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Lil Killa

Latest Posts

Page: 15 of 20
as far as I know, they are not able to be done in MP. I have heard a few ppl say it can be wihen ussing Q3map2 but I have never been able to do it nor have i sen anyone do it.... rgoer should know:p...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 Lil Killa
08-10-2003, 12:52 AM
#747
To make a fog brush make a brush that will be the size of the amount of fog and cover it in caulk_nonsolid. then cover the top and bottom in your fog shader. And i don't understand your question about the trigger texture......  [Read More]
If u make a group of brushes into any type of intity than they will be grouped together so there is no nead to make a func_plat a func_group at the same time:D...  [Read More]
Posted in: Kalima Base (SP)
 Lil Killa
08-10-2003, 2:51 AM
#15
Originally posted by Gonkish Actually I think I only have about 7 or 8 JO textures in there.. the rest are evil_lair's, specifically from set 5 but a little from set 6 as well. Where do those textures come from? I have a whole bunch in my texture...  [Read More]
Posted in: Kalima Base (SP)
 Lil Killa
08-09-2003, 3:02 AM
#9
Originally posted by Eldritch There's a legitimate demo? All I've heard of is the [illegal] leaked beta that's been making the rounds. It wasn't legal.. of coarse(sp?):D He got it from a secret location that saddly I could not go to.... But it...  [Read More]
Posted in: Kalima Base (SP)
 Lil Killa
08-09-2003, 2:53 AM
#7
I think it looks great. I personanly like that hangar looking thing with the spaceship and the big open part out to the sky box. I like the architecture and most of the texturing. Also I have had friends that got the demo for jka and they have playe...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-21-2003, 1:20 AM
#33
Originally posted by Captian now thats a hard question. music in maps is what makes the difference between setting the mood and making players turn there speakers off. im utterly stumped on this one though, what have you been thinking? Thats why...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-21-2003, 12:05 AM
#31
I'll look into the sky box (higher res and/or diff one) I need something else though:p Anyone have any music ideas for this map? One of the things I forgot in the duel verssion is music but I couldn't find any that I felt that "suited" th...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-16-2003, 10:28 PM
#29
Originally posted by Leslie Judge You definetely have to make it in a higher resolution. :) Otherwise it looks very good. probably gonna do that once i get my comp fixed. ATM it takes me 30 to 50 minutes for a 512x512 render:(...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-16-2003, 6:28 PM
#27
Originally posted by Captian it looks like you grayscaled the sky box, no color. Well I didn't greyscale it. The reason I put in so much greay is I though a wasteland tyoe setting on some far planet would fit well with map:D...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-16-2003, 1:51 PM
#24
Thanks for the feedback so far. I made a new sky box and want to know if anyone likes it. Personaly I like it but then again I made it:D http://www.hostedsites.ravenfiles.com/~lkmappin/1.jpg http://www.hostedsites.ravenfiles.com/~lkmappin/2.jpg h...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-03-2003, 7:13 PM
#22
The comp i am playing this map on for testing (the slowest one:D) has: GeForce 2 1.2 AMD 512 Ram I run the game with 800x600 res. and my fps is 30's and 40's:( I need to take some stuff out:p...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-03-2003, 3:56 PM
#20
Originally posted by wedge2211 Out of curiosity, what happens if you try to wall-walk on one of those twisty-columns? Nothing, u can't jump up to the top of one and if u did u would be near th blue energy stuff. That is if u were talking about th...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-03-2003, 3:51 AM
#17
Originally posted by rgoer This is quite impressive indeed, Lil K. Those patches--you've got some patience, no? Those must have been a real pain to create "just so"--but the end result is astounding. Job well done. Well it would be alot...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-03-2003, 2:28 AM
#15
Thanks Emon:D Got some new pics: Shot 1 (http://www.hostedsites.ravenfiles.com/~lkmappin/shot0032.jpg) Shot 2 (http://www.hostedsites.ravenfiles.com/~lkmappin/shot0033.jpg) Shot 3 (http://www.hostedsites.ravenfiles.com/~lkmappin/shot0034.jpg)...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-02-2003, 6:45 PM
#13
Originally posted by Emon That's some interesting patch work. I wonder if low gravity would work well there. Ben playing around with that and wasn't 100% sure on how it's done. I have seen the gravity thing in the worldspawn entity but have heard...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-02-2003, 3:12 AM
#11
Originally posted by Patrick_H Hey there, this is really a pretty original design! Almost looks like a good Quake III alternate theme. Are you using patch meshes for the twisted curves or are they regular brushes? I have only used patches to suppor...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-02-2003, 12:35 AM
#5
Thx for the comments everyone:D @TL I had some ppl say my textures looked a bland in my first map I made and I'll see about mybe incorperating some more textures. @ Wedge the map is really acually bigger than it looks. I will try to add more but I'...  [Read More]
Posted in: Twisted 2.0?
 Lil Killa
08-01-2003, 2:38 AM
#1
Hello everyone got my lates map here and I need some opinions:D Shot 1 (http://www.hostedsites.ravenfiles.com/~lkmappin/images/t2/t21.jpg) shot 2 (http://www.hostedsites.ravenfiles.com/~lkmappin/images/t2/t22.jpg) shot 3 (http://www.hostedsites.rav...  [Read More]
Posted in: Darkness duel map
 Lil Killa
08-01-2003, 2:36 AM
#2
Looks nice:D has good lighting good texturing and little details like that grate thing that look cool:p My only problem is.... is there enough room to fight? (haven't d/led it)...  [Read More]
Posted in: Caption Contest is back!
 Lil Killa
08-01-2003, 8:01 PM
#4
Got coke?...  [Read More]
Posted in: Neo model
 Lil Killa
08-03-2003, 3:58 AM
#60
I personaly don't care when it comes out but I still want it:D Cazor u have a webpage or something for your mod so we can follow the progress?...  [Read More]
Posted in: Neo model
 Lil Killa
08-01-2003, 3:19 AM
#37
I think the first neo head is better. the second pick makes him look like he's dead.......  [Read More]
Posted in: WIP: The Secret Plan (SP)
 Lil Killa
08-13-2003, 11:51 PM
#13
I't looking better with every update:D I like the room that was showed in the pic named "Another shot of the 'control room thingy" it just needs some light sources and tone the lights down so the sposta aren't so big or even better u could...  [Read More]
Posted in: What do u guys think of this?!?!
 Lil Killa
08-08-2003, 2:44 AM
#26
Originally posted by Blademaster_109 obsiouly he does, cause its coming out when he said. and the noob was me. If it doesn't come out in September or October than I'll find a monkeys ass and kiss it... and besides I was talking about the per...  [Read More]
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