Ok import revan model 022 in to gmax and you will see over 1000 helper objects That a S*@# load and :confused: 3 versions of envelopes the cape has got 5 envelopes going down it So all the info is there the only thing is it’s only called on in the cut scene for the first star map. And no animation can be exported yet , and Revan’s default animation do not import another big problem…sigh*
I have been working on this for awhile but as the skin mesh for Bastila didn’t work
http://svoshsphotos.fotopic.net/p5817321.html)
and I have been working on other item models that as it turns out there is a bit of a UV mapping issue. that ‘s being looked in to, As for all the other character models they have a grand total of 200 helpers give or take so feel free to take a stab it.
Oh and on top or all of that, there is no way to combine dangly mesh / aka flex mesh and skin mesh as Revan’s cape is skin mesh.
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