Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Usurpo

Latest Posts

Page: 3 of 5
Posted in: Rotation
 Usurpo
11-27-2003, 5:17 PM
#6
First of all, how do I activate free rotation? And Gothic, isn't the vertex tool just for ajusting sizes and what not? [stupid question, I know...] How do you use it to rotate?...  [Read More]
Posted in: Rotation
 Usurpo
11-27-2003, 4:36 PM
#1
Is there a way to rotate brushes 45 degrees instead of the full 90? If so, how do I use it?...  [Read More]
Posted in: Shader Info
 Usurpo
11-27-2003, 2:51 AM
#3
Yea, so am I. I looked under the Death Star textures from Shroom's map, and it wasn't there...ugh! Where is it? Its holding back production! LoL...  [Read More]
Posted in: Shader Info
 Usurpo
11-27-2003, 1:58 AM
#1
Where is the forcefield shader/texture located? I want to use it for my map, but I can't find it! [the one I am talking about is the one found in Shroom Duck's Death Star level, in the hanger with the falcon]...  [Read More]
Posted in: Map Woes!
 Usurpo
11-26-2003, 6:16 PM
#5
Well, I made all my borders into structural entities...that didn't help. I went to the 'misc' menue and told it it to find both the next and previous leak, but it was unresponsive. Now, this red line appears directly...8 units away from one of my bor...  [Read More]
Posted in: Map Woes!
 Usurpo
11-26-2003, 11:16 AM
#3
-- FloodEntities --- 183 flooded leafs entity reached from outside -- no filling --- LeakFile --- 2 point linefile MAP LEAKED That isw the error message I am getting...~.~...  [Read More]
Posted in: Map Woes!
 Usurpo
11-26-2003, 2:12 AM
#1
When I run the BSP, it keeps telling me I have a leak in my map! I have checked over and over, and there is no leek! Upon closer inspection, it said I had an entity outside my caulk, in the void. Thing is, I can't find this entity! This is really con...  [Read More]
Posted in: Map'n troubles!
 Usurpo
11-25-2003, 11:08 PM
#1
When I go to compile, I get an error telling me my map is leaked. I have search ALL over, and can find no way that the map is leaked. Besides, the red line is just in the middle of the void! Anyways, how do I fix this?...  [Read More]
Posted in: Bad Kitty (Nexu)
 Usurpo
11-23-2003, 8:57 PM
#12
Cool...but you ride ontop of those spikes? Ow? Might want to put a padded sabble on or somthing...;)...  [Read More]
Posted in: Spawn Codes?
 Usurpo
11-18-2003, 12:58 AM
#3
Thats odd...I read through it, and tried those names, but it didn't work! Huh...maby its in the wrong folder..~.~ Let me check...ah! It was not in the right folder! Silly me! ~.~ Thanks anyways...LoL. ^.^;;;;;...  [Read More]
Posted in: Spawn Codes?
 Usurpo
11-17-2003, 9:49 PM
#1
What are the spawn codes for the eopie, wild eopie, and the STAP released in the OJP Vehicles 2.0? :eyeraise:...  [Read More]
Posted in: WIP: "Republic Gunship"
 Usurpo
11-23-2003, 6:09 PM
#31
No, not imposible. There was a thread about it...Duncan should have it....  [Read More]
Posted in: WIP: "Republic Gunship"
 Usurpo
11-23-2003, 1:10 PM
#29
Well, err, thats great. Thing is, we are all dieing for information...so whats it going to be? How many people can this babe hold? Will it be multi-gunner? [I hope so!] What are the primary and secondary attacks? I mean, come on! We can't be left han...  [Read More]
Posted in: WIP: "Republic Gunship"
 Usurpo
11-22-2003, 5:39 PM
#26
Any updates Marz? :confused: Come on, man, I am dieing for this model! PLEASE...must...have...updates! :explode:...  [Read More]
Posted in: WIP: "Republic Gunship"
 Usurpo
11-17-2003, 7:51 PM
#21
Bump....  [Read More]
Posted in: WIP: "Republic Gunship"
 Usurpo
11-15-2003, 11:04 PM
#16
Oh, yea, I almost forgot. Is the Zam Speeda up for download yet? If so, where is it?...  [Read More]
Posted in: WIP: "Republic Gunship"
 Usurpo
11-15-2003, 11:03 PM
#15
We wouldn't nessicarily have to re-write the vehicle code and everything...one time, while playing Kotor Flight School on-line, I was suprised to find that someone had jumped on my lambda shuttle. I went up and down, to the left and the right, and ye...  [Read More]
Posted in: WIP: "Republic Gunship"
 Usurpo
11-15-2003, 2:45 PM
#11
Thats not nessicarily a bad thing. If the middle of the craft, the part where people walk though, is not of the vehicle, it could hold ALOT more people who can fire and everything...very cool. Its somthing to deffinatly invest in...:clone: Now, I th...  [Read More]
Posted in: Dewback W.I.P. Updates
 Usurpo
11-16-2003, 7:30 PM
#71
MSN Groups. :jawa...  [Read More]
Posted in: Dewback W.I.P. Updates
 Usurpo
11-15-2003, 6:45 PM
#60
.....its green...can we please get the real-look'n Dewbak, the brown/tan one? On another note, has anyone figured out how to get past the annoying 12 limit vehicle thing?...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Usurpo
11-28-2003, 2:42 PM
#588
*cries* Thank you! I love that ship! That, and the Republic Gunship will be my favorite shipies! Woo Hoo!...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Usurpo
11-27-2003, 3:34 PM
#578
My favorite ship? The Jedi Starfighter! Super fast, and quite deadly, nothing can touch it! Oh, did I mention it looks nice too? :p...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Usurpo
11-23-2003, 2:50 AM
#550
To me, it looked like he speared you, then ate you...LoL. If it comes right down to it, I think the spearing is more Acklay....  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Usurpo
11-22-2003, 8:53 PM
#541
NOTE: Sorry I couldn't get this up sooner, my sister drug me off to see 'Elf'...LoL. Well, here it goes...keep in mind my total testing time was around a half hour. 1: The model - As far as I can tell, there is nothing wrong with the model...save th...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 Usurpo
11-22-2003, 1:33 PM
#531
I would love to Beta test. My e-mail is akaplan@cableone.net ......  [Read More]
Page: 3 of 5