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Fred Tetra

Latest Posts

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Du hast Recht :)...  [Read More]
Viele Wьnsche fьr einen wundervollen Geburtstag!...  [Read More]
Posted in: DeNCS Script Decompiler
 Fred Tetra
05-24-2005, 3:51 PM
#8
Since I installed an archive tool after the JVM, it took over the "handling" of Jar files. :)...  [Read More]
Posted in: DeNCS Script Decompiler
 Fred Tetra
05-23-2005, 2:57 PM
#6
Very nice work - quite impressive! I almost started working on something like this, but other Kotor Tool features took precedence. You might want to mention in the Readme file that the command to start DeNCS is: java -jar dencs.jar Not everyone i...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
08-29-2005, 2:49 PM
#1368
Hello Folks! I am resuming my work (as much as I can) on Kotor Tool. I have fixed the Mapinfo.bfd problem, and made some updates to the DialogTlk viewer (you can now edit; so I guess it is the DialogTlk editor now...) and also the Module editor. Th...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
08-01-2005, 4:22 PM
#1348
Hi folks! I'm sorry I haven't had much time to work on Kotor Tool or check emails! We've been pretty busy at work lately, trying to get a product release out before the end of July. With that hanging over my head, I've been suffering from programme...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
05-06-2005, 9:31 AM
#1308
Originally posted by Darkkender Your welcome, I guess the next time I send another donation I should make certain to get an updated address, EH. I'll admit though that I was less than happy I couldn't send more when I did. Especially in comparison...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
05-04-2005, 9:11 PM
#1306
Hey Darkkender - thanks for the generous donation! There was a slight lag in delivery, as I moved just after you sent it, but it arrived just fine....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-17-2005, 11:56 PM
#1300
FYI, Kotor Tool works (after a fashion) with Jade Empire, but there are quite a few unsupported file types and no sign of a nwscript.nss file. :) We now return you to the regularly scheduled topic ......  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-17-2005, 10:08 AM
#1298
The drive to fix bugs and to improve and add new features to Kotor Tool is very hard to resist, but I want to finish the game before KotOR III comes out! :)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-16-2005, 8:48 PM
#1294
Originally posted by Jennaida I dunno...svosh's second submission looks nice to me. Not 'too busy' as another said :) They all look nice to me, though. :) Is the modified chitin key being much of a pain in the butt to work through, Fred?:) It pro...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-15-2005, 11:27 PM
#1286
You folks are going to make it hard on old Fred to decide, aren't you? :D Don't stop! :) I, too, like how you incorporated the KT GUI into it. Maybe I should allow some extra height, perhaps another 25-75 px, so that folks can put in what they wan...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-15-2005, 9:58 AM
#1281
I'll look into it......  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-13-2005, 8:44 PM
#1275
Originally posted by ChAiNz.2da ooh.. ooh... I want to play too.. :D Nothing much, but here's one of my attempts http://www.jumpstationz.com/gallery/KT-header.jpg Very nice! The submissions keep getting better and better!...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-13-2005, 9:56 AM
#1270
Originally posted by envida Another great hex editor is Tiny Hexer (http://www.mirkes.de/en/freeware/tinyhex.php). First of all its FREE :D Second it has no installation routine just double click file to run :) and it works great :p Thanks! Always...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-12-2005, 11:03 PM
#1264
I meant to post a link where you can get Hex Workshop 4.2: here (http://www.bpsoft.com/ordering/ordering_inst.html#ACADEMIC)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-12-2005, 10:55 PM
#1262
Originally posted by Darth Melignous I agree totally without Fred Tetra.........there would be no TSL or KOTOR modding from what I can see. I've yet to do ANYTHING that doesn't involve KOTORtool. And every version gets better and better with more us...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-12-2005, 2:16 PM
#1257
I may have to adjust the auto-renumber feature so that it is switchable. Sometimes you just don't want to do it! :)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-12-2005, 1:51 PM
#1255
A new version of Kotor Tool has been sent to VIP users* today. v1.0.1927.26112 (2005-4-12 13:30) (VIP release) * Added a Dialog.tlk viewer w/XML export * Added a PWK Editor with partial support for DWK files * Fixed bug in Module editor that was ca...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-12-2005, 1:44 PM
#1254
Originally posted by LegionUK What registry entries does Kotor Tool check against when it starts up to find Kotor/Kotor2? Just asking as i've recently (read yesterday) had to reinstall windows and am being too lazy to sit through a four disc reinst...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
04-10-2005, 11:40 PM
#1237
Ok, folks! While this might not be the right place to ask, I'm looking for a new logo for the Kotor Tool website. The one I have is pretty lame, I know. I figured, after seeing some of the re-skinning work done by some of the folks here that someone...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
03-30-2005, 8:19 PM
#1236
Originally posted by Mythos Hi, I want to start moding Kotor (I and II) now, too. But I have the same problem as CorSton on the last page. When starting the modul editor, after choosing the directory, I extracted it to, after choosing Kotor 1 and h...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
03-22-2005, 11:18 AM
#1229
Update Just posted an updated version of the Map Assembly instructions. I discovered an incompatability with Discreet GMax that prevents its use. New instructions here (http://kotortool.home.comcast.net/assembling_maps.htm)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
03-20-2005, 11:41 PM
#1227
You should be able to retexture any level just like one would for any other model in the game, I suppose. I haven't tried it yet, however....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
03-20-2005, 10:27 AM
#1225
Originally posted by Hive A matter of difference in tastes, I guess. I would personally much rather have new modules/planets than a bunch of sabers and robes from the movies, but eh... maybe that's just me. I don't suppose you could use MDLops to f...  [Read More]
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