniKorn
02-18-2002, 2:56 AM
#15
Originally posted by Anakin Hes Mine Uni- get off :p Sorry mate :cool:...  [Read More]
Posted in: JO models
 UniKorn
02-15-2002, 3:46 AM
#9
Looks great. We are still looking for 1 modeller and we have already quite some talented people in our team. If you are interested, let me know. http://www.lucasforums.com/showthread.php?s=&threadid=31859...  [Read More]
Posted in: SDK for Single Player Game
 UniKorn
02-12-2002, 6:55 AM
#2
I am 99% sure that the single player sdk will not be released. On the ravenboards there were already questions about this for elite force. I do think that some of the major mods might be able to ask some help from Raven to be able to change some of t...  [Read More]
Posted in: Wouldnt it be possible to included co-op in JK2
 UniKorn
02-20-2002, 10:02 AM
#10
TheSnerd can't wait to see your work combined with our maps ;)...  [Read More]
Posted in: Wouldnt it be possible to included co-op in JK2
 UniKorn
02-13-2002, 9:11 AM
#6
I think it will be turning hm into coop singleplay since that will be the only code that is released....  [Read More]
Posted in: Wouldnt it be possible to included co-op in JK2
 UniKorn
02-12-2002, 6:52 AM
#2
The search button is there for a reason ;)...  [Read More]
Posted in: Wtf
 UniKorn
02-12-2002, 6:55 AM
#3
My mod central thread was closed for no appearant reason....  [Read More]
Posted in: Wtf
 UniKorn
02-12-2002, 2:49 AM
#1
WTF. All I try to do is contribute to the community. First of all there was NO way for me to know modcentral.jediknightii.net and www.jediknightii.net weren't part of the same group. Secondly I think it isn't a good idea to split up the editing commu...  [Read More]
Posted in: Mod Central
 UniKorn
02-11-2002, 5:27 PM
#1
May I suggest that you post most of your messages in the modcentral boards? I think they are there for our convenience ;) Just my 2 cents :)...  [Read More]
Posted in: Hello
 UniKorn
02-18-2002, 2:35 AM
#3
A good thing to do if you have quake3 or elite force is download the source for it and try some yourself. JK2 code will be similar....  [Read More]
Posted in: Woohoo
 UniKorn
02-06-2002, 4:26 AM
#1
Me first ;)...  [Read More]
I suggest you try gtkradiant. Better program....  [Read More]
That is quite normal that they are released later on mate ;)...  [Read More]
Posted in: JO Mod, need staff.
 UniKorn
02-11-2002, 5:25 PM
#8
Well I am in the ef mod community for quite a while and these names don't ring a bell sorry :( First of all, if you wanna learn mod programing, drop vb right now. There is not a lot you can learn from it. Learn c++ and try to master object orientati...  [Read More]
Posted in: JO Mod, need staff.
 UniKorn
02-06-2002, 3:57 AM
#4
Sorry, didn't make myself 100% clear i think :) Their name with some of their work, that way people will know the experience of the people working on it....  [Read More]
Posted in: JO Mod, need staff.
 UniKorn
02-05-2002, 1:18 PM
#2
It is always a good idea to write down the names of those who are in your team. It helps....  [Read More]
Posted in: Attack of the Clones TC Update.
 UniKorn
02-05-2002, 1:15 PM
#3
Apart from the scale it looks pretty cool ;)...  [Read More]
Posted in: Radiant Problems
 UniKorn
01-28-2002, 4:10 PM
#17
text.txt is just a textfile with my dirstructure in it, you don't need it ;) Het volume in station G heeft geen naam. Het volumenummer is 1A00-0E36 Map van G:\Program Files\quake\Star Trek Voyager Elite Force\Tools. . <DIR> 26/11/01 22:28 ....  [Read More]
Posted in: Attack Of The Clones TC- Details and Staff Needed.
 UniKorn
02-05-2002, 1:16 PM
#21
Normally it asks if you want to create one, just enter a name and it should be ok. If it tries to open one, there are some located in your scripts directory normally....  [Read More]
Posted in: Xtra Levels
 UniKorn
02-22-2002, 2:29 AM
#9
You can always use GtkRadiant to edit Jedi Knight Outcast....  [Read More]
Page: 9 of 11