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Druid Bremen

Latest Posts

Page: 5 of 13
Posted in: Entities all gone?
 Druid Bremen
05-31-2004, 11:36 PM
#1
Okay, so I was starting on a new map. I made some structural brushes, did some clipping, tried to right-click to make them a func_group, and the menu I get is: Select (which branches out into Select Complete Tall, Select Touching, Select Partial Tal...  [Read More]
Posted in: Texture problems.
 Druid Bremen
05-17-2004, 6:53 AM
#2
For question 1: As far as I know, the only way is by alpha channels. Don't ask me how to use them; I tried them out, and they didn't work....  [Read More]
Originally posted by StormHammer Funny you should mention this, Kurgan. I was playing on your server yesterday for a while...and when I tried to use the E-web canon (playing Rebel, Assault class on Tatooine), I kept hitting the button but couldn't g...  [Read More]
Posted in: Different music in different parts of a map
 Druid Bremen
04-30-2004, 10:56 PM
#2
Yes you can, just put fx_sound or whatever in the area you want, but I forgot the exact term as I'm at school....  [Read More]
Posted in: PK3's & Shaders
 Druid Bremen
04-30-2004, 11:00 PM
#5
Err, yes, Usurpo, he made you the shader, but I suppose he didn't do the texture? If so, you need to make one yourself. Without the corresponding texture, the shader is useless, as it is simply a code to distort/change how the texture looks. It is NO...  [Read More]
Posted in: PK3's & Shaders
 Druid Bremen
04-30-2004, 6:52 AM
#2
Err... Just asking.. But did you make the texture?...  [Read More]
Posted in: which stance do you use?
 Druid Bremen
04-25-2004, 8:14 AM
#3
Originally posted by --ZeeMan-- red all the way with occasional switches to blue and yellow for some variety :D I'm pretty much the same, except that I HARDLY use blue, but I use yellow a lot....  [Read More]
Originally posted by TK-8252 Uh... to respawn... you die... then you respawn... LOL! Yea, what TK said. Respawn's definition= Re:Again Spawn:Appear Therefore, respawn means, to reappear after you die.. Or something... I don't know how to explain i...  [Read More]
Posted in: Lavafall
 Druid Bremen
04-24-2004, 9:52 AM
#2
To the best of my knowledge, the waterfall is an effect, so, if you really want such a thing, you have to get someone to make it for you....  [Read More]
Posted in: Abuse
 Druid Bremen
04-23-2004, 12:08 PM
#7
Originally posted by Kengo I like to think that as an admin, I abuse my power regularly. Seriously though, the Counter Strike server I frequent is notorious for rediculously power-crazy admins. They regularly ban people for things like 'looking at...  [Read More]
Posted in: Abuse
 Druid Bremen
04-22-2004, 3:38 PM
#1
Okay, so this is a rant thread about how admins abuse their powers... Just now, I was playing Siege in the clan eSe server. The teams were pretty uneven, so someone called Padme on OUR team told an eSe member, " This is your server, so shouldn't...  [Read More]
Posted in: How do you make waterfalls?
 Druid Bremen
04-24-2004, 12:43 PM
#5
This applies to everything else.. Well, mostly.....  [Read More]
Posted in: map making for newbies
 Druid Bremen
04-16-2004, 10:28 AM
#2
You may want to go here (http://richdiesal.jedioutcastmaps.com/tutorials/index.html) for the tutorial. Just keep reading. Oh, and when he says you have to download some stuff, don't. Download them from qeradiant.com. The website seems to be having so...  [Read More]
Posted in: Fantastic glitch!! (possible spoilers)
 Druid Bremen
04-14-2004, 3:23 AM
#2
Okay, so this isn't exactly a normal glitch, but a forced one. Before kyle came in to fight me at the end, I spawned some rancors around the place. As he said, "Jaden, stop!" or something, a rancor just grabbed him and ate him up....  [Read More]
Posted in: spiral staircase
 Druid Bremen
04-13-2004, 1:37 PM
#3
IMO its the fastest way for me. I always use it.. So simple, just rotate, and lift the brushes....  [Read More]
I assume you mean QERadiant.com. This (http://qeradiant.com/index.php?data=files&files_id=77) is the place you're looking for to download GTKRadiant. And you may need Pakscape (http://richdiesal.jedioutcastmaps.com/tutorials/pakscape_new.zip) if...  [Read More]
Posted in: JOM Exclusive interview
 Druid Bremen
04-22-2004, 1:05 PM
#7
If I understood it correctly, KOTORMRJay made the maps WITHOUT a map editor, is that right? If so, he's quite good.....  [Read More]
Posted in: Shader for LAVA
 Druid Bremen
04-04-2004, 10:43 AM
#4
Lol! No wonder I had problems using the lava shader in JK2!...  [Read More]
Posted in: crushing pillars
 Druid Bremen
04-04-2004, 1:51 AM
#12
They do not take psychoactive drugs. Anyway, how do you you put them in? Inject them? Or take them orally? Ah I forgot... Computers do NOT have mouths.....  [Read More]
Posted in: crushing pillars
 Druid Bremen
04-03-2004, 2:07 AM
#5
Dark, could you clarify it a bit? Walking under... A vertical pillar? Or do you mean what Merc said?...  [Read More]
Posted in: OJP's Logo
 Druid Bremen
03-29-2004, 1:22 PM
#3
Yesh, true, though I would do something more to make it look prettier.....  [Read More]
IMO, red swing can easily defeat Staff and Double Sabers. Don't ask me why; its always worked for me, unlike Yellow and Blue, in which case I got myself killed....  [Read More]
Posted in: Error When Creating Triggers
 Druid Bremen
03-31-2004, 11:37 AM
#5
I THINK I know what you're doing wrong. You're most probably right-clicking on the grid area, and selecting the type of trigger you want, without selecting the brush you want to be a trigger . That is wrong. First, select the brush you want to be the...  [Read More]
Posted in: Brushes and stuff get invisible...
 Druid Bremen
03-31-2004, 11:40 AM
#9
To the best of my knowledge, there is no such thing where anything, brush or entity, goes invisible. I suppose the best you can do is just try running brush cleanup, as Wade suggested....  [Read More]
Posted in: Neighbourhood Map (Mp)
 Druid Bremen
04-18-2004, 6:16 AM
#7
Originally posted by majinrevan I've been awaiting a map like this!! Here is the like part: I have been envisioning a LARGE city or town map with big houses, many rooms, and the city or town would be enormous. It would be so large that you could hid...  [Read More]
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