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The Matrix Unplugged

Page: 4 of 5
 Cazor
11-15-2003, 2:08 AM
#151
No, it's not ingame. and he just fnished it about 2 hours ago, so yesterday... he prolly did say it was done but kept messing with it.
 Casper
11-15-2003, 2:10 AM
#152
Oh don't mind if I'm happy and I might not me hating you at the moment I'm in internet rehab on questio with the nebaqunezzer What is with the floting disk arn't they connected to the ships hull?
 wedge2211
11-15-2003, 2:24 AM
#153
Nym:
Originally posted by Cazor
The model isnt even done yet

Cazor:
I think that shows enormous promise. You guys are doing an excellent job of covering all aspects of the Matrix universe!
 Casper
11-15-2003, 2:27 AM
#154
Opps sorry I think all this cafine has got to my head oh well lol:)
 golfrguy87
11-15-2003, 2:27 AM
#155
Does Neo have eyebrowls? or is it just cause the glasses cover them all the way? Somethign about it...cant pick it out.
 Casper
11-15-2003, 2:43 AM
#156
Originally posted by golfrguy87
Does Neo have eyebrowls? or is it just cause the glasses cover them all the way? Somethign about it...cant pick it out.
No you see, Neo is sexist so he shaved them off. lol
 Cazor
11-15-2003, 3:21 AM
#157
 Miko Reglia
11-15-2003, 7:00 AM
#158
awsome cazor, its great how your keeping such high standards for your guys' mod, which sorta pushes yourselves to produce very dead on models/maps/etc. to the matrix...

i tip my hat to all of you!:cool:
 EJANeO31G
11-15-2003, 7:16 AM
#159
Will all stuff be released at same time or will model by model???
 GothiX
11-15-2003, 8:49 AM
#160
The models are for TMU. TMU will be released when TMU is done. Therefore, the models will be released when TMU is finished.
 JEDI_Salvation
11-15-2003, 6:35 PM
#161
TMU Beta News:

Components (maps, player models, etc...) will only be beta tested within the team.

There will be a full beta publically released or initially privately released then publically released, that is still to be decided.

There is no current date for this release, so please dont ask. Asking would lower your chances of being selected for the private beta if that is the choice we choose.

Respectfully,
The TMU team
 [JKZ]_Yun
11-15-2003, 8:41 PM
#162
ok i looking forward to this;)
 fat_101
11-15-2003, 9:23 PM
#163
erm do u peeps do this sorta thing for a living ? cause so far what i seen is better than most ppl can do for games from big companies.

only two words can round up what i think so far.......
truely... amazing.

keep up good work and cant wait for the finished product .... good luck and all that :)
 Cazor
11-15-2003, 10:05 PM
#164
Not yet they dont, but i can see a lot of people on our team becoming professionals at what they do. Actually a few people have had to leave the team because they got hired by companies (one example would be the guy who made our trinity model, which will be skinned my graves). I also plan on going into the video game development when i graduate.
 kmd
11-16-2003, 2:18 AM
#165
Originally posted by Cazor
Not yet they dont, but i can see a lot of people on our team becoming professionals at what they do. Actually a few people have had to leave the team because they got hired by companies (one example would be the guy who made our trinity model, which will be skinned my graves). I also plan on going into the video game development when i graduate. wow, stop making me drool :cool: :)
 Teenwolf
11-16-2003, 6:40 AM
#166
I would sign up to your forums.....but i wasthere and seen the way one of your moderaters handled someone offering help. He was completley rude its almost sad!

here http://ut2k3net.com/cazor/phpBB/viewtopic.php?t=198)
 GothiX
11-16-2003, 11:47 AM
#167
As that person was me, I'll explain:

Thrawn42689 and I have seen some of his work, and we agreed that it wasn't good. So yeah.
 Cazor
11-16-2003, 3:23 PM
#168
I wasn't around to see the post, Teenwolf, but if it happens again I will not give team members moderation. I dont share the same idea about whoever posted that, because i havent seen whatever that person can do. I'm sorry you had to see that.

Oh and to anyone else reading this, comments like that (there was another rude comment by a non-moderator on the thread Teenwolf linked) will result in the poster being banned. We dont want anything negative on our forums.
 Cazor
11-16-2003, 7:47 PM
#169
 CaladienJedi
11-16-2003, 8:34 PM
#170
Looks really good.
 Master William
11-18-2003, 5:35 PM
#171
Whoa... When is it released?
 CaladienJedi
11-18-2003, 6:34 PM
#172
Omg dude. They've said it like 20 times.

When the mod comes out, everything you see will be released.
 JEDI_Salvation
11-19-2003, 9:01 AM
#173
*notes Master William as a non reciever of the private Beta...
 legameboy
11-19-2003, 10:51 PM
#174
Lol, can't blame you can I. ;)

From what I've seen, awesome mod, keep up the great work. :D

I'll be hanging around for updates, this'll be an awesome mod unless my eyes decieve me. :)
 Lil Killa
11-20-2003, 12:08 AM
#175
Are you guys going to be making an underground/tunnel map for the hovercraft thing? DOesn't sound like a good idea but I was just wondering ;)

Which hovercraft might that be anyway?...

