Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Rotation

Page: 1 of 1
 Usurpo
11-27-2003, 4:36 PM
#1
Is there a way to rotate brushes 45 degrees instead of the full 90? If so, how do I use it?
 mknote
11-27-2003, 4:43 PM
#2
Use the free rotation. Be warned: it makes it hard to edit them as it takes it off of the grid.

MK
 GothiX
11-27-2003, 4:52 PM
#3
You can also use vertex editing and three-point clipping.
 WadeV1589
11-27-2003, 5:01 PM
#4
And you should use vertex/edge moving as well as clipping, free rotate is great for meshes...not so good for solid work. 45 degrees isn't too bad as long as the brush is simple, a complex brush tho may end up disappearing.
 lassev
11-27-2003, 5:07 PM
#5
Originally posted by gothicX
You can also use vertex editing and three-point clipping.

Damn it, GothicX, you should have told me of the three-point clipping a year ago... It would have helped to produce a better Lighthouse! :)
 Usurpo
11-27-2003, 5:17 PM
#6
First of all, how do I activate free rotation? And Gothic, isn't the vertex tool just for ajusting sizes and what not? [stupid question, I know...] How do you use it to rotate?
 GothiX
11-27-2003, 5:37 PM
#7
Vertex manipulation can also create a 45 dgree agle - just move the vertices that way. Free rotation is activated by pressing R.

Oh, and lasse, I'm sorry, really. But err.. V2.0!! :D
Page: 1 of 1