Im trying to convert some old JK2 maps from bsp to .map form.
I'm using this in the RUN feature-"C:\Program Files\Lucasarts\Star Wars Jedi Knight Jedi Academy\GameData\Radiant-1.3\q3map\q3map2.exe" -convert -format map -fs_basepath -game jo "C:\ffa_factory.bsp"
I've gonr thru different maps, all have the same error from q3map2.exe-Warning: Map is not an IBSP file. What does this mean, and what can I do to correct it? Several mappers besides me have been wondering.
nope, still nothing, still getting error message
Originally posted by Lindsey
C:\Program Files\Lucasarts\Star Wars Jedi Knight Jedi Academy\GameData\Radiant-1.3\q3map\q3map2.exe" -convert -format map -fs_basepath -game jo "C:\ffa_factory.bsp"
should be:
C:\Program Files\Lucasarts\Star Wars Jedi Knight Jedi Academy\GameData\Radiant-1.3\q3map\q3map2.exe" -convert -format map -game jk2 mymap.bsp
Don't bother using fs_basepath -- just place the map in your q3map2.exe directory -- it worked for doom_comm from JO
*edit* -- An interesting discovery. Now we can fix up JO maps for JA!
From what I remember, don't textures get screwed up if you don't use -fs_basepath?
Got it working :D :D :D
its party time
im not sure if i included -fs_basepath, but when i tried this i lost all of the texture information on my map
Doom Comm converted perfectly w/o fs_basepath for me.
I think it's best to keep fs_basepath, I can't think of any good reason why you shouldn't put in the extra bit of typing effort anyway :p