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 Ackehallgren
07-30-2003, 11:46 AM
#1
It would be really awesome to be able to decide ages! Hope they made it that way---dont think so though :(

It would be so cool to be a 14 year old kid (thats my age) and kick stormie ass! :)
 Xizor's killer
07-30-2003, 11:52 AM
#2
Nice idea...yeah I like that alot and each race has like a maximum age untill they die of old age
 The Count
07-30-2003, 12:17 PM
#3
Sorry but I think this is a stupid idea, I'd rather just be a naive young Padawan Learner, and kick general ass.
 txa1265
07-30-2003, 12:20 PM
#4
You may get a bit of that from the facial models provided, but it will likely be pretty coarse - you won't be choosing 14yrs vs 18 yrs old, for instance. But you'll likely be able to choose a face close to your age or someone closer to my age [hint ... I use the Morgan model in MP ... but I'm really closer to Kyle's age ... ;)]

Mike
 Agen_Terminator
07-30-2003, 12:21 PM
#5
Not a bad idea, Adds more to the customization :)
Still i doubti t will ever happen :p
 Prime
07-30-2003, 12:45 PM
#6
They don't even have male and female models for all races, so I would highly doubt thay would have something like that...
 Ackehallgren
07-30-2003, 12:51 PM
#7
i dont think so either... but it wud be awesome
 StormHammer
07-30-2003, 10:04 PM
#8
I'd like to see a wider variety of ages included in most FPS's in general, let alone my own playable character. It seems to me like most of your enemies are generic 20s-30s, and you seem to get a bit of wider variety for NPCs (usually older people).

Children (from babies to teens) are never really depicted in PC games. There are a few exceptions (Max Payne is the only one I can think of at the moment), but on the whole game universes are populated by adults. I can understand that to an extent...after all, you don't want people going around shooting 'kids' in a game in case they're mentally unstable and decide to do it for real. However, it's still okay to shoot up the adult population? Besides, there are ways around it - perhaps by just including them in cut scenes, or they run so fast for cover you always miss them.

It just seems odd to me that for teen-rated games especially, you don't see more 'teens' within a game context. It'd be great to choose an age range for your character...but it's not likely to happen any time soon.
 Wesia Daoke
07-31-2003, 12:32 AM
#9
how would that work it just seems to diffcult to do from a creators perspective
 Ackehallgren
07-31-2003, 7:39 AM
#10
maybe not... but at least size...
 txa1265
07-31-2003, 9:52 AM
#11
Originally posted by StormHammer
Children (from babies to teens) are never really depicted in PC games. There are a few exceptions (Max Payne is the only one I can think of at the moment), but on the whole game universes are populated by adults. I can understand that to an extent...after all, you don't want people going around shooting 'kids' in a game in case they're mentally unstable and decide to do it for real. However, it's still okay to shoot up the adult population? Besides, there are ways around it - perhaps by just including them in cut scenes, or they run so fast for cover you always miss them. I know there was one in Deus Ex, and possibly in Postal 2 ... but neither was in danger of getting shot. Imagine the sh*tstorm if you had a game where little kids were shootable ... come to think of it I'm surprised Postal 2 didn't have strollers in the mall so you could shoot up babies ...

But most story lines seem to gravitate to someone with experience, who has been wronged somehow, but is in a position to do something. Bringing young teens into it would be difficult for a good game (unwanted attention for the wrong reasons) and just a gimmick for a crap game ...

Mike
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