This mod is coming along nicely... Keep up the good work..
 Cazor
11-20-2003, 12:17 AM
#176
Why would it not be a good idea?

It's the nebuchadnezzar, and gothicx is going to be making the tunnels map.
 Lil Killa
11-20-2003, 12:40 AM
#177
Well it would be really cramped... Now that I think about it, it might be fun but might get a bit laggy for more than one player.. I guess I'll wait and see once the mod comes out...
 Cazor
11-20-2003, 1:23 AM
#178
The tunnels are pretty big other than the ones you arent supposed to go in (like the one niobe went in). It should be good for sentinel vs neb. battles.
 Cazor
11-20-2003, 2:12 AM
#179
http://ut2k3net.com/cazor/neo_small.WMV)

Yeah... Neo is ingame.
 Miko Reglia
11-20-2003, 3:52 AM
#180
oh...my...god...

i think i just wet my pants:D

that was an awsome movie man...geez...i wish i were neo...
 Cazor
11-21-2003, 12:35 AM
#181
Got bullets into JA:

http://ut2k3net.com/cazor/shot0012.jpg)

oh yeah, and i pretty much made this level to test the bullets (and some rain stuff) so i just lit it with ambient, so models arent lit, which explains why the bullet texture is a little dark
 Lil Killa
11-21-2003, 12:44 AM
#182
looking nice :D

Bullet looks nice.. Could you give us a comparison to a nrmal bolt so we/I could know how bit it is? Also.. are you guys doing all the videos in JO or did you some how figure out how to do animations in JA? (Animation question might have been asked but I just discovered this thread a few weeks ago..)
 Cazor
11-21-2003, 12:54 AM
#183
We've said it before, and the kung fu you see in the videos is already in JA. its the SP code 'iknowkungfu'.

The bullets are pretty much the correct size. and i cant take a pic with the bolt because timescale .01 needs to be on, and when thats on the normal blaster bolt get really big, so it wouldnt show the correct size.
 kmd
11-21-2003, 1:02 AM
#184
Originally posted by Cazor
http://ut2k3net.com/cazor/neo_small.WMV)

Yeah... Neo is ingame. dady like :cool: :cool: :eek: :yeldance: :drop2:
 |GG|Carl
11-21-2003, 3:30 PM
#185
I checked your homepage out yesterday, and I gotta say that it looks like a really nice mod!:) I really like it.
 wedge2211
11-22-2003, 6:26 PM
#186
Here's a plug for you guys. :)

TMU Interview at map-review.com (http://map-review.ravencommunity.net/index.php?page=interview_view&id=9)
 T-0NIC
11-25-2003, 8:25 PM
#187
OH MY GOD!!!!:drop2:
ґ
iґve waited soooo looongo to see such scenes with Neo in JO or JA!! and now i can watch it the whole day!!!!

man, at these moments i wish i could be a hacker and would hack into your computers, just to steal THIS AWESOME MODEL!!

*cant wait to play this mod*
 DarkLord60
11-26-2003, 6:47 AM
#188
Originally posted by T-0NIC
OH MY GOD!!!!:drop2:
ґ
iґve waited soooo looongo to see such scenes with Neo in JO or JA!! and now i can watch it the whole day!!!!

man, at these moments i wish i could be a hacker and would hack into your computers, just to steal THIS AWESOME MODEL!!

*cant wait to play this mod*

Well thats just not right.
 GothiX
11-26-2003, 9:33 AM
#189
Heh, yeah... If I get hacked or something, YOU are the first suspect, T-ONIC.
 Cazor
11-26-2003, 4:00 PM
#190
Well that is... when you start working on the mod. :)
 Cazor
11-27-2003, 1:46 AM
#191
http://www.frankoyer.com/pictures/jkstuff/apu08.jpg)

APU WIP by zanardi. (he didnt make a render of the front because it isnt done yet)
 wedge2211
11-27-2003, 2:11 AM
#192
<eyes fall out of head>
 kmd
11-27-2003, 3:44 AM
#193
thats what i am looking foward too!!! will it have machine guns on either side like the movie?
 Cazor
11-27-2003, 4:04 AM
#194
aaannnnddddd... zanardi is an animal and got the cockpit done.

http://www.frankoyer.com/pictures/jkstuff/apu09.jpg)
 fat_101
11-27-2003, 10:27 AM
#195
:eek: oh boy this looks like its gonna be fun to use :evil3:
 Cazor
11-29-2003, 8:09 PM
#196
Here's a test car which will be going ingame first, so we can mess with physics and turning animations and get all that jazz looking like a real car.

http://ut2k3net.com/cazor/car1.jpg)

Expect to see a video in maybe a week or so.
 GothiX
11-29-2003, 8:33 PM
#197
omg zecks!

(Thrawn, I love you.)
 wedge2211
11-29-2003, 9:17 PM
#198
Those are THE best textures I have EVER seen on a model. Blows my mind why other people can't do stuff this realisitc...it's like it drove right off the road onto my computer screen!
</sarcasm>


The model looks a little too squarish up front, in my opinion...
 Cazor
11-29-2003, 10:47 PM
#199
It's only for tests. It wont be in the mod... well maybe as an easter egg.
 Business_Eskimo
11-29-2003, 11:21 PM
#200
Heh, that'd be awesome :D
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