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StormHammer

Latest Posts

Page: 20 of 56
Posted in: Swoop
 StormHammer
08-03-2003, 1:01 AM
#6
Nice little article, and very nice screenies. Thanks for the heads-up on that, TheBlueFlamingo. I love the pic of the swoop race, and it looks like it will be great fun. :D...  [Read More]
Posted in: How to report....
 StormHammer
08-03-2003, 1:35 AM
#13
Originally posted by Xiarti How should someone report websites that have an illegal (pirated) version of a game up for sale? I couldn't find a link that mentioned that on lucasarts.com and I really need to report two websites. Anyone able to point...  [Read More]
Posted in: What race will you play as?
 StormHammer
08-02-2003, 3:50 PM
#3
Originally posted by Rogue15 I'm going to play as a Trandoshan first. :) Do you have your own model, or do you know something we don't? Because the selectable races confirmed in JA so far for SP are Human, Twi'lek, Rodian, Kel Dor and Zabrak. I'l...  [Read More]
Posted in: How Customizable??
 StormHammer
08-02-2003, 2:24 AM
#5
Well, some of this is answered in the FAQ at the tope of the forum. ;) Nevertheless, it's worthwhile repeating that the developers themselves estimate approximately 2000 combinations of the available assets to customise your characters. That includes...  [Read More]
Posted in: Level of exploration?
 StormHammer
08-03-2003, 1:59 AM
#12
Originally posted by txa1265 The Unreal engine seems better at big spaces (and interaction, for that matter) Mike You're right, to an extent, but when I played Unreal 2, I was very aware of the actual boundaries of the play area. You could physic...  [Read More]
Posted in: Level of exploration?
 StormHammer
08-02-2003, 1:17 AM
#7
Originally posted by nykel007 I know this is not SWG, but I just wanted to know if anyone heard anything about the level of exploration in JKA. Obiously, the levels this time around must be much bigger to support things like usuing swoop bikes. N...  [Read More]
Posted in: Enyak_Mutilate.pk3 for JA
 StormHammer
07-31-2003, 8:03 PM
#4
Consider them deleted. ;) As for the Mod you're talking about, who knows? I've no doubt some of the more popular mods will probably get ported over, if people have the time to recode them....  [Read More]
Originally posted by BoL_Stryke Now we really should stop bickering, because this is getting too far off the topic. A very good point. *uses Force Finger-Wag* Stop bickering! Er...please. :D Back on topic... The only things that would make me...  [Read More]
Posted in: Ages
 StormHammer
07-30-2003, 10:04 PM
#8
I'd like to see a wider variety of ages included in most FPS's in general, let alone my own playable character. It seems to me like most of your enemies are generic 20s-30s, and you seem to get a bit of wider variety for NPCs (usually older people)....  [Read More]
Posted in: Weapons
 StormHammer
07-30-2003, 9:39 PM
#5
Are laser trip mines confirmed? I don't think I've seen any of those in screenshots yet. :confused: As for the other weapons, I've updated the FAQ based on what I've seen in screenies, and the Gamespy article. The Flechette appears in a screenshot,...  [Read More]
Posted in: Own path??
 StormHammer
07-29-2003, 8:27 PM
#3
Originally posted by txa1265 Personally I'd really like to see the game have two final levels, not just two end cutscenes, but of which are spectacular, and each of which you can only get to by choosing the light or dark side. It's already been st...  [Read More]
Posted in: Jk3 Screens & Movies
 StormHammer
07-29-2003, 11:15 AM
#2
Don't ask for anything that's been 'leaked' on these forums. Anyone posting screens or anything else from the 'leaked' JA beta on this forum will be sent to the Spice Mines of Kessel. We look forward to your cooperation. :cool:...  [Read More]
Posted in: CD-Key system
 StormHammer
07-25-2003, 12:56 PM
#5
I welcome anything that will cut down on piracy and cheating. As stated, serious and determined pirates will find workarounds, but it can help to stop casual opportunists from taking advantage 'just because they can'. I have no problem with entering...  [Read More]
Posted in: Model Scaling?
 StormHammer
07-25-2003, 11:16 AM
#2
Originally posted by The Cheat I was just wondering, does anybody know if model scaling will be possible automatically with Jedi Academy or will it have to be a mod for the game? I believe one of the devs said that there won't be any Yoda-sized mo...  [Read More]
Originally posted by taekwondo joe i want to see more jeid, not just the borring jedi jedi2 jedif jeditrainer, i want some alian ones, diferent ones, since you can be diferent in so many ways, make alot of jedi the same, diferent!! I totally agree...  [Read More]
I don't see a major problem if they use an existing model as a basis and improve it. But I have to agree about Kyle. I mean, even if clothing is designed to last for a very long time in the Star Wars universe, the guy needs a change of wardrobe. :rol...  [Read More]
Posted in: What did he do!?
 StormHammer
07-23-2003, 8:40 AM
#4
This is the wrong forum for this kind of thing, though I know why you posted it here. In fact, for future reference, you'd probably find it easier to PM a Moderator to ask. ;) :cool: Thread closed....  [Read More]
Posted in: How you pick your mission- From comic con
 StormHammer
07-21-2003, 5:45 PM
#11
Originally posted by Blademaster_109 yeah, thats was what i was afarid of. I was hoping that you could go saber practice walk around, then go meet up with kyle, and luke. I imagined something like that as well. If that's not the case, then it's a...  [Read More]
Posted in: possible box cover for jedi academy.
 StormHammer
07-20-2003, 11:04 AM
#4
I had to copy/paste the link to see the pic, for some reason - what shows up in the thread is an E3 logo... O.o Anyway, if that is the box cover, it doesn't look quite as good as the case for JO, IMHO. I would have expected a slightly different logo...  [Read More]
It doesn't really both me whether the DFMod is released for JO or for JA. I will also have both games. Judging by some of the feeling in this thread towards JA, though, some people might not get that game, and would be disappointed if the Mod was no...  [Read More]
Posted in: Whats left??
 StormHammer
07-24-2003, 1:05 PM
#51
Well, other games have been pushed back as well into next year, including Trinity, an FPS from the same crew who brought us RTCW (and on Q3 tech again), and Call Of Duty, from the ex-MOH crew. It's a shame to hear Quake IV probably won't arrive until...  [Read More]
Posted in: Whats left??
 StormHammer
07-18-2003, 7:51 PM
#31
Warning: Force Long Post!! Originally posted by txa1265 As am I ... there was a line in a movie some years ago that someone said about 'I'm older and I have more disposable income' ... I think that applies to us Yeah. Age and a steady income someti...  [Read More]
Posted in: How do we level-up Force powers in JA?
 StormHammer
07-22-2003, 9:32 PM
#40
Originally posted by Reprehence Ditto - I want push 2 to be more powerful. I think you should be aiming at someone's weapon to pull it out and only one at a time. I also think pull 3 should be a little more limited in how high you can pull people -...  [Read More]
Posted in: How do we level-up Force powers in JA?
 StormHammer
07-18-2003, 10:03 PM
#32
Originally posted by >BawBag< The JK system was far superior in terms of replayability. I mean, for every secret that you found you could amend your powers as a reward, but after once playing through JKII you knew what powers were going to adv...  [Read More]
Posted in: what powers would you like to have in JA?
 StormHammer
07-24-2003, 1:51 PM
#30
Finalised powers or not, I would still like to do this... http://www.worthplaying.com/press/103/av1-image296.jpg ...in Jedi Academy. That pic is from Advent Rising, BTW, where you get psychic abilities, including levitation. It's due out next year...  [Read More]
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