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|GG|Carl

Latest Posts

Page: 7 of 15
Posted in: Good maps
 |GG|Carl
11-27-2003, 9:46 AM
#7
Originally posted by |GG|Crow_Nest Hey we can play Shroom Duck's Deathstar map! Get it at jk2files! Very good map! :thumbsup: Clicky (http://www.jk2files.com/file.info?ID=19690) Maybe that's a good idea... I'll download it later....  [Read More]
Posted in: Good maps
 |GG|Carl
11-26-2003, 5:59 PM
#5
Originally posted by Amidala from Chop Shop My next favorite map is the Duel of the Fates v2.0 with the Jedi Academy patch. It's a little tricky because players must download and install both the JK2 DOTF map and the Jedi Academy patch for it. It is...  [Read More]
Posted in: Good maps
 |GG|Carl
11-23-2003, 12:54 PM
#1
At the moment I usually run "Matrix Reloaded 2.1", "(all) JO map packs" and "KOTOR_flight_school" on my server. Very good maps, I do recommend them. But I think people are getting a little tired of them. Can anyone...  [Read More]
Originally posted by Amidala from Chop Shop seta sv_master1 "masterjk3.ravensoft.com" seta sv_master2 "master.qtracker.com" seta sv_master3 "63.146.124.53" seta sv_master4 "204.97.248.90" seta sv_master5 &qu...  [Read More]
Posted in: Baning IP Jedi Acadamey
 |GG|Carl
11-23-2003, 11:49 AM
#5
Ok! Thanks a lot! :sbdance...  [Read More]
Posted in: Baning IP Jedi Acadamey
 |GG|Carl
11-22-2003, 10:00 AM
#2
Originally posted by Kamikaze Gerbil // Master server lists seta sv_master5 "" seta sv_master4 "masterjk3.ravensoft.com" seta sv_master3 "master0.gamespy.com" seta sv_master2 "clanservers.net" seta sv_master1...  [Read More]
Posted in: Skins
 |GG|Carl
11-21-2003, 3:24 PM
#2
You need: A good tutorial (http://www.theforce.net/games/jo/skinning.shtml) (+some other things, but they are described inside the tutorial:D) PS. Wrong forum......  [Read More]
Posted in: Mystic Fire
 |GG|Carl
11-20-2003, 3:02 PM
#2
C:eek::eek:L! :sbdance...  [Read More]
Posted in: Make "stuff" invisible?
 |GG|Carl
11-17-2003, 6:29 PM
#11
Originally posted by eidospsogos But the easiest way to find out is to create a new file the exact same size as the skin file you are working with but with a transparent baqckground. then select everything you want to show up and paste it onto the n...  [Read More]
Posted in: Make "stuff" invisible?
 |GG|Carl
11-17-2003, 3:23 PM
#9
Actually I'm using the reelo model... And I ain't gonna take away the wole ears, just some parts of 'em. EDIT: Now it works!!! I made the ears transparent, and then, voila! Everything works fine!...  [Read More]
Posted in: Make "stuff" invisible?
 |GG|Carl
11-17-2003, 2:06 PM
#7
Ok, this works bad:(. Shaders doesn't work, since the ears are the same unit as the head, but I've tried this thing with alpha channels, but I don't get it to work. Can someone please tell me (the official photoshop newbie) how to do this? I have t...  [Read More]
Posted in: Make "stuff" invisible?
 |GG|Carl
11-14-2003, 7:19 PM
#3
Thanks a lot! I have photoshop, but I'm a real newbie at it! But I'll give it a try!...  [Read More]
Posted in: Make "stuff" invisible?
 |GG|Carl
11-11-2003, 4:38 PM
#1
Is there any way to make "stuff" invisible? For example, if I use the rodian model, and want to gewt rid of the big ears, is there any way to make them invisible? I can't disable them in the surf-file, since they are the same unit as the...  [Read More]
Posted in: Crystal Staffs
 |GG|Carl
11-19-2003, 8:03 PM
#7
Those screenshots are really cool! I really like it!...  [Read More]
Posted in: JA Modeling tutorial?
 |GG|Carl
11-07-2003, 5:56 PM
#14
:doh: I'll have to ask someone else... Maybe a friend of mine knows......  [Read More]
Posted in: JA Modeling tutorial?
 |GG|Carl
11-07-2003, 2:50 PM
#12
what I wanted to know was how to stick the parts together in gmax. It doesn't work to simply group them, and name them something. And now, I tried the saber in game(without textures). But, it was upside down:(...  [Read More]
Posted in: JA Modeling tutorial?
 |GG|Carl
11-06-2003, 6:01 PM
#10
Ok, I got the tags to work, with gmax:D But now... I have another problem! When I open the saber in md3view, and try to load the skin-file I get those two errors: Unable to find surface named "w_saber" in blah blah and: Unable to fi...  [Read More]
Posted in: We need a Grip/Pull/Push server!
 |GG|Carl
11-08-2003, 9:01 AM
#9
|GG|Server: 192.168.0.31 Full force+Weapons...  [Read More]
Posted in: Skull Saber
 |GG|Carl
11-06-2003, 7:26 PM
#4
I think it's really cool! I'll d/l! EDIT: Argh! My internet is screwed up, so I couldn't download!...  [Read More]
Posted in: WIP: Neo Model
 |GG|Carl
11-15-2003, 2:30 PM
#53
When is it going to get released? tomorrow? Next week? Next year? Never? However, I can't wait! It's really cool!:cool:...  [Read More]
Posted in: WIP: Neo Model
 |GG|Carl
11-12-2003, 3:32 PM
#45
:cool: This model rocks man! Especially the one with glasses!...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 |GG|Carl
11-06-2003, 7:37 PM
#469
I know, you don't take any requests, but, I think Darth Vaders tie would be pretty cool... :tie:...  [Read More]
Posted in: JKA: Vehicles WIP - Speeder Bike, STAP & Dewback Pix
 |GG|Carl
11-06-2003, 7:37 PM
#216
I know, you don't take any requests, but, I think Darth Vaders tie would be pretty cool... :tie:...  [Read More]
Posted in: The Matrix Unplugged
 |GG|Carl
11-21-2003, 3:30 PM
#185
I checked your homepage out yesterday, and I gotta say that it looks like a really nice mod!:) I really like it....  [Read More]
Posted in: Server Setup
 |GG|Carl
11-18-2003, 6:45 PM
#90
Originally posted by Kamikaze Gerbil Is there away to after once side has lost/won a siege game have everyone switch sides and play the map again then after that game move on to the next map in the list? That's the default setting, so you don't hav...  [Read More]
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